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P O P stories


ThePerfectg

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Guessing that you need to beat all 6 stories for each adventurer (one per region), then beat the triple adventurer voyages that become available afterwards to complete both storylines for trim.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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The trim cape req pertaining to stories is the Quin and Hyu-Ti stories.

These are the triple adventurer stories that only unlock once the individual stories are completed.

 

Also your point above makes no sense, no matter if they intertwine or not having a story playable out of order would be confusing.

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Apologies if this counts as hijacking, but would the OP need to focus on each area to gain access to its story missions, or could he stay focused on a far region and get the missions for earlier regions? And would the reqs be the same as the focused area or the area the mission is usually found at?

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As the size of an explosion increases, the number of social situations it is incapabale of solving approaches zero.

Ensure you are not a social situation.

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Your special missions are not affected by your focus as far as I know.

 

That means you get the story mission you can currently access no matter what zone you are in or what zone you are focused on.

 

For example, I get no story missions for whaler/assassin/occultist, the Bowl story mission for the Convict, but the Skull story mission for the Biologist (lol).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

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