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Tormented Demons: Tips & Tricks


essal

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Hi guys,

 

 

I've been doing tormented demons ever since I completed While Guthix Sleeps and made over 200M there.

 

I spend lots of time on YouTube watching RuneScape videos, including tormented demons, and realized that most, if not currently all, tormented demon guides fail, to put it bluntly. Therefore, I'm considering making my own tormented demon guide providing good tips, tricks, equipment, summoning choices, etc.

 

Once you get used to tormented demons, increase your efficiency by using these tips:

  • XP-counter for weapon switching (switch weapons once you've gained approximately 165 XP through ranging or using melee, preferably).
  • F-keys (for quick switching of both equipment and prayers); putting weapons certain places in the inventory includes for maximum efficiency.
  • Luring; preventing other demons to get onto you and how to deal with them in certain situations.
  • To look at the chat-box to know when to switch from your darklight to primary weapon(s) (you'll get a notification).
  • How logging in and out affects attention and boosts (plus house mode).
  • Healing using soul split flicking (particularly good if using overloads and/or steel titan).
  • How to respond in emergency-situations and to death.
  • Calling familiars the right times (complex, further details might be provided).

So, before actually making a video-guide, could you guys add some tips?

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I spend lots of time on YouTube watching RuneScape videos, including tormented demons, and realized that most, if not currently all, tormented demon guides fail, to put it bluntly. Therefore, I'm considering making my own tormented demon guide providing good tips, tricks, equipment, summoning choices, etc.

you really shouldn't go to youtube for guides >_<

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I spend lots of time on YouTube watching RuneScape videos, including tormented demons, and realized that most, if not currently all, tormented demon guides fail, to put it bluntly. Therefore, I'm considering making my own tormented demon guide providing good tips, tricks, equipment, summoning choices, etc.

you really shouldn't go to youtube for guides >_<

 

Fallacious; both YouTube and forums (like these) have good guides. People are just generally unaware of tips at tormented demons, I suppose. Please give feedback, though? :)

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I spend lots of time on YouTube watching RuneScape videos, including tormented demons, and realized that most, if not currently all, tormented demon guides fail, to put it bluntly. Therefore, I'm considering making my own tormented demon guide providing good tips, tricks, equipment, summoning choices, etc.

you really shouldn't go to youtube for guides >_<

 

Fallacious; both YouTube and forums (like these) have good guides. People are just generally unaware of tips at tormented demons, I suppose. Please give feedback, though? :)

forums have good guides, but i've yet to see a youtube guide with information that I did not already know, or find in greater detail in a written guide.

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Woox or however you spell it, has an awesome guide. Doubt you can beat his

 

I know, but his guide only supports 1 familiar: the steel titan. I can easily say that most people going to tormented demons don't have 99 Summoning. :shame: Besides, he didn't include many tips, unfortunately (with the exception of where to place your titan).

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what i find difficult about helping people at tormented demons is that there are so many situations, its hard to just give them a problem -> solution set of guidelines. you need to either have a good understanding of monster movement, or have been killing them long enough to have seen all of those situations and know how to respond to them

 

woox's guide is a pretty good but it moves very quickly (and there's no real good way to do it slowly since it's a video)

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what i find difficult about helping people at tormented demons is that there are so many situations, its hard to just give them a problem -> solution set of guidelines. you need to either have a good understanding of monster movement, or have been killing them long enough to have seen all of those situations and know how to respond to them

 

woox's guide is a pretty good but it moves very quickly (and there's no real good way to do it slowly since it's a video)

 

I'm aware of this. This is probably because of the different spots to kill them at and that there are 6 of them. #-o Anyways, could you please give some feedback? ;)

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Well, I did kill some tds and my tip is to explain the lures extremely well. Switching is nice and all, but I found luring to be the most crucial part of killing tds (as in, 3 kills with bob vs. 10 without familiar).

 

Small edit: also explain which spots are the best, that also makes a difference (in how difficult it is to get used to tds).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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So woox's guide can support every familiar because other familiars don't need to fight. If u don't want to fight, he gives you details on how to lure. You would just continue fighting the td if you have a healing familiar

 

'On how to lure.'; it's only 1 spot. Different familiars mean different spots, e.g. the south spot for 'safespot-ranging', so therefore, only sometimes. Good point, though.

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what i find difficult about helping people at tormented demons is that there are so many situations, its hard to just give them a problem -> solution set of guidelines. you need to either have a good understanding of monster movement, or have been killing them long enough to have seen all of those situations and know how to respond to them

 

woox's guide is a pretty good but it moves very quickly (and there's no real good way to do it slowly since it's a video)

 

I'm aware of this. This is probably because of the different spots to kill them at and that there are 6 of them. #-o Anyways, could you please give some feedback? ;)

 

what sort of feedback?

