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POP Exp reward question


brad1431

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To whatever skill is needed to get that adventurer. For instance slayer for the assassin, herblore for the botanist, etc.

 

Kinda pointless if you have those at 99 already...

[hide=Drop List]Barrows items: 65+
Barrows double item chests: 4 (2 in one night!), Triple Item Chests: 1 --->None of these came from "double loot" events
Dragon Drops: 4 skirts, 5 legs, 5 left halves, 18 med (7 - barrows, 9 - KBD, 2 - M. Bloodveld), 2 Spears, 62 Boots, 1 Dragonfire shield (PVP'd off my friend), 8 Axes, 1 Claws, 1 Visage, 1 Pickaxe, 1 2H, 3 Longswords, 18 Daggers, 7 DDS, 2 Maces
Slayer Heads: 2 C. Hand, 6 Cockatrice, 1 Basilisk, 6 A. Demon, 5 KBD, 2 KQ
Whips: 11, Dark Bows: 3, Ranging Ammy: 2, Whip Vine: 2, Black Masks: 8, Focus Sight: 1, Hexcrest: 4, Granite Legs: 2, Staves of Light: 3, Effigies: 36
Spirit Shields: 7, Hand Cannons: 32, Dragonstones: 50+, Challenge Scrolls: 1 (skeleton)
DKs: 3 Warriors, 3 Berserker, 2 Archers, 2 Seers, 8 Axes, 4 Battlestaves, 1 Seercull
GWD: 4 Sara Swords, 3 Saradomin's Whisper, 1 Saradomin's Murmur, 1 Armadyl Crossbow, 1 Sara Hilt, 1 Bandos Chestplate, 1 Bandos Helm, 1 Armadyl Helm, 1 Armadyl Boots, 2 Zammy Spears, 4 Boots of Subjugation, 1 Gown of Subjugation, 2 Garb of Subjugation, 1 Hood of Subjugation, 15 GS Shards
Glacors: 1 Ragefire Boots, 2 Glaiven Boots, 1 Steadfast Boots, 1 Staff of Armadyl crafted

QBD Drops: 10 crossbow pieces

Boss Pets: KBD (after only 5 kills) [/hide]
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XP rewards from PoP is so small that I probably wouldn't have bothered with it even if I have gotten every other possible reward from PoP....

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6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 Divination

Kiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)
Obby set renewed post update #2: 0

QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 Kits

Max Port Score [2205] Achieved: 27th April 2013 (World 2nd)

 

Farmyard Rampage ranking: 12th, 50,000 Kills.

 

Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h)

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tbh for literally no work they're brilliant. Might become useful once we're at the point where normal resources become useless

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tbh for literally no work they're brilliant. Might become useful once we're at the point where normal resources become useless

 

Eh, they are almost never worth taking. Look at it this way. Pre-maxed ports your looking going for scrolls, resources or trade goods first. Now assume your in the last region and you've got maxed port upgrades, your not going to go for resources anymore and hopefully they stop showing up, that leaves scrolls trade goods and xp.

 

Next you max out your scrolls for everything you want/all of the items. While grabbing the occassional trade good rewards. Finish that and you've got trade goods and xp left.

 

Now highest I've seen is 25k xp. Assuming thats in fishing it saves you 20 minutes. You make 6mil/hour (random number thats likely stupid high) thats worth 2mil. Instead you could have done a voyage for 4 plates. 25 sets of those gets you a plate body. Say that platebody sells for 250mil. Each voyage for plates is then worth 10 mil. now you still have to go get that 20 minutes of fishing xp so your at 8mil profit by choosing trade goods over xp.

 

I'm assuming my math makes sense/is right.

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Quest Cape Achieved on November 14, 2007

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Items Acquired

Crystal Pick and Hatchet

Berzerker Ring x 3

3/28 Barrows Items

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my assumption there was they're still a decent use of an adventurer voyage if trade goods don't come up :P Of course trade goods are always going to be better, depending on what the final price of each piece ends at

 

30k x2 adventurer mission for fishing xp is technically worth about 40 minutes of your time, a good 2m if your gp/hr is 3m :)

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tbh for literally no work they're brilliant. Might become useful once we're at the point where normal resources become useless

 

Eh, they are almost never worth taking. Look at it this way. Pre-maxed ports your looking going for scrolls, resources or trade goods first. Now assume your in the last region and you've got maxed port upgrades, your not going to go for resources anymore and hopefully they stop showing up, that leaves scrolls trade goods and xp.

 

Next you max out your scrolls for everything you want/all of the items. While grabbing the occassional trade good rewards. Finish that and you've got trade goods and xp left.

 

Now highest I've seen is 25k xp. Assuming thats in fishing it saves you 20 minutes. You make 6mil/hour (random number thats likely stupid high) thats worth 2mil. Instead you could have done a voyage for 4 plates. 25 sets of those gets you a plate body. Say that platebody sells for 250mil. Each voyage for plates is then worth 10 mil. now you still have to go get that 20 minutes of fishing xp so your at 8mil profit by choosing trade goods over xp.

 

I'm assuming my math makes sense/is right.

Nobody is going to pay anywhere near 25m/hr for marginally better armor. I would be surprised if the platebody is even 10% of that.

 

 

my assumption there was they're still a decent use of an adventurer voyage if trade goods don't come up :P Of course trade goods are always going to be better, depending on what the final price of each piece ends at

 

30k x2 adventurer mission for fishing xp is technically worth about 40 minutes of your time, a good 2m if your gp/hr is 3m :)

 

I was thinking this as well, they will be a good fallback option if you have nothing else to do. You wouldn't be getting 2x fish xp tomes though, since whaler can't do a double mission himself. It would be 30k fish and 30k herb xp most likely.

From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun

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