vettro Posted May 16, 2011 Share Posted May 16, 2011 So I've been dunging quite a bit recently (huge thanks to DGS!). I'm going for 100 and possibly beyond. So far I have rapier, scroll of life and scroll of cleansing as my only dungeoneering rewards. I've upgraded to T6 or T7 zerker also. Sooo... what's next? I presume some order of Maul, Rigour and CCB, but honestly I don't see myself using any of those much. I do not boss hunt. My melees stats are trained solely through slayer. I enjoy ranging the occasional task also. I was thinking about chinning sometime in the semi-near future so I figured rigour would be good for that but I'm in no rush. So if someone could order those rewards in which to get first and last that would be great. I honestly have no personal preference and am 100% open to ideas. Are any of the littler rewards worth it? Second question: With 85 dungeoneering, is killing frosts going to be a legitimate money maker for me? I have extremes but no turmoil or overloads or yak. I don't know if it's going to be efficient considering I'd be fighting off tons of bots and other better equiped players. My current money making methods are pretty much nonexistant. Slayer and MTK are about it. Plus dallies and farming when I'm bored. Thanks for the help! Link to comment Share on other sites More sharing options...
Obtaurian Posted May 16, 2011 Share Posted May 16, 2011 You should get a chaotic maul for waterfiends. Your summoning level is looking neglected. ;) To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Ermy Posted May 16, 2011 Share Posted May 16, 2011 If you haven't used your ring reset just pile points into your rings like t10 zerker, t10 gatherer and then when you're properly done you can get them back. Those with a little bit of knowledge are more dangerous than those with none. Link to comment Share on other sites More sharing options...
Jimmyw3000 Posted May 16, 2011 Share Posted May 16, 2011 or keep the ring binds, they're good stuff. Link to comment Share on other sites More sharing options...
Quyneax Posted May 16, 2011 Share Posted May 16, 2011 I'd get the maul and work on 81 summoning, also 95 prayer would be a huge benefit to you as dungeoneer, but of course I hardly need to remind you of that. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
vettro Posted May 17, 2011 Author Share Posted May 17, 2011 I'd get the maul and work on 81 summoning, also 95 prayer would be a huge benefit to you as dungeoneer, but of course I hardly need to remind you of that.I'm leaning towards the maul right now. When you say work on 81 summoning do you mean through slayer or WF? I've been doing some slayer and have some charms piled up but I'm not really patient and would be fine just doing WF for the charms. I banked 80 prayer yesterday and have started to work on that. Aside from the huge help of turmoil and SS I really just want more prayer in dungeons. I presume that 95 prayer > overloads in general? Link to comment Share on other sites More sharing options...
Th e Doctor Posted May 17, 2011 Share Posted May 17, 2011 In real world the value for skills is something like Piety>Bunyip>Extremes>Turmoil>Yak>Overloads I personally place turmoil ahead of extremes because its so much more helpful for dg than herblore and summoning. If you arent patient for charms camp wfs/cannon black demons. If you are patient do slayer. Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3Nex : 1 Zaryte BowKalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword Link to comment Share on other sites More sharing options...
Nifflin Posted May 17, 2011 Share Posted May 17, 2011 I love a maul for TDS, WFS and castle wars/safe pvp. Oh, and I bring it to bork for funsies. PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying. Link to comment Share on other sites More sharing options...
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