Leaf Posted October 1, 2011 Share Posted October 1, 2011 Would Balmung, CM, or Rapier be the preferred weapon at Daggonoths in the lighthouse, while cannoning and using a Steel titan?Potting&Praying is a given of course. Link to comment Share on other sites More sharing options...
JPMC Mate Posted October 1, 2011 Share Posted October 1, 2011 I'd say CM if Cannoning since it does all the work (the cannon). Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous. Link to comment Share on other sites More sharing options...
Aiel Posted October 1, 2011 Share Posted October 1, 2011 if you pick up greens/gold, maul. If not, rapier. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Sy_Accursed Posted October 1, 2011 Share Posted October 1, 2011 Personally I'd use Balmung, why waste a degrading weapon when cannon obliterates them anyway? Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
AHappySeeker Posted October 1, 2011 Share Posted October 1, 2011 Because the degrading weapon is better. Next. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted October 1, 2011 Share Posted October 1, 2011 Because the degrading weapon is better. Next. It has better stats etc I know, my point was the cannon obliterates the daggs neway so your kill rate doesn't really change enough to matter with weapon choice, unless you use something stupidly low levelled.So it becomes a question of is the degradation cost worth it for such minuscule benefit. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Quyneax Posted October 1, 2011 Share Posted October 1, 2011 Degrade cost isn't that huge - 200k/hr. I'd go with what Aiel said. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
LitterBug Posted October 1, 2011 Share Posted October 1, 2011 Because the degrading weapon is better. Next. It has better stats etc I know, my point was the cannon obliterates the daggs neway so your kill rate doesn't really change enough to matter with weapon choice, unless you use something stupidly low levelled.So it becomes a question of is the degradation cost worth it for such minuscule benefit. Again for anybody that dgs often, the opportunity cost of 20k tokens is like 5-6 minutes?I'm sure the amount of time you save using the chaotic weaponry on all dagg tasks until your weapon breaks is more then 5-6 minutes. Link to comment Share on other sites More sharing options...
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