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Herblore training


vleademir

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Super defence is pretty good usually, super restores too. You will have to manually check the prices on the GE (buy 1 herb/second, note price, sell 1 pot, note price, calculate loss per xp).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I wish I had it still as I could use it as well, but I know there is a table floating around here somewhere that keeps updated with the ge and compares price of ingredients to price of potion they make and says loss per potion and gp loss per exp. Hopefully some kind soul will see this and be able to post it.

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This:

You will have to manually check the prices on the GE (buy 1 herb/second, note price, sell 1 pot, note price, calculate loss per xp).

 

Also plan your way, and do little bits by time as the prices may flucate, from time to time.

| 99 Attack | 99 Strength | 99 Defence | 99 Hit Points | 99 Prayer | 99 Magic | 99 Summoning | 99 Ranging |
| 99 Agility| 99 Woodcutting | 99 Construction | 99 Fletching | 99 Herblore | 99 Runecrafting | 99 Thieving |
| 99 Firemaking | 99 Crafting | 99 Runecrafting | 99 Cooking| 99 Smithing | 99 Construction | 99 Fishing |
| 99 Hunter | 99 Farming | 99 Slayer |  Divination 99 | 115+ Dungeoneering |


Total Level: 2590+
Max Cape - Owner

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Not sure if super attack pots are still decent gp/xp, but that's how I trained mines, along with making energy pots (Harralander + choco dust); slow exp but was alright enough for just getting to extremes!

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I'm a soul, but not particularly kind. :twisted:

 

I'm assuming you are referring to Grimy's calc or RW's calc.

When using Grimy's spreadsheet, keep in mind that he uses the med ge price. Often, especially near bxpw, prices are higher than they appear.

 

Yeah, it gives you a good starting point; you could always make a copy and change the buy/sell values on your own.

Working on max and completionist capes.

2435/2475

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