LK1905 Posted January 14, 2013 Share Posted January 14, 2013 Does anyone know of a max hit calc thats been updated with the eoc?, coz the ones here on tip.it still aren't. Link to comment Share on other sites More sharing options...
Squakus Posted January 14, 2013 Share Posted January 14, 2013 I'm not really sure if they are necessary anymore, because AFAIK your max hit is the weapon/spell's damage+your level (strength, ranged, or magic), and this can be viewed in the equip screen. The only time you would really need a seperate calculator is if you are using momentum, and I think it applies a multiplier to all damage (so once it is figured out you can apply the calculation yourself). As the size of an explosion increases, the number of social situations it is incapabale of solving approaches zero. Ensure you are not a social situation. Link to comment Share on other sites More sharing options...
Sufem Posted January 14, 2013 Share Posted January 14, 2013 Overload, task boost from full slayer helmet, monster weakness ( monster defence vs different type of attacks ), all kind of turmoil variants eg. magic/melee/ranged, dont forget about critical strikes. All that can be also used in calculations so its not as simple as you think. "Mieć milion i nie mieć miliona to razem dwa miliony" A. Sapkowski Link to comment Share on other sites More sharing options...
jayc3399 Posted January 14, 2013 Share Posted January 14, 2013 Not sure it really matters anymore. For as often as you attack compared to before so much can happen. Say you can auto attack for 2k and cast and ability for 3k those can both be popped almost at the same time so is your max 5k? Quest Cape Achieved on November 14, 2007Items AcquiredCrystal Pick and HatchetBerzerker Ring x 33/28 Barrows Items Link to comment Share on other sites More sharing options...
Quyneax Posted January 14, 2013 Share Posted January 14, 2013 For abilities, it's easy: get a high critical chance and check your max hit with criticals. Your crit on 100% damage abilities (for ranged/melee) should equal your max with autoattacks. Critical autoattacks hit 1.5x higher. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Levells Posted January 15, 2013 Share Posted January 15, 2013 For abilities, it's easy: get a high critical chance and check your max hit with criticals. Your crit on 100% damage abilities (for ranged/melee) should equal your max with autoattacks. Critical autoattacks hit 1.5x higher.Crits on auto attacks are useless for determining anything though. And weapon speed alters the ability critical, as I believe Saradomin Mage tested and I've also observed. Link to comment Share on other sites More sharing options...
Leon S Posted January 15, 2013 Share Posted January 15, 2013 Weapons that are classified as fastest deal 100% damage, fast weapons deal 80% damage and average speed weapons deal 65% damage. Link to comment Share on other sites More sharing options...
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