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Only farming this bxp week

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I want to make the most out of farming for this bonus exp week. Meaning I want to be logged in for the 2.7x and 2.5x bonus only doing tree runs, checking, and replanting. Then log back in after they are grown. Which trees are worth doing during this time? I don't think I ever did an actual tree run lol. I'm 87 farming

Also how many should I buy

What?

 

m_theory11.png

5 mages, 6 coconuts, 1 calquat, 2 spirit trees for first run.

 

Edit: Quyneax covered what to do for the rest.

[hide]

unbinding green's kidneys for ltk's heart

do you farm guam like me sir ltk

[/hide]

I think the best would be to do 4-5 magic tree runs (5 trees each) and 2 palm runs (6 trees each) along with 2 calquat (1 each) and 1 spirit tree run (2 trees). Have 5 magic trees, 6 palm trees, a calquat and the spirit trees planted (plant spirit trees ASAP they take days to grow). Replant mage trees, palms and calquat, spirit trees won't grow again over the weekend.

 

Palms pretty much take 24 hrs to grow, magic trees around 3-4? Calquats a full day, spirit trees 3 days or more?

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

  • Author

Ok cool I had 2 spirit seeds in bank lol. Off to buy the rest. Ty for the help (:

What?

 

m_theory11.png

I think the best would be to do 4-5 magic tree runs (5 trees each) and 2 palm runs (6 trees each) along with 2 calquat (1 each) and 1 spirit tree run (2 trees). Have 5 magic trees, 6 palm trees, a calquat and the spirit trees planted (plant spirit trees ASAP they take days to grow). Replant mage trees, palms and calquat, spirit trees won't grow again over the weekend.

 

Palms pretty much take 24 hrs to grow, magic trees around 3-4? Calquats a full day, spirit trees 3 days or more?

 

Magics are 8 hours base in 40 min cycles, so plan for like 9ish lol

Follow my road to 5.6/Gold Reaper/True Trim - DAT BLOG

Right, my mistake, sorry.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

  • Author

9 magic tree runs?

What?

 

m_theory11.png

9 magic tree runs?

 

They were saying ~9 hours ish for magic trees to grow.

 

Anybody have any info on spirit trees?

Should I just log out and stay out til bxp starts?

capt%20kevin.png

9 magic tree runs?

 

Yeah, I meant plan for 9 hours or so. There's a common misconception (at least amongst players I've spoken to) that paying a farmer means your trees/crops never get diseased, but this actually isn't true. Paying a farmer just means that upon becoming diseased, your plants will be cured immediately. However, this still pushes you back a cycle. I don't know how much work you've done on Livid Farm, but due to this game mechanic I highly recommend that you obtain the Remote Farming spell (requires 314,480 produce points) if you don't already have it. This will save you having to embark on a full run to check whether your trees are done or not while at the same time making sure you don't spend excessive amounts of time logged out (160 minutes per cycle is brutal).

Follow my road to 5.6/Gold Reaper/True Trim - DAT BLOG

I hear it's possible to maintain the maximum multiplier of 2.7 by returning to the lobby to mess with the timer. I think the timer resets to the beginning of the previous minute when you log out. So if you log out at 29:50 (ten seconds away from losing your max bonus) you can re-log and bring it back to 29:00, and repeat when necessary. Not sure if this is entirely relevant to what you're asking, but I think it could help.

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[spoiler=I LOVE MY STATION]

 

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