Hello, fellow forum goers. Long time no see. I am in the search of many moneys, you can help me by giving me advice and I will give you the fortune of my father (king of nigeria). Please reply back with haste. Here is my bank and stats: How do make money? god bless, Aboubacar Adowa
I haven't played the evolution of combat at all so my understanding of it is none, is F2P pking still roughly the same at maxed combats? Does anyone know of a good up to date guide on how to F2P pk (which also explains how to use the Evolution of Combat)? What equipment do I need for melee F2P pking?
If you wanted to try out the other gray/non stylized look, you could always try adding a "skins" option? I don't know if that would be possible, but it's worth mentioning.
There's over 100,000 downloads in total of the DGSweeper, if you go to any random world at daemonheim and ask about dgsweeper you'll likely get a response. I don't think it needs any help "getting the word out" when the word has already been out for many, many months before this.
Is it possible to do nex with a setup within 50m GP? Also, do many teams accept people with torts? What is currently the best charms p/h in game? Still rock lobs? What's the equipment/inventory setup for rock lobs and what is the charms p/h rate? How long would it take to get enough charms for 4.5m xp (89-96)
Basically I need 23 quest points for while guthix sleeps, and i'm a lazy bastard so i'd like to do it as quickly as possible. Of the following undone/started quests, which will get me 23 quest points the quickest (assuming I have the requirements for them.) And stats: Cheers.
Looking to figure out how long it'll take me to get from 6 runecrafting to 70 runecrafting (737k exp), as well as if there are any quests worth doing for runecrafting XP. Thanks.
Looking to get the above account to all 60 in skills, what would be the most efficient way to do so? No need to make a giant list, you can just give the most efficient way of doing one skill if you want. An estimated hours/skill as well as gp gained/lost per skill would be helpful.