Guy Posted April 4, 2011 Share Posted April 4, 2011 I'm wondering how to use my charms that I've accumulated. Like, which ones should I use first, and also on what. I have 1571 Gold1122 Green1158 Crimson212 BlueSummoning level: 56 The most cost effective method would be great. Thanks all :thumbup: RIP TET "That which does not kill us makes us stronger." - Friedrich Nietzsche Link to comment Share on other sites More sharing options...
brad1431 Posted April 4, 2011 Share Posted April 4, 2011 I would use the lowest exp ones first, meaning gold, then green, then crim and save the blues. Also I would make things that I plan on using, like bunyip, or rock lobster. Id rather get things I can use then worry about efficiency... Link to comment Share on other sites More sharing options...
Equenox Posted April 4, 2011 Share Posted April 4, 2011 CharmPattern can work it out for you, it's pretty handy and a lot less time consuming. Equenox's Blog of Things! Link to comment Share on other sites More sharing options...
Hegelstad Posted April 4, 2011 Share Posted April 4, 2011 I would use the lowest exp ones first, meaning gold, then green, then crim and save the blues. Also I would make things that I plan on using, like bunyip, or rock lobster. Id rather get things I can use then worry about efficiency... Making the most efficient pouches and buying the ones you need later is smarter. My lame drops:6 Effigys1 D Med - 1 D Dagger1 Verac's Helmet - 1 Guthan's Platebody Link to comment Share on other sites More sharing options...
LitterBug Posted April 4, 2011 Share Posted April 4, 2011 I would use the lowest exp ones first, meaning gold, then green, then crim and save the blues. Also I would make things that I plan on using, like bunyip, or rock lobster. Id rather get things I can use then worry about efficiency... Making the most efficient pouches and buying the ones you need later is smarter. not always for example - OP has 56 summoninggolds for sure are not very efficient but are good for his level I wouldn't do it based on efficiency but rather a combination of cost and availability.If I were you - I would save the blues til later (unless you're dying to get rid of them) I'll tell you how I did it - I'm not sure if it was efficient or notBasically I calculated what I needed to get to lvl 68 summoning (Bunyip) and just farmed til I got the appropriate amount of charms for them. ^Of course I did it during BXP weekend so it was a lot easier for me then it would be normally. At:56 - I did Ilbis61 - Smoke Devils64 - Stranger Plants66 - Barket Toads Link to comment Share on other sites More sharing options...
Guy Posted April 4, 2011 Author Share Posted April 4, 2011 I'm assuming i should use them in the order gold green crimson blue? or green gold crimson blue? i've heard stuff about greens being worse xp rate than gold. RIP TET "That which does not kill us makes us stronger." - Friedrich Nietzsche Link to comment Share on other sites More sharing options...
oliboli1992 Posted April 4, 2011 Share Posted April 4, 2011 Green cost the same as crimsons but give roughly the same exp as gold charms... so green charms are evil, unless you got bunyip and unicorns or fruitbats..=) [spoiler=Sig] I like to think of the Dark Bow like a Rocket Propelled Grenade (RPG) - you get one shot and then you're screwed. Link to comment Share on other sites More sharing options...
Quyneax Posted April 5, 2011 Share Posted April 5, 2011 Charmpattern works, save your blue charms until level 79/89 for ~200-300 more xp each (also much higher cost though). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
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