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Questions about.. stuff.. I know vague right?


Wkw

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I want fremy elite diarys done, so I come to you with some questions

 

Fishing is lvl 71 now. What would be a good balance between xp/hr and ability to afk? Would salmon/trout be good to do in shilo or edge? Or monks/lobs/tuna/swords? I want to do this as f2p, also

 

85 agility, which course, that isn't wildy? Should I spend time charging horn? If horn charge time + bonus xp is not > xp from time spent charging horn by just doing agility, then I don't want to do it.. horn that is... heh

From like, 83, should I do advanced gnome? What up to then though? Ape?

 

83 RC.. I know you don't need the lvl to make 2x of the rune, do you think 77 with stews would be a good chance at getting 2x astrals? Or.. no stew because you need 28 ess. I'd assume ZMI would be the best right? My bank is not full, mind you, would it still be the best, or should I just craft astrals.

 

85 smith, how should I do this? Starting lvl is 71... preferably in f2p

 

85 fm, I'd assume yew logs would be the best (in f2p), or maples?

 

85 craft from 75. Should I make gold bars and then string jewelery or something?

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

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Fishing: c2 fishing > barbarian fishing with low alching > shilo fishing with mousekeys (the only methods I have experience with)

 

Agillity: Best course with horn > best course without horn

 

Plus charging your horn is more fun then running in circles.

 

77 with stews. Have a friend carry your ess, go to the alter, get the boost you want, logout to reset the timer, log back in, drop inventory, trade friend for 28 ess, craft, pick up inventory.

 

85 smithing: Superheating while LRC mining > addy plates > superheating while smelting > addy plates with sc hammers

 

This is just a guess based on your income. Addy plates would be better pure smithing exp but superheating while mining is more efficient overall.

 

85 firemaking: Magic logs with horn > magic logs without horn

 

This assumes 4m/h max income. If you have higher income through staking or nexing or something then reverse this. Again BA is more fun then firemaking in my opinion.

 

85 crafting: Buy your battlestaffs every day and keep and offer in the GE. By the time you finish with everything else this should be done. Air battlestaffs are very cheap gp/exp and very fase exp, it just takes time to get the staffs.

 

Edit: PM me with any questions/clarifications.

PM me in game anytime

 

It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

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SC hammers give double xp, right? How would I know how much total xp one hammer would provide?

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

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Fishing in F2P, you can get something like 200 lobs/h which is like 18k exp/h. I haven't fly fished in a while, but I think it's like 30-35k exp/h? And I think C2 in F2P is something like 25k/h iirc but I know little about fishing.

 

For smithing, you can't do addy platebodies until 88, so that's out.

If you're looking for F2P smtihing at artisans workshop I did some calculating a week ago and came up with this. The exp/h is aproximate going by 350 ingots/h which is what I think I averaged and prices may have changed so the prices may not be exactly up to date.

 

Ingot ---gp/exp (no bonus) --- gp/exp (bonus) ----- exp/h

iron i ----------- 1.24 ------------------- 1.13 ----------------- 40k

iron ii ---------- 5.57 ------------------- 5.06 ----------------- 75k

iron iii ---------- 6.25 ------------------- 5.68 ----------------- 90k

steel i --------- 4.36 ------------------- 3.96 ----------------- 50k

steel ii --------- 8.15 ------------------- 7.41 ----------------- 90k

steel iii -------- 12.89 ----------------- 12.62 --------------- 125k

 

Last I checked, iron platebodies maxed at 100k exp/h (assuming you pay a lot of attention) at ~ -6 gp/exp.

 

Firemaking, again I did some calculations a week ago so prices may be a bit off. Assuming 1200 logs/h (my max when not going completely nuts staring at the screen without blinking [blinking is ineffiecient :shock: ])

Willows = .222 gp/exp @ 108k exp/h

Maple = .696 gp/exp @ 162k exp/h

Yew = 2.469 gp/exp @ 243k exp/h

Magic = 4.609 gp/exp @ 365k exp/h

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You know, for stewing for the astral runes, you don't need help from a friend. Stew at a bank. Get desired boost. Log out, back in. Get an essence carrying familiar, astral tab, fill your invent and familiar with ess. Teleport to astral altar. Take ess out of familiar. Craft.

 

You may want to log out after you take out the tab/ess and fill familiar, just to be safe.

 

You should probably do ZMI for training, make it so you need at most a +5 boost. Try to find stuff to fill your bank with, I know my PoH junk really helps >_>

 

Or try to get every piece of equipment from bronze to rune. Lol.

Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.
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my difinition of noob is i dont like u, either u are better then me or u are worst them me

Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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For filling up your bank fairly easily, I recommend using the rocks from shattered heart. Since you can then stuff them in the bag when you're done rcing.

Also, fletching. Strung/unstrung short/longbows plus stocks. Regular, oak, willow, maple, even yew. Also, if you still need space filled, varying potion doses. Especially useless ones you can drop later.

I may put something here eventually.

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