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Im a busy little sig maker


Jdprs

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Most bodies have muscle/tissue not just skin. where are his cheek bones?

 

 

 

 

 

 

 

the fact that his pixel has way too prominent cheekbones, and cheekbones are bone not muscle im guessing your new.....

 

 

 

 

 

 

 

ill try to give better c/c after the gym in the morning...

 

 

 

 

 

 

 

but for now...the tendons in his neck are backwards they come from the traps inward towards the chin

monkeys.jpeg

 

thanks everyone for the sigs!

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Most bodies have muscle/tissue not just skin. where are his cheek bones?

 

 

 

 

 

 

 

the fact that his pixel has way too prominent cheekbones, and cheekbones are bone not muscle im guessing your new.....

 

 

 

 

 

 

 

 

 

 

i c the cheekbones, at first i just thought it was war paint or something. But yea if u use ur imagination and look really hard i guess u could pretend they looked like cheekbones.

 

 

 

 

 

 

 

about the muscle/tissue comment i was not making any connection to the bones. I should have pointed out that skin is transparent. so if u dont have anything under the skin like viens it looks cheesy and not thought out.

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Most bodies have muscle/tissue not just skin. where are his cheek bones?

 

 

 

 

 

 

 

the fact that his pixel has way too prominent cheekbones, and cheekbones are bone not muscle im guessing your new.....

 

 

 

 

 

 

 

 

 

 

i c the cheekbones, at first i just thought it was war paint or something. But yea if u use ur imagination and look really hard i guess u could pretend they looked like cheekbones.

 

 

 

 

 

 

 

about the muscle/tissue comment i was not making any connection to the bones. I should have pointed out that skin is transparent. so if u dont have anything under the skin like viens it looks cheesy and not thought out.

 

 

 

 

 

 

 

From up close, barly. But look at anyone 5 feet away and your not going to see a crapload of veins everywhere, unless the character is incredibly muscular.

 

 

 

 

 

 

 

Jdprs, the shading isn't bad, but everything is incredibly too Blocky.

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Most bodies have muscle/tissue not just skin. where are his cheek bones?

 

 

 

 

 

 

 

the fact that his pixel has way too prominent cheekbones, and cheekbones are bone not muscle im guessing your new.....

 

 

 

 

 

 

 

 

 

 

i c the cheekbones, at first i just thought it was war paint or something. But yea if u use ur imagination and look really hard i guess u could pretend they looked like cheekbones.

 

 

 

 

 

 

 

about the muscle/tissue comment i was not making any connection to the bones. I should have pointed out that skin is transparent. so if u dont have anything under the skin like viens it looks cheesy and not thought out.

 

 

 

 

 

 

 

From up close, barly. But look at anyone 5 feet away and your not going to see a crapload of veins everywhere, unless the character is incredibly muscular.

 

 

 

 

 

 

 

Jdprs, the shading isn't bad, but everything is incredibly too Blocky.

 

 

 

 

 

 

 

and thats still only if theyre straining...i dont see why people show their characters all flexed out, when theyre holding like a 10 oz whip or 5 lb sword etc...

monkeys.jpeg

 

thanks everyone for the sigs!

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Most bodies have muscle/tissue not just skin. where are his cheek bones?

 

 

 

 

 

 

 

the fact that his pixel has way too prominent cheekbones, and cheekbones are bone not muscle im guessing your new.....

 

 

 

 

 

 

 

 

 

 

i c the cheekbones, at first i just thought it was war paint or something. But yea if u use ur imagination and look really hard i guess u could pretend they looked like cheekbones.

 

 

 

 

 

 

 

about the muscle/tissue comment i was not making any connection to the bones. I should have pointed out that skin is transparent. so if u dont have anything under the skin like viens it looks cheesy and not thought out.

 

 

 

 

 

 

 

From up close, barly. But look at anyone 5 feet away and your not going to see a crapload of veins everywhere, unless the character is incredibly muscular.

 

 

 

 

 

 

 

Jdprs, the shading isn't bad, but everything is incredibly too Blocky.

 

 

 

 

 

 

 

and thats still only if theyre straining...i dont see why people show their characters all flexed out, when theyre holding like a 10 oz whip or 5 lb sword etc...

 

 

 

A.) Sabers weigh about 5lb, 'swords', for example a 2handed weighs around 50lbs

 

 

 

B.) Any movement of your body will stimulate those viens/muscles being used, even if you can't see them.

 

 

 

C.) I've never come across any pixel character that isn't "incredibly muscular"

 

 

 

From up close, barly. But look at anyone 5 feet away and your not going to see a crapload of veins everywhere, unless the character is incredibly muscular.

 

 

 

D.) My brother is average size and if he lifted a book you could see his veins from 10-15 ft away. (5 feet is poking distance)

 

 

 

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Just pointing out that if you want it to improve think about making the skin translusent.

 

 

 

 

 

 

 

"What to live for if not to improve"- by me 2006 made up on the spot.

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Well whats a whip gunna weigh?

 

 

 

 

 

 

 

And anyway, noone else does it, not even super great pixelers so its not neciesary.

Considering leather is very dense material (compared to other frabrics) i world guess around 3-4 lbs. Considering you want to have a fast velocity when whipping someone velocity=mass x acceleration so you wouldn't want to make it any lighter even if it is made out of a mythical material.

 

 

 

 

 

 

 

But swinging around a paper weights still going to stimulate your tissue so what does it matter?

 

 

 

 

 

 

 

Edit: Making a fist stimulates tissue... Any blood flow what so ever will stimulate tissue.

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I really dont care... The fact is im really not concerned with the effects of weight carried by the subjects arm an the way it would stimulate his muscle mass. I really really dont care, this is a pixel sig, not a scientific scaled diagram. Its not universtity science class, its a "rate my pixel sig" topic on a runescape forum.

 

 

 

 

 

 

 

You sound like an idiot ... "its a dence meterial" "velocity=mass x acceleration so you wouldn't want to make it any lighter even if it is made out of a mythical material" Ill say it again. I do not care whatsoever.

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who the heck makes your stuff? they must suck......

 

 

 

 

 

 

 

a saber shouldnt weigh more than 3 lbs, preferrably around 2

 

 

 

 

 

 

 

shortsword should weigh bout the same

 

 

 

 

 

 

 

a long sword should weigh around 5-10 lbs

 

 

 

 

 

 

 

a scimmy should weigh about the same as saber, maybe a little more

 

 

 

 

 

 

 

leather is not that heavy, most whips (8-16ft) are at MOST 1-2lbs

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

this is just from my personal stuff, and my stuff is sturdy and my blacksmith is pretty good......so this is what im almost positive is average

monkeys.jpeg

 

thanks everyone for the sigs!

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