May 23, 201115 yr Is there a faster method then armoured zombies? I have - RapierElite void99 Strength99 Attack96 Defense 80 Prayer80 SummoningSupersSalve Amulet (E) Ive been getting crap xp at Az's so Im really hoping theres an alternative.. :/ Hi if you're reading this you are amazing and I love you.Maybe they'll release a bugless update for April Fools. That'd sure be a joke[hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide][hide]Congrats, you reached the end! Now go outside![/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide]
May 23, 201115 yr For 97 - 99 str(Really wanted to get it over with) i used my rapier with elite void, deflector, prayer potions and extremes at armoreds. It will cost you a lot with the rapier charges and prayer potions. But i was pushing 120K exp an hour with this, with picking up drops. Let the drops sit and you might push 135K/hr at the cost of recovering some of your wealth. But if you do farming runs in between, you've pretty much covered your expenses anyway. The only method i know that is better then this is DH'ing ape atoll monkey skeletons with overloads and a familiar. I've heard people getting 150k an hour with this. However, the method might be outdated due to the fact that the rapier is faster and significantly stronger then previous options. Hexiled Razz. Player since March 8th, 2005.
May 23, 201115 yr Ovl + Turmoil + Familiar + Ape Atoll Dungeon = 150k exp/hr. I did this with a lousy familiar (Swamp Titan or something, lol) at 96 Attack, Strength, and Defense, and managed over 150k exp/hr. I'm sure 160k exp/hr is possible with maxed stats and a decent Titan.
May 23, 201115 yr Ovl + Turmoil + Familiar + Ape Atoll Dungeon = 150k exp/hr. I did this with a lousy familiar (Swamp Titan or something, lol) at 96 Attack, Strength, and Defense, and managed over 150k exp/hr. I'm sure 160k exp/hr is possible with maxed stats and a decent Titan.This, Especialy if you know you will lose money in the long run at AZ's anyway... Summoning help:[hide=Wio, lol][/hide]
May 23, 201115 yr I believe AZ's are weak to slash, so it's a poor choice of places to use rapier. I'd do slayer personally. However, I'd agree with the ape atoll method otherwise.
May 24, 201115 yr ^ He could just switch to Slash on the Rapier if he finds stab worse than slash on them; however, they are weak to both. Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous.
May 24, 201115 yr Armored zombies' defense is already so low, that it isn't even relevant what attack style you use. It won't make any major impact on exp/hr. However, with above suggested methods, chaotics drain faster in multi combat zones with more then one mob attacking you. So this into consideration when choosing a training spot. Hexiled Razz. Player since March 8th, 2005.
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