runescapeloser22 Posted May 18, 2006 Share Posted May 18, 2006 i havnt really shaded much at all, so can somebody plz rate how good this shading is? lol dont rate it on the shape of the med... i knows its messed up :lol: Link to comment Share on other sites More sharing options...
Bloodredsword Posted May 18, 2006 Share Posted May 18, 2006 errr.... :shock: 6/10 lets put it that way you must must must must must must *gasp* blend it better Listen to the mighty words of Bloodredsword. Tip it MGC Xbox live leader board! Link to comment Share on other sites More sharing options...
_k0m0d0_ Posted May 18, 2006 Share Posted May 18, 2006 Er... too 2D... and its just like a 6 min job... Make it better. ~komodo Link to comment Share on other sites More sharing options...
runescapeloser22 Posted May 19, 2006 Author Share Posted May 19, 2006 komodo, im asking about the shading, not about the actually item... Link to comment Share on other sites More sharing options...
Sepio Posted May 19, 2006 Share Posted May 19, 2006 If someone cut out that shape from a red piece of paper, then its perfect. Link to comment Share on other sites More sharing options...
_k0m0d0_ Posted May 19, 2006 Share Posted May 19, 2006 komodo, im asking about the shading, not about the actually item... The shading makes it 2D... :roll: do a better shading to have a 3D look-like :roll: *whistles* ~komodo Link to comment Share on other sites More sharing options...
stevepole Posted May 19, 2006 Share Posted May 19, 2006 i would give it like a 3/10 doesnt look to good. Link to comment Share on other sites More sharing options...
woopidoo2 Posted May 19, 2006 Share Posted May 19, 2006 If you dont, Lets say, Dont focus on the medhelm, but just look at the shading (without thinking its a medhelm) you can see alot of different colours, I think its quite good But its to bad you made a gray background, that way it looks more dull and uninteresting. 7/10 for shading. and the remaining points for the medhelm itself :) [http://woopidoo2.deviantart.com][Tip.it Moderator from Dec 10, 2006 to 03 Sep, 2008] Link to comment Share on other sites More sharing options...
gandorf_101 Posted May 19, 2006 Share Posted May 19, 2006 i would give it like a 3/10 doesnt look to good. WOW now he knows exacly what to improve on... great C/C ... anyway you need to focus more on the sunlight, your diffusing looks fine as far as i can tell but start off by choosing 3 shades, a shadow tone, a mid tone, and a highlight tone... after doing this now u can work on the shading firstly pick of the light source, being a sun, light or whatever... but make sure its the same source of light throughout ur whole image... now shade your image according to the light source.. here is a quick diagram i made to help u understand: now with that diagram, the top circle is how u need to shade according to your light source and the bottom one is how you've shaded it im not saying the shading you have done on your helemet is not possible to gain from a shadow but its very unlikely with a circular object.. so then basicly shade with ur 3 tones to make up your shading.. now depending on your style after doing this u may want to diffuse your shading to smooth up your shading a little...... although u havent struggled that much with diffusing your shading imo. anyway, to build on what ive said check out punkage's pixel tutorial, it has some neat shading things... read the circle bit.. it will go into more depth than i did. anyway GL with your shading and i hope that helped :) Link to comment Share on other sites More sharing options...
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