Jump to content

Hegemony Argument Thread


archimage_a

Recommended Posts

  • Replies 1.3k
  • Created
  • Last Reply

Top Posters In This Topic

I'm kind of thinking of a new sort of hegemony-ish game where the action is supposed never to end. It will work by making war something unwanted by making random occurances and global warming into the enemy. Expansion will too be encuraged as the solar system, and possibly the entire galaxy lies at your hands, if you can reach it that is. I would prefer not to be the sole mod, but I will work out most of it.

 

It will start in year 2050, and each one of you will get 40 years' worth of research at your disposal as well as any invention or similiar which you can find evidence of currently existing.

 

 

Any interest?

FaladorTavern-2.png

TheMather1.jpg

Twitter:

@TheMather1

Link to comment
Share on other sites

2050? That's 25 years after 2025...

 

Hm, I do so wonder how that ended.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

Link to comment
Share on other sites

I will not let anything be randomly discovered that way, but a deep-space recognoisance probe might suddenly notice the light and/or gravitational pull of nearby stars, to see the planets one has to send a ship.

 

Techs might get extended research requirements, other techs that must be researched first or they may get full out denials.

 

 

Here's how income could be easiley calculated:

Population:
[population]

Avg. Income:
[avg. Income]

Tax:
[tax %]

Tax income:
[=]A2*A5*A8

Other incomes:
[=]A2*10

Income:
[=]A14+A11

Expensabillity factor:
0.1

Expendables:
[=]A17*A20

Just insert that into excel, replace the brackets, add around five percent to population each day and post (in hide tags).

FaladorTavern-2.png

TheMather1.jpg

Twitter:

@TheMather1

Link to comment
Share on other sites

Too much work, all you need to do is add ~5% to the population each day, which I can even do for you if too many feel like it would be too anoying. That or I could attempt to find some way to just enter the date and it does the rest itself.

FaladorTavern-2.png

TheMather1.jpg

Twitter:

@TheMather1

Link to comment
Share on other sites

The reason most research is military is because of you and Dusty, because we don't want to be sitting ducks.

 

And punching numbers won't be the game, only a way to keep the budget but allow for players to be an active part of it as well as add things themselves.

 

Also that is not based on anything as you never took part in Planeteering.

FaladorTavern-2.png

TheMather1.jpg

Twitter:

@TheMather1

Link to comment
Share on other sites

And my system's too complicated?

 

I haven't actually been explained as to what IEG is but I have a hunch its a bit like the IAG system of the last hegemony, if any system is to be used it must be able to be worked out by a player in about thirty seconds otherwise people just won't stand for it, I know I wouldn't. But if it is short and easy for anyone to work out please share it here.

I never ever said it was too complex.

[Falador tavern]

Link to comment
Share on other sites

Can anyone give me any reasonable answer as to why we should base it on gdp/capita? With Mather's system, GDP would rise by 7% per year.

So, in otherwords, his GDP would double in a decade. That is really, really stupid. It also means that the rich get way richer way too fast.

 

Example:

America, in one decade with Mather's system, would go from 13 t -25t

Japan would go from 5->9.8

And then poorer countries, I'll use myself as an example since I know my gdp off hand, would gain very little, I would get up to 3 trillion. So in one decade, with Mather's system, Trol would have a 15 trillion lead on everyone else. The decade after, he'd have 50 trillion, whereas the next closest would have under 20.

Basing it on per capita is stupid and will ruin the game.

flobotst.jpg

Hegemony-Spain

Link to comment
Share on other sites

Are you using the 72/interest rule for your doubling calculations?

 

 

(For people who don't know what it is, basically you divide 72 by the interest rate to see how many reiterations of that interest rate would it take to double the principal)

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Link to comment
Share on other sites

Random idea, of course...

Set in Space with an Advanced start...

Everyone can design a race, send it to me and I will send them a balanced version or something.

 

I would probably use a similar system to my Hegemony, so massive space fleets are less likely.

Also there would be NPC races, peaceful annexation would be right out, but alliances and such would be possible. Conquering a planet would take a week or so of hard fighting...

There will definately be some form of logistics, rather than the 'if you have money' rule from my last version. Though not a complex resource system that no one understands.

 

Exploration and colonisation are, of course, possible, but would take a lot of resources, so, even though there will be a large space map, fighting each other will still be on the cards.

 

 

Anyway, its entirely up in the air at the moment, but if anyone wants to get involved in the design(It won't start until September at the earliest, because I can't stand connecting to the university from home) then please PM me...

Well I knew you wouldn't agree. I know how you hate facing facts.

Link to comment
Share on other sites

Ok.

Feeding on sentient life is gonna be kinda hard to work...either you are gonna play one in every 50 days or your race is gonna die out pretty quickly as they burn through planets...

 

I will work on the race though, if you are sure you want to play within those limits.

Well I knew you wouldn't agree. I know how you hate facing facts.

