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Achieving these goals


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Over the next few months, I'd like to achieve the following ;

 

94 Herblore (Currently 85)

95 Prayer (Currently 80)

96 Summoning (Currently 79 with little charms banked)

 

For 96 Summoning, I would need 19000 crimsons & 1000 of green&blues.

For 95 Prayer, I would most likely need around 200M (?) cash.

For 94 Herblore, I would need maybe 50M cash.

 

~ For Summoning, should I camp waterfiends with my chaotic maul - or make the extra money, buy a SOL & b robes and burst/barrage rock lobs? I figured that might be better because it might take me up to 99 Magic.

 

~ For the remaining cash, should I get 20 more quest points and spent my time at tormented demons - or should I do something else like frost dragons or possibly DK's? I've tried GWD bossing and corp and I've had no luck at either.

 

Incase it matters, here are my mentionable skills ~

 

99 Attack

99 Strength

99 Defense

99 Hitpoints

90 Mage

90 Ranged

80 Prayer

79 Summoning

85 Herblore

100 Dungeoneering (I have all melee weapons, but I'd get the crossbow or staff if its worth getting)

 

 

Thanks in advance for any help. :smile:

Hi if you're reading this you are amazing and I love you.

Maybe they'll release a bugless update for April Fools. That'd sure be a joke

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~ For Summoning, should I camp waterfiends with my chaotic maul - or make the extra money, buy a SOL & b robes and burst/barrage rock lobs? I figured that might be better because it might take me up to 99 Magic.

 

The time spent at waterfiends can easily be payed for with tds/frost dragons so barrage the rock lobs

 

~ For the remaining cash, should I get 20 more quest points and spent my time at tormented demons - or should I do something else like frost dragons or possibly DK's? I've tried GWD bossing and corp and I've had no luck at either.

 

Im a huge fan of tormented demons had many claws drops but if you want more consistant cash frost dragons are wonderful i consider frost dragons a far better method of building up your bank since dragon claws can be very far between.

 

As far as frost dragons id get ccb and range them and get 99 range there cannon+ccb since your not 99 yet not as fast but the xp is needed and they range great

 

 

EDIT: effigys are also a huge factor at tds/frosts i would personally in your situation put them into summoning if you dont like bursting/barraging if you dont mind it then id put it into pray

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EDIT: effigys are also a huge factor at tds/frosts i would personally in your situation put them into summoning if you dont like bursting/barraging if you dont mind it then id put it into pray

 

Just a reminder though, don't put the effigies into summoning until you are a level or two below your goal, to maximize exp gain

You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level.

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riptide_mage.png

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EDIT: effigys are also a huge factor at tds/frosts i would personally in your situation put them into summoning if you dont like bursting/barraging if you dont mind it then id put it into pray

 

Just a reminder though, don't put the effigies into summoning until you are a level or two below your goal, to maximize exp gain

+1 ty left that out

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I'd go for 88 summoning first for tds & wyverns/waterfiends. For that you probably should barrage or chin nechs (which is slower). Use smoke barrage for now, don't bother with battle robes unless you enjoy FOG.

 

Once you hit 88 summoning you can do wyverns and tds for further summoning xp & small ranged xp & cash. Wyverns are faster than waterfiends at your stats, with a cannon.

 

At 96 summoning you can start using a yak at wyverns, at 95 you can use an iron titan at waterfiends. At that time, ct fiends become the most efficient way to gather charms.

 

Ideally you would finish with magic before 95 summoning.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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