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Primal Baxe/Prom 2h


Octarine

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So, very nearly 89 Dungeoneering and I'm wondering about this

 

Obvious benefits of baxe are switching to CSB is easier, and I can use tank ring for keying (obv with a shield not csb), which I can see myself doing a lot of now that i'm hooded :D

 

So erm, should I get it or shouldn't I really? And whats the best way to go about getting it too if I did? :S

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There are good reasons to use the primal battle axe.

making CSB switching easier is not one of them.

 

If you have trouble switching from primal 2h to CSB + magic autocast + blazer ring still.

I recommend you stay with 2H, to force yourself to become a quicker clicker.

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Also, the tank ring probably isn't a good reason either....

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Pretty much what grimy and squab said: Tank ring is bad and you should practice switching to csb if its a problem. Primal baxe requires you to turmoil flash and attack the right things for it to be worth binding over prom 2h.

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I understand that binding a primal 2h is better then a primal battleaxe.

 

However, if it happens that you have a promethium 2h and you find a primal battleaxe, should you bind it?

For the sheer dps of it (not including ease of switching to magic, etc)

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I understand that binding a primal 2h is better then a primal battleaxe.

 

However, if it happens that you have a promethium 2h and you find a primal battleaxe, should you bind it?

For the sheer dps of it (not including ease of switching to magic, etc)

I'm pretty sure that prom 2h has more dps than primal b axe other than on low def monsters, and since most people with battle axe don't use it to its full potential prom 2h is better for nearly everyone.

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I understand that binding a primal 2h is better then a primal battleaxe.

 

However, if it happens that you have a promethium 2h and you find a primal battleaxe, should you bind it?

For the sheer dps of it (not including ease of switching to magic, etc)

Not everyone can use a b axe to its full potential, being able to turm flash and appropriately attack certain monsters is what makes the difference.

 

The fact that its "primal" does not make it better then the promethium 2h.

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I understand that binding a primal 2h is better then a primal battleaxe.

Not necessarily. Good turmoil flashing can make primal baxe better than a primal 2H.

 

However, if it happens that you have a promethium 2h and you find a primal battleaxe, should you bind it?

For the sheer dps of it (not including ease of switching to magic, etc)

That's up to you, is your click rate good enough?

Ultimately you want to train your clicking rate somehow.

 

I'm pretty sure that prom 2h has more dps than primal b axe other than on low def monsters.

The question is which monsters.

I've been collecting data. The answer may come out that too few monsters have enough defense for prom 2H to be better.

But, the data's not complete.

 

There's definitely monsters where primal 2h > primal baxe without baxe.

But short of high tier forgotten warriors and brutes (which should be maged), there might not be enough monsters where prom 2h > primal baxe to be justified.

Once again, need a little more data. Namely on maxed level giant bats and ghosts, and maybe a few other monsters.

And regardless of what the data comes out to, you should always be exercising your APM, whether or not it's done via 2H -> CSB switching or not.

 

Anyways, so far it's clear that a primal baxe is better DPS on a tier 11 ranger from a mercenary leader room than a prom 2H.

Prom 2h is slightly better than a tier 11 mage from a mercenary leader room. (about 1.02 to 1.03x better)

These 2 forgottens should be some of the highest defense units in the game short of something that you should be maging. (IE high level demons, brutes, forgotten warriors)

So this is promising news for the primal battle axe.

 

however, if the mercenary leader room summons are anything like monolith shades and ghost room ghosts, they have reduced defense.

If they do have reduced defense, the prom 2h might be better on normal tier 11 rangers/mages.

 

Furthermore bats and ghosts have fairly high melee defense. I want some data on them before i draw a final conclusion on baxe vs prom 2h.

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I understand that binding a primal 2h is better then a primal battleaxe.

Not necessarily. Good turmoil flashing can make primal baxe better than a primal 2H.

 

However, if it happens that you have a promethium 2h and you find a primal battleaxe, should you bind it?

For the sheer dps of it (not including ease of switching to magic, etc)

That's up to you, is your click rate good enough?

Ultimately you want to train your clicking rate somehow.

 

I'm pretty sure that prom 2h has more dps than primal b axe other than on low def monsters.

The question is which monsters.

I've been collecting data. The answer may come out that too few monsters have enough defense for prom 2H to be better.

But, the data's not complete.

 

There's definitely monsters where primal 2h > primal baxe without baxe.

But short of high tier forgotten warriors and brutes (which should be maged), there might not be enough monsters where prom 2h > primal baxe to be justified.

Once again, need a little more data. Namely on maxed level giant bats and ghosts, and maybe a few other monsters.

And regardless of what the data comes out to, you should always be exercising your APM, whether or not it's done via 2H -> CSB switching or not.

 

Anyways, so far it's clear that a primal baxe is better DPS on a tier 11 ranger from a mercenary leader room than a prom 2H.

Prom 2h is slightly better than a tier 11 mage from a mercenary leader room. (about 1.02 to 1.03x better)

These 2 forgottens should be some of the highest defense units in the game short of something that you should be maging. (IE high level demons, brutes, forgotten warriors)

So this is promising news for the primal battle axe.

 

however, if the mercenary leader room summons are anything like monolith shades and ghost room ghosts, they have reduced defense.

If they do have reduced defense, the prom 2h might be better on normal tier 11 rangers/mages.

 

Furthermore bats and ghosts have fairly high melee defense. I want some data on them before i draw a final conclusion on baxe vs prom 2h.

 

I'm curious as to how you draw these inferences?

Are you taking qualitative data - if so, are you recording the hits per specific monster (and level)?

It sounds like you're taking a lot of data (to be drawing these specific numbers like 1.02 to 1.03x better)

Do you account for attack styles as well?

 

Additionally - is there a way to switch prayer quicker? I tend to notice that if I'm clicking the actual prayer on the prayer book screen - it takes a little longer to activate then the quick pray icon.

Also, do you try to pray mage/range/melee a lot? Or just against a really high level/multiple high level monsters?

I haven't been trying to survive much lately - still trying to grasp how to DG but this is definitely something I am going to look into improving.

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