icecube Posted November 6, 2009 Share Posted November 6, 2009 So I retired a year or two ago and was too lazy to sell my Bandos equipment. I was planning to liquidate most of my equipment because I thought if/when I came back, the prices would be lower. I still haven't returned but my friend started playing again so I asked him to look up some prices for me and I was surprised to see Bandos still at the same/higher price (Tassets are more expensive). How come it hasn't decreased? Just curious. I expected it to drop after a while when more and more people do GWD. Was there some sort of increase of demand, or just the normal increase from more players playing Runescape? Link to comment Share on other sites More sharing options...
meb Posted November 6, 2009 Share Posted November 6, 2009 Every item rose a lot because a lot more GP entered the economy. Retired 2146 overall - 136 combat - 6 skillcapes Plus I think the whole teenage girl thing will end soon (hopefully), because my girlfriend is absolutely in love with him(she is 18), and im beginning to feel threatened by his [Justin Bieber] dashing looks. Link to comment Share on other sites More sharing options...
icecube Posted November 6, 2009 Author Share Posted November 6, 2009 Where did this inflation come from? Is it from the new PvP stuff? I was around when BH was out but not when the newer PvP things were added. Link to comment Share on other sites More sharing options...
Silver_Corner Posted November 6, 2009 Share Posted November 6, 2009 Where did this inflation come from? Is it from the new PvP stuff? I was around when BH was out but not when the newer PvP things were added. To keep a long story short, the (old) BH was removed, and PvP worlds were put into its place. BH was later re-added as a PvP world knockoff with "target" rules similar to the old BH was. Drops are now randomly generated with a mixture of items your opponent lost, and generated items. The rate at which you recieve drops all runs of something called "Earning Potential", also called EP for short. Read the Tipit PVP guide for more info on how it works. As for why prices are so expensive, some of the randomly generated items when a player dies are called "icons" or "statues". These can be sold for RAW cash, totaling up to a massive 5M GP for one item. These items can be sold to a shop and bring in massive ammounts of GP into the economy. This over time has slowly raised the cost of items. AGS for example is now at a whopping 100M+! And is still rising each day. Link to comment Share on other sites More sharing options...
icecube Posted November 6, 2009 Author Share Posted November 6, 2009 Ah I see. That explains a lot of things @_@.(haha, I think AGS was 100M+ when I was still playing. I'm guessing it dropped a lot after I left) Link to comment Share on other sites More sharing options...
Ambler Posted November 6, 2009 Share Posted November 6, 2009 I belive that the ags had an all time lowest of about 55m... but im not sure (cant check g.e graph atm, coz im posting on my DSi :D ) ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Darkvengence Posted November 6, 2009 Share Posted November 6, 2009 They had went down but they've been going up recently due to the inflation mentioned in above posts. Link to comment Share on other sites More sharing options...
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