wioneo Posted June 4, 2010 Share Posted June 4, 2010 The xp multiplier from BA has been out for a while now, so I'm assuming timings/tests have been done or whatever, so, does using the master horn for extra agility xp save time overall? This is not considering the time it takes t unlock the horn, because I would eventually do that anyways. Also, what is the fastest role to upgrade to 5? I'm assuming it's collector or healer, but I don't really remember. I'm assuming that same role would be best for filling the horn, correct? About how many wave 1-10 rounds does it take to fill the horn? About how much xp does a full horn give? What is the best way to go about BA now? The last time that I was there was around lvl 80 in rune with a d scim, is this still the best? I am assuming that it's not, but opinions would be nice. Is ape atoll still the best around 75 or whatever my agility levels is now? All of the above questions other than the last are completely irrelevant if the first answer is no. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted June 4, 2010 Share Posted June 4, 2010 The xp multiplier from BA has been out for a while now, so I'm assuming timings/tests have been done or whatever, so, does using the master horn for extra agility xp save time overall? This is not considering the time it takes t unlock the horn, because I would eventually do that anyways. Pretty sure it's yes Also, what is the fastest role to upgrade to 5? I'm assuming it's collector or healer, but I don't really remember. Collector was faster for me I'm assuming that same role would be best for filling the horn, correct? Should be About how many wave 1-10 rounds does it take to fill the horn? Waves 1-10 fill the horn by about 10%, so 10 rounds approximately would be needed About how much xp does a full horn give? I've heard about 500k Bonus XP at 99 Agility What is the best way to go about BA now? The last time that I was there was around lvl 80 in rune with a d scim, is this still the best? I am assuming that it's not, but opinions would be nice. You could use all that better armour now, but gameplay is mostly the same Is ape atoll still the best around 75 or whatever my agility levels is now? Move on to new courses whenever possible All of the above questions other than the last are completely irrelevant if the first answer is no. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
PereGrin Posted June 4, 2010 Share Posted June 4, 2010 From what i have heard, and personaly experience, it takes 10 rounds (1 round = waves 1-10) to fill the horn. On a pro team, this will take about 7 and a half hours. Using the horn at gnome agility will net you approximately 1.2m xp. This is about 600k bonus xp. To get thix xp normally, it would take approximately 11 hours. So the horn ends up saving you 3 and a half hours. And it is much more fun to fill horn then it is to get 600k agility xp. Collector is the fastest role to get to level 5, but once you are getting xp, it does not matter what role you are. I would advise spending slightly longer and getting at least your favorite role to lvl 5 because this will allow you to be accepted into better teams and you will be doing something you enjoy, not something you dislike. Link to comment Share on other sites More sharing options...
wioneo Posted June 4, 2010 Author Share Posted June 4, 2010 Thank you that answers all of my questions other than the weapon options, but I suppose that I was not very specific in my wording. Is there any better melee weapon than the d scimitar that can be used exclusively as an attacker? Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted June 4, 2010 Share Posted June 4, 2010 I prefer to just carry two weapons. Otherwise, I think the scimitar is your choice. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
L0rdAki Posted June 4, 2010 Share Posted June 4, 2010 Zammy spear? I don't know the different attack styles, so... Drops: Black Mask.Clue rewards: Sara Plate, 2 Robins, Some other random stuff. Link to comment Share on other sites More sharing options...
Obtaurian Posted June 4, 2010 Share Posted June 4, 2010 When attacking, you should have a whip/defender, a Saradomin sword, and a good spec weapon (dragon claws > dds). Become pro at switching them for the calls and you'll be golden. On a pro team, the attacker will usually be the last person working. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
mister_moocky Posted June 5, 2010 Share Posted June 5, 2010 Master horn absolutely is worth using, I get over 600k bonus xp from a full horn which takes 10 rounds of 1-10. Even if you use 40 mins per round, which is slow, that's 90k xp/h for the bonus xp. Say I normally get 60k xp/h at advanced barbarian with a horn that's 75k xp/h and I spend time at ba which I like more than agility training. Buy a granite plate every queen kill, makes like 40k for no extra time. quit Link to comment Share on other sites More sharing options...
krimi Posted June 5, 2010 Share Posted June 5, 2010 I think healer has the biggest payout in points and most room for error. It feels a lot easier, maybe even less stressful, than the other three roles. Link to comment Share on other sites More sharing options...
wioneo Posted June 5, 2010 Author Share Posted June 5, 2010 I think healer has the biggest payout in points and most room for error. It feels a lot easier, maybe even less stressful, than the other three roles. Heal is by far my favorite, but getting 5 in that made me remember that I love ba so I'll just max out all 4 lol. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
Obtaurian Posted June 5, 2010 Share Posted June 5, 2010 I think healer has the biggest payout in points and most room for error. It feels a lot easier, maybe even less stressful, than the other three roles. Heal is by far my favorite, but getting 5 in that made me remember that I love ba so I'll just max out all 4 lol. That's the spirit. :thumbup: Also keep in mind that having full penance will make finding pro teams much easier. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
L0rdAki Posted June 5, 2010 Share Posted June 5, 2010 What does full penance do, apart from that prayer restoring set bonus? Does it give a bonus to games, or does it just show you're maxed? Drops: Black Mask.Clue rewards: Sara Plate, 2 Robins, Some other random stuff. Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted June 5, 2010 Share Posted June 5, 2010 word of waring about SS spec: it counts as a wrong attack even if your using the right style. What does full penance do, apart from that prayer restoring set bonus? Does it give a bonus to games, or does it just show you're maxed?see underlined. [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
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