Samaster Posted January 3, 2014 Share Posted January 3, 2014 Gear: Full Virtus & Seismics, Mage arena god cape, Arcane Stream necklace. What other gear should I get? What abilitys / main tactics should I know about / use at Vorago? Solo Nex, any use in getting Tectonic? Stats in sig. Thanks :D Link to comment Share on other sites More sharing options...
Th e Doctor Posted January 4, 2014 Share Posted January 4, 2014 Gear: Full Virtus & Seismics, Mage arena god cape, Arcane Stream necklace. What other gear should I get? What abilitys / main tactics should I know about / use at Vorago? Solo Nex, any use in getting Tectonic? Stats in sig. Thanks :D Most of the serious pvmers I know will say that getting tectonic is worth it for nex solos and also vorago if you already have the set. Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3Nex : 1 Zaryte BowKalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword Link to comment Share on other sites More sharing options...
Perfect Wave Posted January 4, 2014 Share Posted January 4, 2014 Definitely get tectonic if you plan on mainly doing Vorago and Nex solo/duo.Vorago tactics definitely watch Youtube guides. I'm relatively new to Vorago dosing so there's no major tips I can think of right now (other than making use of the natural instinct ability from The World Wakes, especially after the first reflect on the waterfall phase, and on phase one as soon as you can.) Link to comment Share on other sites More sharing options...
Wkw Posted January 4, 2014 Share Posted January 4, 2014 Natural instinct? Why would you use that? Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Quyneax Posted January 4, 2014 Share Posted January 4, 2014 It gives you a brief period of very very high dps (multiple thresholds), combined with Death's Swiftness/Sunshine/Metamorphosis/Berserk. I'm not sure why that's worth it though. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Wkw Posted January 4, 2014 Share Posted January 4, 2014 Oh, I thought you meant to steal the adr from your clone. Natural instinct is only use in cases where you could use adr potions, but would not. With it running, you're able to quickly get up to 100% again to pop your zerk/sunshine/swiftness, and it'll still be running allowing you to get up to 50% quickly for thresholds. I find that it is mostly useless in pvm for magic and range, because you only need to get a total of 188% adr (sunshine/swiftness+3 thresholds) Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Perfect Wave Posted January 6, 2014 Share Posted January 6, 2014 Quick example of why I use natural instinct, mainly on p1 and p5. On p1: Enter room, build to 100%, use natural instinct, use sunshine, drink adrenaline pot and then build adrenaline until natural instinct runs out. Use both thresholds (Wild magic+asphyxiate) and then build adrenaline again to use omnipower while sunshined.Omnipower beats out any basic ability in damage and because thresholds are both on cooldown you aren't better off using them. Same goes for p5 except that you want to use natural instinct right before a reflect ends and build a bit of adrenaline before you start attacking again. Link to comment Share on other sites More sharing options...
Samaster Posted January 6, 2014 Author Share Posted January 6, 2014 So Tectonic is worth getting. Thanks :) Link to comment Share on other sites More sharing options...
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