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Some new mage idea's (pix!)


Nazgul740

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Due to the numerious negitive feedback recevied i have decided to rethink the ideas that i have posted here.... I will leave this post so you can read it and still post your opinions but i am going to rethink all the effects and damage behind each spell.... thank you for the feedback

 

 

 

 

 

 

 

man ill make a lawyer out of myself yet... if i ever learn to spell :lol:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Just some ideas on mage that i had... All the images "I" (me) made... please don't take them or do anything with them.... AT ALL...

 

 

 

 

 

 

 

The image comes first then the name: level: description: Runes needed:

 

 

 

 

 

 

 

k? need I say more, read on

 

 

 

 

 

 

 

 

 

 

 

EDIT: the hard part of casting these is getting enough bleeding runes to actually cast them.... each still has a chance to fail....

 

 

 

 

 

 

 

Edit#2: love potion 49 is a joke people! please ease off, i was about that real old song love potion number 9 when i was typeing

 

 

 

 

 

 

 

Edit#3: the point of being lvl 100+ is haveing to use a mage pot to get that.... makeing it just a tad bit harder for the mage.

 

 

 

 

 

 

 

Edit#4: you really thought that i didn't know that lvl cap was 99! wdf are you on imbecile!

 

 

 

 

 

 

 

Edit#5 lvl 104 isn't possible to attain cause mage pot only boosts 4 lvls... :oops: gonna have to change that

 

 

 

 

 

 

 

*Note: bleeding runes are made by takeing a 2 bloods to the death alter, then useing them there.... takes 1 chaos tally, 50% chance, and gives 1 bleeding rune per every two bloods. Requires 92 rune crafting to make

 

 

 

 

 

 

 

 

 

 

 

picy12ey.jpg Fire barrage:

 

 

 

lvl: 96

 

 

 

Description: Doesn't have any side effects... just all damage.. max hit it 38

 

 

 

Runes: 10 lava

 

 

 

12 air

 

 

 

4 bleeding

 

 

 

 

 

 

 

picy26zu.jpg Ice binding

 

 

 

lvl: 88

 

 

 

Description: Binds for 35 seconds and deals a max of 10 damage

 

 

 

Runes: 10 mist

 

 

 

15 mud

 

 

 

8 bleeding

 

 

 

 

 

 

 

untitled12nb.jpg

 

 

 

 

 

 

 

Lvl: 98

 

 

 

Description: Fireball max damage 40 has a chance to reduce energy by 20%

 

 

 

Runes: 30 lava

 

 

 

20 air

 

 

 

14 bleeding

 

 

 

 

 

 

 

untitled17yf.jpg

 

 

 

Web

 

 

 

Lvl: 99

 

 

 

Description: Binds for 40 seconds deals 15 damage (max) also reduces the opponents mage lvl by 20%

 

 

 

Runes: 40 mud

 

 

 

15 natures

 

 

 

32 body

 

 

 

 

 

 

 

untitled22fi.jpg

 

 

 

Advanced charge

 

 

 

lvl 100

 

 

 

Description: Does double the damage of the original charge (64) , Reduces casters defense by 50% and lowers str by 16 levels also drains all energy from caster.

 

 

 

Runes: 70 lava

 

 

 

70 mud

 

 

 

30 bleeding

 

 

 

 

 

 

 

 

 

 

 

picy37bp.jpg

 

 

 

Enflame

 

 

 

lvl 103

 

 

 

creates a wall of flame around the caster, max hit is 45 hit multiple opponents, drains all energy from caster. Lowers defense on opponents by 30%

 

 

 

Runes: 150 smoke

 

 

 

45 bleeding

 

 

 

30 chaos

 

 

 

 

 

 

 

untitled29rl.jpg

 

 

 

Target

 

 

 

lvl 104

 

 

 

Targets one person, all casts made against that character will hit. Drains 100% of defense, all energy, and 40% of str lvl.

 

 

 

Lowers opponents defense by 75%

 

 

 

lowers opponents str by 75%

 

 

 

lowers opponents energy by 100%

 

 

 

lowers opponents prayer by 20%.

 

 

 

Runes: 45 soul

 

 

 

15 body

 

 

 

300 mud

 

 

 

170 smoke

 

 

 

50 bleeding

 

 

 

 

 

 

 

 

 

 

 

untitled20ph.jpg

 

 

 

 

 

 

 

love potion 49...

 

 

 

makes everyone love you

 

 

 

runes... peace

 

 

 

love

 

 

 

hope

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

for all that work doesn't look like did much huh? well i did my best to come up with what i hope are original ideas for rs mages...

jfkmk3.jpg

 

New sigzor^^

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ok first you can olny go to lvl 99 also binding for 40 secs that a really really long time and very easy to kill someone in the wildy if you just freeze them twice. you would need a huge warrior and ranger update cause mage would be was more poweraful. and what is up with the love potion what the heck does that do? if anything they just need better fx and graphics

You have the right, and people have the right to hate you for it.

Thus, the circle of life is complete.

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Take the Magic: The Gathering 'What Color Are You?' Quiz.

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the love one is stupid and the 100= WONT LAST ONG

 

 

 

 

 

 

 

 

 

 

 

100 + so you would have to pot and spend extra money...

 

 

 

 

 

 

 

 

 

 

 

jeffro108

 

 

 

 

 

 

 

ROFL love potion was a joke lmfao!

jfkmk3.jpg

 

New sigzor^^

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im a mage , but that would make mages to overpowered

RSN: 1 day late | Private chat: On

| 60 ATTACK | 81 STRENGTH | 72 HITPOINTS |

| 80 MAGIC | 13 PRAYER | 1 DEFENSE | 65 COMBAT |

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Most of your spells, despite being expensive, will make mages who can afford them invincible. And levels do not go above 99.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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Most of your spells, despite being expensive, will make mages who can afford them invincible. And levels do not go above 99.