Link to comment
Share on other sites

Actually the life need not be sentient, they only find that it tastes better. It's like meat, it is the proper neurishement for us, though both vegitarism (feeding of animals in their case) and canibalism can sustain us. Also they do not need to feed frequently, though they can keep humans in stasis between cullings.

FaladorTavern-2.png

TheMather1.jpg

Twitter:

@TheMather1

Link to comment
Share on other sites

Ok. Do you want to write up a summery of the advantages/disadvantages and beliefs you want them to have? Preferably in order so if you have too many I know which ones to remove.

 

Beliefs are gonna play a bigger part since they make up part of the new morale system (Which is basically gonna be how annoyed a planet is with you, if you really hack them off, they will declare independence and such...)

Well I knew you wouldn't agree. I know how you hate facing facts.

Link to comment
Share on other sites

http://media.giantbomb.com/uploads/0/6492/552125-cyborg_ninja_hige_10_super.jpg

 

Race: Roboform

 

Desciption: A Cyborg race of an ancient humanoid race known as the human race, the humans landed on their planet Acerbus a while ago and have recently built up a civilisation, but then an apocalypse came. A large virus that had swept across the planet almost killed all life. The humans had to give up their humanity just to survive, and they did. The new cyborg race, surviving the virus that they simply called "The Plague" has been sustained in the labs of the Roboform, figuring out cures, and turning it into a bio-weapon.

 

Technology - Spaceships, FTL travel (If it's allowed), Virus warfare and Cybernetic technology

 

Advantages - Immune to biological warfare, Can be built, Metal is stronger than flesh, intelligent

 

Disadvantages - Robots have no morals, dependent for cybernetic technology, reproduction costs more than simple mating

 

Beliefs - Technology is the way forward.

 

 

Basically it's similar to Ross's Hegemony V1 idea, because that was effective in my opinion, oh and if it's set in the space age, robots are a good idea to use.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

Link to comment
Share on other sites

I am gonna create a list of starter technology.

 

 

FTL is gonna be done through Matter Gates, though you can research other methods if you want.

Matter Gates can transport you to a certain number of systems (With another matter gate) within a certain distance.

Different gates have a different number of systems and a different max range...though no gate will take you everywhere.

The technology to build the gates is a long way away from being developed and even early prototypes are 6 months away at least.

 

Traveling along a Matter Gate is instant, but it takes time for your ship's core to recharge, so double jumping is difficult.

 

Some systems aren't connected. During the Advanced Start you can survey any system you can see, and then colonise any habitable planets/stations/other.

 

 

There will be more info on the gates later as I am working things out still.

 

 

Race doesn't seem to have any major flaws so =)

Well I knew you wouldn't agree. I know how you hate facing facts.

Link to comment
Share on other sites

I don't like the infinate telepathy, but since it basically happens anyway in Hegemony its a bit of a null point.

 

I think the Queen Death thing should be a little more severe, since 1 year is virtually nothing, perhaps 3 years? Would that be ok?

Well I knew you wouldn't agree. I know how you hate facing facts.

Link to comment
Share on other sites

Race: Lichten (woohoo!)

 

Desciption: A humanoid race of big-eyed amphibians, led by their glorious Queen, who happens to shed her body every few hundred years, thus retaining millenia of wisdom. The society is effectively in a caste system, where the intelligent females take up high paying professions while the males do the fighting and the hard labor. Of course this is not sexism, because of the extreme sexual dimorphism of the Lichten race. The males are stronger and mature more quickly. They are also more common. Roughly four out of every five Lichten eggs becomes male.

 

All Lichtens have the ability to reproduce both sexually and asexually. Asexual reproduction is commonly used when a Lichten is near death and cannot reproduces, in a battle situation or when one is too old. They essentially commit suicide by jettisoning their organs into a new creature, which can survive long enough with the dying organs until it can grow its own. This has caused many Lichten armies to "re-emerge" after defeat, albeit weaker and less trained.

 

Advantages - Lots of space in the seas to grow. Asexual reproduction. Plentiful manpower with no rebellious capabilities. Stratified caste system.

 

Disadvantages - Cannot survive harsh terrain very well. Require lots of space for crops. 4/5ths of the population is stupid. Cannot build large structures out of water.

 

Beliefs - Long live the Queen!

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

Link to comment
Share on other sites

Yeah, thats why I thought it should be bigger..since killing your Queen would be a major mission.

But yeah, I see your point...Ok, so kill your Queen(Which is extremely difficult) and your whole race stops for 1 day, allowing mass slaughter and take over of your colonies.

 

Side note, if someone was to grab an egg and grow another Queen, could that Queen compete for control, or should there just be some complicated enzyme system which can't be duplicated, and since all of the Formians are connected by group conscience it would be impossible for one of them to go independent...

Though that raises questions on mind control...

Perhaps this infinate telepathy is just a little too much.

Thoughts?

Well I knew you wouldn't agree. I know how you hate facing facts.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.