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Alching to 99 magic


Proud_Aussie

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Hey I'm currently level 38 with 70 magic, I'm looking at alching all the way to 99 and hopefully being around level 54 combat. I have been mixing it up with my alchs and not really making profit, I have about 25m to spend and Id like to know what I should be alching for profit or a very small loss, I have been doing rune arrows with a loss of about 30gp. How much would 70-99 cost? how much profit could I possibly make if any. And what items can I buy in bulk that will give me profit.

"Kevs me best mate we do all sorts of [bleep] together like last week we went down to basshill drive in and kev was like Oi! what are all you [bleep]Heads Watchin!"

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Forget about alching completely if you're looking for an efficient way to train. Go make money and use a faster method. Using your best moneymaker and a better method, you'll end up with both more money and exp at the end of an hour than if you just alched.

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Although there are better methods to getting 99 magic, if you insist on alching, check out Rune Wiki. It has a page that shows popular alching items and what their profit is including the purchase of nature runes.

 

Sorry if telling OP to go to another site is not allowed, you can edit it if ya need to.

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Or you could superheat.

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Could you please explain how Superheating is better Magic Exp than alching when it gives 12xp less per cast? I thought they took up the same amount of game ticks, and if that is so, that part of your statement is untrue.

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The best training methods for magic are in good fishing, mining, woodcutting, hunter and smithing guides (alching fish @ barb, superheating/alching coal/gold @ LRC, alching teak/pine logs, alching salamanders, superheating gold).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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