Everything posted by Andy
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12-Jul-2011 � Jadinko Lair
You weren't the first poster. Whine less. The whip is +4 slash and +2 str more than a normal whip. Barely an upgrade. Special attack: Vine Call "This attack summons a vine that will hit your opponent 10 times for 125% of your accuracy, and 20% of your strength. The attacks will only hit as long as your opponent is in range. "
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itam's HC diy'er thread
Ever consider trying to solo nex now with that glitch? I'm sure you'd benefit from a piece of virt/torva/pernix for when you try to solo corp.
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Pictures of those TIFers -- 2.0
saw your name in my chatbox while I was afking. added you to hunt you down. sniped. pew pew.
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Dungeonsweepers (DGS) - Huge changes; read first post.
I was going to make this week's trivia about gatestones, but we decided not to use up a bunch of trivia about gatestones in one go. Right clicking/using on blink/using it to avoid damage. We'll probably do a gatestone trivia next week if we have useful info.
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Sonic - rip blogging
We race.
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Ha ha I lolled
Jagex are allowed to not tell the truth, you know? They're not going to be better off by saying that their bot detection system is terrible - so they don't.
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Dungeonsweepers (DGS) - Huge changes; read first post.
Weekly trivia updated, thanks to tui for providing the initial testing. Jettrider provided a video (with terrible music) for those of you who would like to see it in action:
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Dungeonsweepers (DGS) - Huge changes; read first post.
Yes, I'll remember the keys/doors. It comes with experience & just having a good memory. Some keyers like tui write down the doors/keys and who they were assigned to in shorthand (tui would be better off explaining this herself.) I find if I say the door/key outloud i'll remember it (also a good reason to do skype dging :thumbup: )
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Dungeonsweepers (DGS) - Huge changes; read first post.
posting for ace is back
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/obt/
Get Under Me.
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Surge box
Yes you can add runes to a surgebox after binding it and they will stay bound.
- Stun Alching
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Stun Alching
"At a Magic attack bonus of -65, Stun will never hit the target; this is achievable by equipping metal armour and a set of vambraces. However, if the player isn't satisfied with -69, it can at least be lowered to -75 if he player wants to, by wearing a fighter hat, 3rd age warrior platelegs and a 3rd age vambraces." http://runescape.wikia.com/wiki/Stun You need to get -65 magic attack bonus.
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Dungeonsweepers (DGS) - Huge changes; read first post.
Read the entire first post fully before you enter the clan chat.
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Dungeonsweepers (DGS) - Huge changes; read first post.
Congratulations to our newest ranked keyer, Our_Moon. Well done on your review.
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Race to Maxed Staker (85/113)
opie are you dead did you get stabbed
- Jax - 07 - 2277/2277
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Making a quick 1m
Spend two hours picking mort myre fungi. http://runescape.wikia.com/wiki/Mort_myre_fungi
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Dungeonsweepers (DGS) - Huge changes; read first post.
Reposting on the new page.
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Dungeonsweepers (DGS) - Huge changes; read first post.
"Why would you bother doing a large for an arrow hunt? In my experience smalls are just as likely to get you sag arrows. " I think it was accidently set to large.
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200M in all Skills
A lot of people don't care to have parties for levels/achievements in runescape.
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Help for C2 Fishing Weapon!
Primal baxe.
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Dungeonsweepers (DGS) - Huge changes; read first post.
Previously the wingmen recommendation system was private and only ranked wingmen/keyers could recommend a new wingman. We have changed our policy and allowed recruit ranks to recommend us wingmen/women. A short description of what you should be looking for in a potential wingman: -Wingmen / Wingwomen: Wingmen are lieutenants (bronze stars) in the clan chat. Wingmen are recommended by Dgsers and ultimately chosen by admins based on their skill and knowledge of dungeoneering. There is no formal application or test - rather, the potential wingman should do his/her best to perform the functions of the rank in order to be noticed and recommended by keyers. All keyers (ranked or not) should designate at least one wingman at the start of every floor. The wingman will serve several functions in support of the keyer: In the case that the keyer disconnects, the wingman becomes the default keyer. The wingman must understand and utilize intelligent map-reading during floors. The wingman must watch the team closely so as to make corrections or give advice to teammates on efficient room-clearing. Similarly, wingmen must possess knowledge of combat mechanics such as side-stepping, trampling, and safe-spotting so as to teach their teammates as necessary. The wingman should direct the team in the absence of the keyer. For example, the wingmen should be able to assign paths, tasks, or gates to teammates (unless the keyer says otherwise, of course). This includes breaking the team up if more than one person is at a puzzle or running a path. The wingman must be able to educate the team on efficient puzzle-solving, which means knowing how each puzzle works and the various tricks to speed them up. The wingman must possess miscellaneous knowledge such as efficiently making potions, ranged armor, ragers, and altars, as well as when it's appropriate to do so, if at all. If you know any people that you think could be up to the wingman rank - send a private message to one of the Dgs admins here on Tipit (or that other site which shall not be named in fear of another 1 month ban for posting a link) Our profiles are: Michael, Cheeesy, Obtaurian Beware the fleshy tentacles and such.
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Chee
sorry i refuse to bot skills and therefore am not a moral rapist like you. stop raping my morals please. Thanks dung mates.
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Dungeoneering DPS
Damage per second.