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Very useful tip for corp duo.


Powerfrog

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The corporal beast targets whichever player is dealing the most damage to it. I'm not sure exactly how it works, but if you hit a 450, corp will turn to you 90% of the time.

 

The main thing that drains your food and kills you at corp is when he just focuses only on you, while the other player sits at full hp.

 

Ok these are all true, but how do they help me? Well. Goliaths hit relatively low damage while still being very useful towards the corp kill, and allow you to wear a tank shield such as divine/eek.

 

The idea is to both spear corp until one player takes too much damage, that player then switches to gloves while the spear guy continues, corp will very quickly focus on the spear guy, swap roles whenever appropriate and you can share the damage equally, which makes soulsplit healing it back 1000 times easier, and makes the whole experience cheaper and often faster.

 

 

Yep. Just a small thing me and my duo partner have discovered and abused for easy efficient kills, many players know about the damage getting corps attention, but I've never seen anyone deliberately abuse it like this.

 

Very important: Wear STRENGTH gear. Rhino > Fcape > addy cape... Zerker (i) > Zerker > Onyx (i)... Nezzy > Fighter hat This is because corp is interested in whoever hits hard on him, not who hits consistently. This makes it much easier to trigger corps attention ASAP, and save the team a lot of food/deaths.

 

This also works for teams, in fact it works even better as corp will focus as soon as anyone hits a high hit, which is going to happen much faster with 2-4 people spearing him. But honestly, duo corp is probably the most efficient way to go, as you'll still get relatively quick kills and can survive solely on sharks.

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Sounds good :thumbup:.

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People have been using the method of a "tank shield" with goliaths/rapier/hasta for a long time now, But its nice to show people that don't yet know about it.

Personally I prefer to just use a ZS or VS for kills under 3 mins, I usually last 3-4+ kills/inv with brews/overloads/turmoil/soulsplit in a duo.

I do like the "tank shield" method however I am the type of person that enjoys beating personal records and focus on dmg/second.

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interesting thread. if no one hits over 450 or whatever the threshold is then does corp alternate fairly? if that's the case then equilibrium auras could be used to balance the damage between the players.

I have no idea exactly how it works, i think it might be relative to your team mates damage, for example if you hit a 400 and your friend hits a 100, he will often focus on you. This seems sketchy at best because he's often not turned towards the player that dealt the biggest hit, so perhaps it's a dice roll relative to damage. (400 * d100 VS 100 * d100) which would explain why it often does but not always.

 

I'd love for someone that knows what they're talking about to tell us whats going on, so we could find the best way to, err, abuse the system! :D

 

 

And yeah zer0, if you're blowing the cash on brews you're probably better off just going for speed kills, but if you're doing it on the cheap (And what I'd call more efficient, based on a predicted 500k per corp drop potental) with sharks, the tank method is invaluable to A). Guarantee neither of you run out of supplies due to bad luck B). Often manage two kills per inventory

 

Just FYI we managed 26 kills in just over 2 hours, and a lot of that was spent not corping, i don't think this is much slower than the expensive method of guzzling brews.

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