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Resmelting Armor

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In other games I've played, it has been possible to destroy armor for materials. Examples: FFXI's "desynthing" refers to breaking down an object with a high chance of failure, and Guild Wars' "Salvage Kits" which you can use to salvage almost any item for different materials.

 

 

 

Wouldn't it be nice to be able to resmelt armor into regular bars? This, of course, would not be profitable, but it would make leveling smithing less tedious. It would likely raise the price of armors, however, because people would have more use for them other than simply wearing them. This could be good or bad depending on if you're a buyer or seller :P

 

 

 

I got the idea while leveling in the Ice Caves, and the pirates kept giving me useless iron and steel weapons. I would have liked to be able to smelt those weapons back into bars so I could gain smithing experience.

 

 

 

I'm not suggesting this to Jagex, so don't flame me by saying they won't see it here. I just want people's input. :)

Buy 5 Steel Bars. Make Plates.

 

 

 

Smelt. Unsmelt. Smelt. Unsmelt. Smelt. Unsmelt. Smelt. Unsmelt. Smelt. Unsmelt. Smelt. Unsmelt. Smelt. Unsmelt. Smelt. Unsmelt. Smelt. Unsmelt.

 

 

 

99 Smithing for 3200gp

that would be good, with maybe an 80% success rate or something.

It would be real nice for people like me who hate to mine now a days because of the full guild. But it would change change that fact that not alot of people have a high smithing lvl and i prefer it like that. But great idea lol.

It sounds like a good idea :)

 

 

 

80% success rate or something like that would be good though, other wise, 99 smithing for everyone, with hardly any cost.

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  • Author

Well, yes, it'd probably be 50% or less :P

 

In FFXI I'd say you have 10% chance of success even if your really high level.

 

In Guild Wars you always get something, but it is usually worth like 5gold :P

 

 

 

So it would be like desmelting a steel plate and ending up getting 1 iron ore.

 

I understand it'd make smithing 99 relatively easy compared to normal, but it'd still be useful for those annoying useless weapons you find.

this aint guild wars

 

 

 

So we can't have anything new, ever, because it might've been in another game. Yeah.

..........ill just smith a steel pl8 then unsmith it, then smith it again until im 99 smithing......not a good idea

..........ill just smith a steel pl8 then unsmith it, then smith it again until im 99 smithing......not a good idea

 

 

 

Thats already been posted, well done. I like how you dicussed ways to avoid this, and participated in the discussion, good job. :roll:

after this maybe they can implement a sweet buy system for an ak47, m4a1 and a deagle.....oh ya maybe kevlar too

after this maybe they can implement a sweet buy system for an ak47, m4a1 and a deagle.....oh ya maybe kevlar too

 

 

 

And maybe we can all just ignore you, it'll be much easier because your just repeating things that have veen SOLVED already. What do you think they meant by 80% chance of FAILURE that means unless you got 100 rings of wealth on you can't do that... Oh and we know it's not Guild Wars, just because they have done something doesn't make us not be allowed to do it, I'm sure other games do this as well.

 

 

 

BTW I think you've been playing Counter Strike for a bit too long

dam im stuck in a corner now.....i guess it would work with a 20% failure

why not make it that once u unsmelt you would get a bar and unpure sign next to it, example: iron bar(u), but you would not get any experience when you smith another item.

  • Author
why not make it that once u unsmelt you would get a bar and unpure sign next to it, example: iron bar(u), but you would not get any experience when you smith another item.

 

 

 

If you didn't get exp for making the item again, it would be pointless. Rather I think you wouldn't get exp for desmelting something.

 

 

 

I know this isn't guild wars, I was just using the games as an example so you'd understand.. so I'd appreciate if people would stop flaming, it was just for discussion. I'll get it locked or deleted if people don't stop bothering me in game.

This is a pretty cool idea. With the high failure rate it would actually be workable, to prevent extremely cheap leveling.

 

 

 

The thing is though, it would also probably raise the price of bars, since bars of metal would go farther, and produce more smithing xp. High level players would be willing to pay more per bar. Steel bars might be 700 gp each, 1500 for mith, etc.

 

 

 

As a result, the only material benefit would be the bars you could get from items you receive from drops. Would it really be worth it to haul all those small items back to the bank to desmelt?

 

 

 

I think I talked myself out of this idea, but it's still cool to think about.

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