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Best way to train combat magic (spell choice and equips)

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Taking an interest to raise my Magic level as its lagging behind my other combat stats, currently I have 88 Magic

 

So I am choosing which of these 3 spells to train with (no SoA as I can't craft the runes yet)

 

- Flames of Zamorak/Sara Strike/Claws of Guthix with Charge

- Fire Bolts with Chaos gauntlets

- Water Surge or Ancient spells

 

As for gear I have:

 

- Full Void armour with Mage Helmet(no Deflector)

- Mystic Robes full set

 

- God Cape

 

- Mystic Air Staff/God Staff/Ancient Staff

 

- Wizard Boots

 

- Full Slayer Helmet

- Ahrim's Hood

 

Just need to know the best balance between accuracy and damage as I tend to miss a lot even on metal dragons

Use this.

Look into getting an arcstream necklace from dung, as it's pretty amazing for magic.

 

As for gear, void mage isn't that great.

Working on max and completionist capes.

2435/2475

Have you decided what monster you're train on yet? Because ice burst would be a really quick way of levelling, however you are limited to skeletons under ape atoll and rock lobsters.

S_I_G.jpg

Those with a little bit of knowledge are more dangerous than those with none.

Dump the mystic for Ahrim robes. Also try to get a Staff of Light to replace your current one as it's very cheap.

 

Polypore is pretty accurate, has high damage, and super cost-effective, but it's very slow XP since there's no base damage.

 

I'd stick with surging, though I'm not sure how accurate water surge is on metals.

  • Author

I plan to kill stuff weak to magic like Black Demons and metals

 

Whats the average cost of magic xp/gp for polypore? I runecraft most of the runes I use except for Bloods which I don't have the level for yet

 

Checking out staff of light if polypore is too expensive for xp/gp ratio

 

Btw I have 88 Magic

Personally I maged steel dragons for about 85-96 magic. Would just use whatever surge spell I could

Most Slayer monsters have low mage defence if you have a decent mage attack. I would just go with Water Surge for the best xp/h.

I'd unlock Storm of Armadyl asap, the magic xp is higher than that of fire surge and it's also cheaper per xp, plus you get more charms/effigies/loot per hour (and slayer xp if you choose to slay, which is a good idea imo).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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