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Bandos vs. deflect with monk robes

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Would the damage from deflects be worth losing +6 strength on slayer tasks?

Out of curiousity if you have the ability to obtain bandos why wouldn't you be using void melee w/ deflector instead of monk robes?

 

http://www.tip.it/runescape/index.php?item1=10637&item2=2030&rs2item_tools=&compare=&submit=Compare

 

http://www.tip.it/runescape/index.php?item1=10640&item2=2190&rs2item_tools=&compare=&submit=Compare

 

How significant is the difference of -3 prayer points/+4 str?

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Out of curiousity if you have the ability to obtain bandos why wouldn't you be using void melee w/ deflector instead of monk robes?

 

http://www.tip.it/runescape/index.php?item1=10637&item2=2030&rs2item_tools=&compare=&submit=Compare

 

http://www.tip.it/runescape/index.php?item1=10640&item2=2190&rs2item_tools=&compare=&submit=Compare

 

How significant is the difference of -3 prayer points/+4 str?

 

*points* point

 

though I guess monks robes are just a tiny bit easier to replace than (maybe elite) void.

  • Author

I'm talking about certain slayer tasks. Steels/irons and possibly dark beasts.

Sorry, I read the word 'tasks' yet I didn't make the connection. :oops:

 

In that case I don't have the data that shows how frequently deflect activates at what amount of damage. Sorry for derailing your thread :/

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  • Author

Lower defence bonuses are better if damage is deflected from attacks that would have hit.

That does make sense *nodnod*

 

Well if you're choosing between the two, the increased deflection damage will probably be more significant than the slight strength boost, especially if you can compensate with other gear.

Deflect hits are so small that they're insignificant if you ask me.

But for prayer tasks(turmoil + protect) i always use proselyte and save some pray pots.

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"Happines only real when shared."

 

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Bandos is a straight 3% dps increase or so. So if you're hitting say, 250 damage per rapier hit, you'd have to deflect around 7.5 damage every combat round. I don't usually see myself deflecting much at all, but then again I use Bandos.

 

Should be noted that a fair portion of your defence is from levels + non-Bandos gear (fury, barrows gloves, fsh, d boots is around 70 melee defences?). And you can't use overload if you're going to lower your defence.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

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Sorry if this is the wrong place. But does the deflect spells deflect what would of been hit? So for example at corp the average deflect would be arond ~5 damage?

Miseryism | Completionist

 

I've never used deflect, so I wouldn't know, but it's a 10% reflect, right? It shouldn't be too hard to consistently deflect 10-17 damage if you reduce your defense on purpose. Though it still seems like more of a novelty than a practicality, nothing wrong with that, it's good to mix things up.

deflects are 10% recoil. If the monster would have hit a 170, the deflect does 17

 

Bandos is better btw.

You'd be surprised at how much those small defense from boots, gloves, fury, etc. protect you from.

As said above, deflect would have to do recoil at least 7.5 damage per turn, which won't happen on a steel dragon.

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