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Bursting Charms For 99 Summoning.


xxtheonexx2

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Yes I know, this is a common question in this part of the forums, but rather than asking someone to do all the work for me in calculating the info....

I'm hoping you can confirm my calculations and help make sure that my numbers are right.

 

The reason I say withought SoL or Battle robes is because I don't have 75 attack (nor do I have any intentions in getting 75 attack because of my Range Tank character build) and I think I can still afford 99 without the use of Battle Robes ( Kinda lazy :blink: , don't want to spend the time recharging the robes).

 

My Mage gear needs some work but will probably be something like this:

 

Helm: Ahrim's Hood

Body: Ahrim's Top

Legs: Ahrim's Bottom

Weapon: Ancient Staff (need suggestions)

Off Hand: Prayer Book (need suggestions)

Boots: Infinity Boots

Ammy: Fury (need sugestions)

Gloves: Barrow's Gloves

Ring: Ring of Life

 

I have 200m to spend, but I'm praying that 99 Summoning won't drain me. I'm currently 84 Summoning. I'm estimating the price of getting all the charms will cost around 100m based on these calculations:

 

1 ice burst cast cost:

 

4 waters - 22ea - 88 gp

4 Chaos - 63ea - 252gp

2 Deaths - 402ea - 804gp

 

Total gp per cast - 1,144gp

 

 

1,000 ice burst cast = 1,144,000gp

 

This is where it gets a little fuzzy for me. Remember this is without SoL or Battle Robes!

 

1,000 ice burst = 250 crimson charms?

 

100m = about 87,000 ice burst

 

87,000 ice burst = 21,750 crimsons

 

21,750 crimsons enough for 84-96 summoning but I'm assuming that the Gold, Green, and Blue charms will be enough for the remaining 3 levels.

 

Does my information seem right and accurrate? Any help would be great!

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Nowadays bursting/barraging is not the best charm gathering method. Cannoning black demons or killing waterfiends provide similar charms per hour but do not lose ridiculous amounts of money.

Your math looks fine though, except that the other charms will not add up from 96 to 99 summ.

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Nowadays bursting/barraging is not the best charm gathering method. Cannoning black demons or killing waterfiends provide similar charms per hour but do not lose ridiculous amounts of money.

Your math looks fine though, except that the other charms will not add up from 96 to 99 summ.

 

 

Hmm, really? Is there any links providing me detailed info on Cannoning black demons? Never heard of it being effective but I'd definately prefer it if it is.

 

As for Waterfiends and even Black Demons, that also takes into account Maxed melee or close to it with Iron+ Titans and Overloads I thought. I'm a Range Tank with 74/74 attack and strength and only 85 herb. Is that cannoning method still any good for me in particular?

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Nowadays bursting/barraging is not the best charm gathering method. Cannoning black demons or killing waterfiends provide similar charms per hour but do not lose ridiculous amounts of money.

Your math looks fine though, except that the other charms will not add up from 96 to 99 summ.

 

 

Hmm, really? Is there any links providing me detailed info on Cannoning black demons? Never heard of it being effective but I'd definately prefer it if it is.

 

As for Waterfiends and even Black Demons, that also takes into account Maxed melee or close to it with Iron+ Titans and Overloads I thought. I'm a Range Tank with 74/74 attack and strength and only 85 herb. Is that cannoning method still any good for me in particular?

 

Cannon will suit you the best. Just suit up with your best str boosting gear with anything above a 15+ prayer bonus. Set up your cannon (this is at taverly), use your strongest potions for att/str, as well as piety/turmoil. For a familiar bring a BoB for more prayer potions, yak being used to bank various drops. You will also get a nice amount of effigies from black demons.

Trolling by giving good advice since April 2011.

 

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bursting is good if you care about magic xp

 

otherwise go do other, better methods

 

 

i think for demons he'd be better off ranging from a safespot with cannon acting like its multi :unsure:

 

 

Well is cannoning demons while hiding (making it multi) a better method than bursting lobs?

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I don't care about the Mage xp, I actually value the Range xp over Mage xp. Are you saying that 100m gp will provide more/equal Crimsons (or Summoning xp w/ effigies) than bursting. Guess it would be nice if I had figures to calculate with. All I know is that I could buy around 345k Cannon balls with 100m....

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I wouldn't do waterfiends at your melees, that's for sure.

 

Rock lobsters, if you are not 99 magic. But you are, so yeah.

 

That pretty much leaves black demons. They are about as fast as bursting, but you range them. If you can't yak the ashes you won't break even, but you can probably either bank them with a war tortoise or just forget about them, and spend less money than barraging.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I wouldn't do waterfiends at your melees, that's for sure.

 

Rock lobsters, if you are not 99 magic. But you are, so yeah.

 

That pretty much leaves black demons. They are about as fast as bursting, but you range them. If you can't yak the ashes you won't break even, but you can probably either bank them with a war tortoise or just forget about them, and spend less money than barraging.

I would definitely not bother banking them with a tort, it'd take forever.

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It would, unless you had the agility for the floor spike jump + a stack of taverly tabs - not that it'd be great then. But if your killrate goes from 250 to 200, but you make 600k, that's not that bad of a tradeoff at lower incomes.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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