 

 

 

 

 

 

 

 

 

 

 

"sigh" this is getting real old... ever heard of a mage potion... boosts mage lvls... :roll:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

also on the higher powerd spells lowing 50% of defence is a big difference when you only have robes on

 

 

 

 

 

 

 

take for example the wonderful target... it drains 100% of casters defence all his/her energy and 40% of str lvl... thats a tad hard on the mage who now can't run... or have any defence... if you got to that mage or even ranged her it would always hit

jfkmk3.jpg

 

New sigzor^^

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But it does not work that way... a spell you can only cast by drinking a potion? Ridiculous. And you're evading my other comments.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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ok well that enough for me.... :cry: this many people opposed these ideas cannot be wrong.... ill go take down my post :oops:

 

 

 

 

 

 

 

o well fun while it lasted... maybe ill repost with TONED down spells...

jfkmk3.jpg

 

New sigzor^^

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Wells your spells are great and creative and all, the only problem is that they are slightly unrealistic, and also overpowers mages. Nice try though.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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just reading some of the first replies makes me relize how little common sence some people have, nice spells. by the way, your lvl can go above 99 with pot or beer, also theese runes will be extremely expensive and unavailable, so it will be rare for you to see even one of those spells be casted.

 

 

 

 

 

 

 

theese Ideas are pretty good, and i have to go back to official forums, too many stupid people here.

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All these spells are far to strong and incredibly expensive to even be remotely practical. And whats up with having level 100+ spells?!? And what is the point of a love potion? Even if that DID happen, wouldn't it be part of herblore? I dont see any reason for bleeding runes either, except to give runecrafters the upper hand in the economy.

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The Once and Future Quest Guru

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All these spells are far to strong and incredibly expensive to even be remotely practical. And whats up with having level 100+ spells?!? And what is the point of a love potion? Even if that DID happen, wouldn't it be part of herblore? I dont see any reason for bleeding runes either, except to give runecrafters the upper hand in the economy.

 

 

 

 

 

 

 

hah! and this person explained what im saying! :lol:

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There is nothing worth killing to put these expensive spells to use on. Dont say the wilderness, because the only thing your possibly going to get are bones and mabye a 1/56 chance of getting a dragon dagger from some stupid person who forgot to protect. :roll:

Retired from runescape

(Banned for bug abusing)

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Lol Malo2, if these spells are so impractical (which they are), why do you contradict yourself by saying it is a nice idea?

 

 

 

 

 

 

 

And by the way, gullible means easy to fool, so if one is gullible he/she believes others easily.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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notice the cost of casting theese spells, I did mention that they will be very rarely used, which is because they will be very unavailable, and pricey. Even if you can easly afford it, it will still be hard to buy them, and will drain your money very fast. For the very few times you do use it, it will assist you greatly.

 

 

 

 

 

 

 

By the way, why are you telling me the definition of gullable?

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Interesting ideas, as long as these bleeding runes cost a fortune then these spells are ok. As long as melee and ranged get their own super powerful items or skills to match the new mage spells, it's a good idea.

Domovoi123-Level 80 f2p

Noxious 0ne-Level 46 f2p

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All these spells are far to strong and incredibly expensive to even be remotely practical. And whats up with having level 100+ spells?!? And what is the point of a love potion? Even if that DID happen, wouldn't it be part of herblore? I dont see any reason for bleeding runes either, except to give runecrafters the upper hand in the economy.

 

 

 

 

 

 

 

hah! and this gullable person explained what im saying! :lol:

 

 

 

 

 

 

 

Please don't assume that if one contradicts a thread means they did not read every single post. I read all your posts, and i still believe they are still far to strong and incredibly expensive to even be remotely practical.

 

 

 

 

 

 

 

Either way, it doesnt matter how hard it is to obtain the runes or that there is a less than 100% chance to cast the spell, the fact that the spells could even possibly be successful would leave mages with total dominance in any pvp fighting.

 

 

 

 

 

 

 

And, correct me if I'm wrong, but skill bonuses are not cumulative, so when you drink a mage pot, your maximum level would be 103, even if you try drinking a mind bomb, so Target would not even be possible.

 

 

 

 

 

 

 

By the way, there's this neat new book I found. It gives you both the correct spelling and uses of every word in the english language! :o It's called the "Dictionary", ever heard of it? Perhaps you should look up the meanings of "gullible" and "ignorant".

questcapesigbalh.gif

The Once and Future Quest Guru

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They would not dominate in anyway, you wouldnt see every mage using those spells, infact, youll be lucky to even see one in action. Meele highest hit is 79! way above any of the spells suggested on this thread, yet that hasnt overpowered meele. Even tho doing 70+ isnt hard at all, considering drarock dosent cost much, espechially not compared to the prices of the spells mentioned. Its also takes a short time to buy a dharock set, and once you got one you dont need to worry about anything else exept the repair costs, which are very low compared to the initial price, or the price of the runes needed for the folowing spells (repairing a barrow set is a little over 300k per 15 hours of combat btw). Now im not saying theese spells are entirely perfect, they could use a little "de-powering" but overall, theyre quite fine and would not cause dominance to any class of combat. Also theres a good reason the why the seercull bow was introduced, opposing seercull bow user can easly disable you from using most of those spells.

 

 

 

 

 

 

 

PS: some people seemed offended by me using the word "gullable" so I removed it, no need for extra trouble.

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