November 5, 200520 yr I was just thinking about the different ways to get around the map and a prayer teleport came up as a good idea :P They would be level 60 and 61 Level 60: Monastery near edgeville Level 61: Monastery south of Ardougne (possibly only after completing biohazard) They would each use up 30 points automatically, and be a fast way to teleport, but wouldn't work above level 5 wilderness... I just posted something! ^_^ to the terrorist...er... kirbybeam.
November 5, 200520 yr :o I agree 100% Smithie! Sig by IkuraiYour Guide to Posting! Behave or I will send my Moose mounted Beaver launchers at you!
November 5, 200520 yr Just for clarification, this means if you have 29/30 prayer points remaining, you can't use this proposed teleport, right? Also, do you feel that JAGeX purposely keeps prayer and magic seperate? This seems to bring the two together. I'm not really up to par with RS history or the whole god system, so please inform me if I'm being ignorant here. lpinkus
November 5, 200520 yr Author Just for clarification, this means if you have 29/30 prayer points remaining, you can't use this proposed teleport, right? Also, do you feel that JAGeX purposely keeps prayer and magic seperate? This seems to bring the two together. I'm not really up to par with RS history or the whole god system, so please inform me if I'm being ignorant here. lpinkus It would have to be 30/60 prayer or above to be able to teleport. And as for the prayer and magic, this doesn't give magic XP and there are other ways to teleport than magic, so I don't see why teleporting is magic only :P I just posted something! ^_^ to the terrorist...er... kirbybeam.
November 5, 200520 yr A good idea, but would f2p be able to use the Monastery teleport? I think it should give a little prayer exp too.
November 5, 200520 yr No it should be if you were going to die, and you were below lvl 10 wilderness and had 50% prayerpoints left. And you should be able to change your respawn to those sites aswell http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts.
November 5, 200520 yr I think maybe a quest or an item or two would be necessary for at least one of the teleports. But I think they should differentiate by more than just one level.
November 5, 200520 yr I think maybe a quest or an item or two would be necessary for at least one of the teleports. But I think they should differentiate by more than just one level. Yes, it should be 55 for Edgeville monastery and 58 for Ardougne monastery.
November 5, 200520 yr Which is why I said WHEN YOU DIE!!! http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts.
November 5, 200520 yr Author Do any other prayers give prayer xp? No. Does this one ? No. Want different levels? 60 and 70 And archimage you totally misunderstood the point of this. An easy teleport to a slightly useful area... Not only when you're going to die I just posted something! ^_^ to the terrorist...er... kirbybeam.
November 5, 200520 yr as they said its not slightly usefull. If you beam out to the monestary then what? you get healed and then charge back up and slaughter the attacker. Yeah that sounds like fair play... http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts.
November 5, 200520 yr Author as they said its not slightly usefull. If you beam out to the monestary then what? you get healed and then charge back up and slaughter the attacker. Yeah that sounds like fair play... Learn to read, it says you cant use it above level 5 wilderness... Below level 5 wilderness, theres no reason they can't run, now is there? You're also the moron who suggested changing respawn to those sites, wouldn't that be even worse? I just posted something! ^_^ to the terrorist...er... kirbybeam.
November 5, 200520 yr What sort of idoit would telly at lvl 5 wilderness. other than an cheating lvl 3 that has got 99 prayer http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts.
November 5, 200520 yr Author What sort of idoit would telly at lvl 5 wilderness. other than an cheating lvl 3 that has got 99 prayer :roll: I guess you didn't understand that this can be used OUTSIDE THE WILDERNESS too.... And I guess there's something wrong with dragon ammy too, because you can use it at level 20 wilderness? :roll: I just posted something! ^_^ to the terrorist...er... kirbybeam.
November 5, 200520 yr Lvl 20 wilderness is fine cos you could have no run left. If it was outside the wilderness then I would have taken the tele runes rather than a possible tele out if your prayer permits it. If you are down in the barrows or something you dont want to find that you are going to die because you have relied on prayer http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts.
November 6, 200520 yr lol i like the idea... that would be easier for runecrafting true the abby! Ok either a) You have never rced through abyss before B) Your just not thinking right (Most likely the one) c) Your willing to spend alot of pray pots while rcing...... (most likely not the one) My Guide to Killing Green Dragon Autoers
November 6, 200520 yr a good idea, although it should definitely not give prayer exp.....the idea of it taking up 30 prayer points is kind of pointless, isn't it? I mean, if you teleport to a monastery and it takes up 30 prayer points....you can just pray at the alter and get them right back; therefore: I think that you should just have to have at least 30 prayer points when you teleport, but it should not take away any.
November 6, 200520 yr I was just thinking about the different ways to get around the map and a prayer teleport came up as a good idea :P They would be level 60 and 61 Level 60: Monastery near edgeville Level 61: Monastery south of Ardougne (possibly only after completing biohazard) They would each use up 30 points automatically, and be a fast way to teleport, but wouldn't work above level 5 wilderness... The levels are too close to eachother, I think. Should make them further apart, or the same level. And why Biohazard? Why not monk's friend. (Anyone who has 61 prayer has done biohazard ((Needed in order to complete legends)) :? )
November 6, 200520 yr 1. Anyone notice the space for two aditional prayers? :lol: 2. For anyone who has no knowledge of the abyss, IT DRAINS YOUR PRAYER. I like the Idea
November 6, 200520 yr 1. Anyone notice the space for two aditional prayers? :lol: 2. For anyone who has no knowledge of the abyss, IT DRAINS YOUR PRAYER. I like the Idea There is space for more emotes, and magic spells too. Whats your point?
November 7, 200520 yr a good idea, although it should definitely not give prayer exp.....the idea of it taking up 30 prayer points is kind of pointless, isn't it? I mean, if you teleport to a monastery and it takes up 30 prayer points....you can just pray at the alter and get them right back; therefore: I think that you should just have to have at least 30 prayer points when you teleport, but it should not take away any. Yes...i agree. infact you should have full prayer to tele. Anyways i dont like the idea despite it being a very good idea. I am just biased. sorry. Yup, i was just kidding. But which part am i kidding about? Who knows... Sup noobs.
Create an account or sign in to comment