 

i've thought about writing a guide a lot, perhaps i could help you with yours. the problem as i've said, is that there are so many cases for luring / fighting, especially with a steel titan, that it makes it very hard to cover them all. i'm capable of creating animated gifs from game footage, so i assumed i would do that if i ever did write a guide

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what sort of feedback?

 

i've thought about writing a guide a lot, perhaps i could help you with yours. the problem as i've said, is that there are so many cases for luring / fighting, especially with a steel titan, that it makes it very hard to cover them all. i'm capable of creating animated gifs from game footage, so i assumed i would do that if i ever did write a guide

 

Regarding most efficient spots: especially when being new to tormented demons, single-spawning is a good way to get used to them; it's also less stressful. For max efficiency, however, multi-spawning should be considered so you don't have to wait for other demons to spawn. For single-spawning, I'd recommend the south spot. For multi-spawning, probably the north (could depend on the familiar, too). If you aren't yet ready to begin multi-spawning, I'd recommend using crowded worlds (worlds with a high population) as tormented demons will spawn at a quicker rate. This, however, is not necessary if multi-spawning. :)

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what i find difficult about helping people at tormented demons is that there are so many situations, its hard to just give them a problem -> solution set of guidelines. you need to either have a good understanding of monster movement, or have been killing them long enough to have seen all of those situations and know how to respond to them

 

woox's guide is a pretty good but it moves very quickly (and there's no real good way to do it slowly since it's a video)

 

Feedback as in the usefulness of the tips provided, possibly corrections. And also, do you have other simple-to-explain ones?

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td magical splash attack does not interrupt the home-port

 

casting a familiar ability does not interrupt the home-port

 

you can generally log out if you're running, a td fire off a ranged or magic attack, and you click log out before it hits you but while it is in the air

 

a td will not switch its style (usually?) if you don't pray against it. this is useful for soul splitting, you can switch to SS after it goes to melee and leave it on, and it'll melee you until it dies

 

i don't think karils is ever the best armour to use at tds. if you have curses and are using them, you should have soulsplit because curses aren't good without turmoil (at tds), so you would want black dragonhide so you could tank their melee while soulsplitting (as said above)

 

in some cases the titan will range if standing directly next to the td, but it depends on which side it is on. i believe this is because of the grid system, and that what attack a steel titan uses (melee or ranged) depends on its 'center' position relative to the target's 'center' position. to be safest, make sure the titan is a square away from the td.

 

if you call your titan after you are under attack, it will focus on the attacker without having to be commanded

 

standing in the north safespot in the north spot, if the td is in the 'correct' spot, ranging it will move you west one square and south one square. if you call your titan at this position, it will then focus on the td and be ranging it

 

zeroes count for damage. hitting a 298 or so and then a zero will cause it to switch prayers. this is also why claw and titan specs most often do cause a prayer switch even if they don't hit 310

 

in my opinion the strengths and dangerousnesses of the attacks are ranged > magic > melee

 

even if a td is not focused on you, such as if you are logging into a safe spot, they can fire off a magical spash attack directed at you. you should simply always pray magic if you're not praying something else if you can see a td doing the lean-back attack

 

be smart about your inventory and try to keep things all in one area... for example if you are using normal prayers, you should keep your weapons at the bottom of your inventory, while if you are using curses and titan, i at least keep those items near the top so it's close to the familiar button

 

pick your camera angle wisely. woox seems to keep it basically north, while i keep mine south so i can see more. with it facing north the td is closer to your inventory, but i care more about seeing the area to the south of my spot

 

have a plan for when you die. if you've not heard of a death tab, it's a tab in your bank with teleports, super energy potions etc, for running back to where you last died. my td tab is my death tab

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zeroes count for damage. hitting a 298 or so and then a zero will cause it to switch prayers. this is also why claw and titan specs most often do cause a prayer switch even if they don't hit 310

 

in my opinion the strengths and dangerousnesses of the attacks are ranged > magic > melee

1) They switch after 310 damage, and zeroes count for 20 damage, according to the wiki.

2) Although magic can't be tanked either. I think both are equally dangerous (if not wearing armour) but since people tend to wear void/black hide/karils, magic seems less dangerous.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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the best td spot is the north spot, all the one-demon spots suck ass

 

It is the most efficient spot. But if you're new to tormented demons, it may be hard to lure the demons there and the southern spot would probably be easier to handle... i.e. initially, though.

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