This was enough for me to actually log back into the game, if everything in here is followed through with will probably get back into runescape properly.
Firstly, we finally have news that GWD is (hopefully) going to be added!
I think this will be good for the game in so many ways. The only way I can see this getting [bleep]ed up if we get a poll like the rare items one, with like 10 almost identical options that each needed 75% to pass. I am hesitant about the news about balancing some stuff, but I think adding in for example, the zartyle bow for saradomin, and staff of light/virtus wand/a good staff to zamorak would both keep the combat triangles balanced and make the most unpopular bosses more popular.
As for ingame balance, it would be an extremely useful economy corrector.
When I stopped playing I sold all my stuff to keep it in cash, under the assumption that more items = more supply less demand and all items would go down in price. This worked for the majority of items, but my DFS which I sold at under 20m, cost me 49m to buy back.
Right now the DFS is the only high end rare bit of equipment outside of third age, which has taken the place of rares (also pretty painful having sold my 3rd age legs at 57m, they are now like 200m+), and the game just needs more.
One other complaint I saw, was that it would turn the best money making option into bossing.
Now this was true way back in 2007, but we have a very different game in OSRS.
Skillers are much more rare, there is no f2p, and there are few botters. There are also fewer people playing to skill, as people join to pk etc. What this means is that things like farming herbs to make sara brews/super rests, or fishing sharks will probably get VERY profitable.
As for PVP balance, the godswords are powerful, but balanced already in my opinion, maybe AGS needs to go to 55% spec to stop rushing, but outside of that the risk of getting smited for your godsword, is going to be higher than the rune loot most of the time. DH set is still going to be hitting higher with lower risk a lot of the time.
Maybe the Sarasword might be a bit overpowered for strenght training, I have got 89 strength right now, and might feel like wasted my time doing so before I got a SS.
Should not forget still that whip+defender will still be the highest DPS if gwd is fully released.
This was the thing that made me really happy.
Finally, Mod Philip has been looking at the PID issue that many PvPers have been facing. The PID issue arises when players make the same action in the same game cycle (for example hitting each other over the heads with a blunt instrument) and the game has to decide who makes the action first. Players were able to predict who'd get priority, and even try to manipulate it in their favour to get themselves an advantage. Mod Philip's engine change is being tested now, and we hope to be able to launch it next week so that this is no longer an issue.
If you do not know already, the person with priority is based on your IP right now, you want a multiple of 8 in the 3rd set, and as low number as possible in the 4th set, like 220.127.116.11 is perfect.
Now this seems pretty fair right? The ingame version in RS3 at the moment is random on login, and by logging in/out you can manipulate it.
Problem is, some people can manipulate their ips just by resetting routers in order to get those good IPs, shutting some people out of competitive staking instantly.
Even worse, people started to use VPNs, that means -even- if you have a changable IP address, you still have no chance.
People have been paying over 100$ a month just to use a VPN that ends in .0, it was getting stupid and was one of the reasons I stopped playing, the system in RS3 may be flawed, but it is at least a level playing field, and if you want it to be completely fair, you both just relog before staking.