Sir_Kurity Posted December 21, 2009 Share Posted December 21, 2009 What? Surge spells?! I never knew of this?!! Anyway, f2p magic needs a buff, but oh well. O.O Link to comment Share on other sites More sharing options...
junkiejeff Posted December 24, 2009 Share Posted December 24, 2009 Purely to restore the combat triangle, I think F2P magic could use a boost. I also think Jagex said once that F2P is not a demo. P2P is just an expansion for those who wish to pay money for the game. Link to comment Share on other sites More sharing options...
Xx_Flare_xX Posted December 24, 2009 Share Posted December 24, 2009 I would say just give F2P magic Snare (50Magic) because thats all they really need to stand a chance against a Meleer. Splitbark (or Mystic) and Snare would do perfectly I don't think Magic in F2P need much more to balance it perfectly in PVP. All they need is some better armour so they have SOME defence (even if it's a little),and a decent bind to help keep Melee at bay (Melee own when up close so a Mage must be able to keep them away if they are to win against Melee. But even without armour just giving them Snare will increase the Mages chances of winning a fight. Link to comment Share on other sites More sharing options...
Youmu Posted December 25, 2009 Share Posted December 25, 2009 yeh great lets give ANOTHER reason why members should become f2p.... r u crazy? :blink:You know, I can provide an excellent explanation of why you are totally wrong, but the way of how you wrote your post, I can only say this: BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
DemonicSushi Posted December 25, 2009 Share Posted December 25, 2009 You know, I can provide an excellent explanation of why you are totally wrong, but the way of how you wrote your post, I can only say this: wow that is lame Link to comment Share on other sites More sharing options...
K4ylan Posted December 27, 2009 Share Posted December 27, 2009 I remember a topic like this being on the Runescape Forums. It drew the attention of many a Jagex Mod, who, interestingly enough, had split decisions about the topic. Some Mods said they were planning on releasing better armor and the wave spells in the near future(it's been 2 years now...). Others said they would have no plans to change the F2P combat triangle. One Jagex Mod had the nerve to say that with the right amount of skill and training, that F2P Magic can be *almost* as effective as melee. Melee on the other hand requiring minimal effort(click opponent, eat, repeat), is still better even to the most skilled of mages according to him. To be almost as good is not enough. I'd have to agree with the F2P triangle becoming/always has been a line. ~~~The Harpy List~~~Harpy Facts~~~It's Super Effective~~~The Beginning~~~Harpy Therapy Center~~~Alg~~~Jedi Harpy~~~Rohirrim~~~Attenuation~~~ Link to comment Share on other sites More sharing options...
Mantux31 Posted December 27, 2009 Share Posted December 27, 2009 I agree that they need a better binding spell like snare for example.Putting split bark on f2p is an idea but i thought you can only get the items needed for it on p2p?Isn't it the same with Maple logs? You can only get those on P2P, while you can burn them in F2P.Splitbark prices would so go up. Link to comment Share on other sites More sharing options...
foodmanfood1 Posted December 28, 2009 Share Posted December 28, 2009 As much as it would be nice to give the F2P players more magic...it (F2P) is, in my opinion, still viewed as a demo Jagex and will therefore be treated as one. Updates would be cool for F2P, but it isn't going to happen in reality... I don't like fun, it upsets me.-- Marilyn Manson Link to comment Share on other sites More sharing options...
Sir_Kurity Posted December 29, 2009 Share Posted December 29, 2009 Updates don't matter so much. Balancing does. Its not meant to be a demo, and it SHOULD be balanced. If that means giving a few more things to f2p so be it. O.O Link to comment Share on other sites More sharing options...
K4ylan Posted December 30, 2009 Share Posted December 30, 2009 Well, balancing it requires an update. The last major F2P update was...Runecrafting...back in 2003. ~~~The Harpy List~~~Harpy Facts~~~It's Super Effective~~~The Beginning~~~Harpy Therapy Center~~~Alg~~~Jedi Harpy~~~Rohirrim~~~Attenuation~~~ Link to comment Share on other sites More sharing options...
slickmovedud Posted December 31, 2009 Share Posted December 31, 2009 Well, balancing it requires an update. The last major F2P update was...Runecrafting...back in 2003.They were quite a few other f2p updates: The two new dungeons in barbarian villageDuel ArenaGEGreat Orb ProjectFist of Guthix And about the f2p wave spells, i support it happening. This would give me a reason to train my magic level beyond 60 (well 59, but 60 for even looking stats).A Yes f2p does have teleblock, but that is only used in PVP and even then, i highly doubt it is used often. Link to comment Share on other sites More sharing options...
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