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Parents Of The Barrows Brothers, A suggestion for new armor.

Featured Replies

Long ago, before the six barrows brothers, there was a great warrior named Kyllroc. He was one of the greatest warriors alive. he fought in many battles and killed many enemies and monsters. Even the Kalphite Queen's ancestors were afraid of him.

 

 

 

also Long ago, there was a great warrior named Amylleryk. She was one of the greatest warriors alive as well. She also fought in many battles and killed many enemies and monsters too.

 

 

 

One day, while in battle, Kyllroc fought alongside Saradomin's warriors. in the battle against Zamorak. Amylleryk was in this battle as well, but she was fighting alongside Zamorak's warriors. In the midst of the battle these two met forces and when all the other warriors were dead, they kept fighting long into the night. Kyllroc had a wierd feeling about this woman whom he was battling. He knew it was love, a thing he had only heard of in fairy tales before. Amylleryk also had a wierd feeling as well. She didn't know whether it was love or hatred, but this man she was fighting had a strange effect on her. However, The battle continued into the night and the next day and the next night. The morning after, they both finally came to the agreement of a draw, and Kyllroc admitted his feelings for her, he knew that she must be his. After a week of pursuing his love, she finally gave in and decided to marry him. Since they both followed opposite gods, they decided to get married under Guthix, the God of Balance. They stayed married and fought together under Guthix, until they died of old age, never losing a battle in their lifetime.

 

~~~~

 

Recently, their grave was uncovered by the residents of Lletya. The grave was found to the east of Lletya, in the mountains. The elves with the best agility found this grave, and have sent out a notice about it, inviting the best warriors to challenge the ghosts of Kyllrock and Amylleryk which have been tainted by elven magic. A giant crystal tree near the grave had grown roots which entered into the grave.

 

 

 

To get to the grave, you must have completed Regicide and at least started Mournings End 1. You also need an agility level of 65 to reach the grave, 60 slayer to pass through it, and at least 100 combat.

 

 

 

the grave will have a long hallway filled with undead things, including Aberrant Specters, all of which are level 90 and up. The hallway will have the story written on the walls of the hallway. at the end of the hallway will be a big room containing both ghosts, which are level 225, the grave is multi-combat, which means that both ghosts can attack you, but only one player is allowed in, much like fight caves. The ghosts drop the items, but it is a semi-rare drop. They will also drop various runes, rune armor, dragon hide armor, mystic robes, d legs, d med, d left half.

 

 

 

The ghost of Kyllroc carrys a huge Basterd Sword. he wears a medium helmet with little horns all around, and two bigger horns coming from the left and right side, with a [bleep]e in the middle. his plate looks kind of like the rockshell plate, except it is bulkier and fuller(no midriff showing). the plate has [bleep]es coming out from his wrists all around, two big [bleep]es coming out from each shoulder, and [bleep]es all around the bottom of the plate. the legs look much like dharoks legs, except there will be [bleep]es going up the whole leg on each leg, with [bleep]es around the ankles. his boots will look like any other pair of boots except with [bleep]es coming out all around the bottom. his gloves looked like any pair of gloves, except they were combing with claws, and have [bleep]es coming out from the bottom of the gloves. his cape is long rectangular cape that is made out of small [bleep]es that have been connected together.

 

 

 

The ghost of Amylleryk carrys a large bow with two orbs on the top and bottom of the bow. she wears a hood, a long robe top, a long robe bottom, a cape, boots, and gloves, all of which were made from the hides and scales of the now extinct White Dragon. The robes will look much like Ahrim's robes, except without the chainy look.

 

 

 

both armors are pure white, the [bleep]es on Kyllroc's armor are pure black.

 

 

 

The Basterd Sword has 3 attack styles, accurate, aggressive, and defensive.

 

 

 

the bow-staff has 3 attack styles, Accurate, Rapid, Longrange. the bow-staff gives 2 runes for your use: Airs and Fires.

 

~~

 

stats will follow this format:

 

 

 

Attack bonuses...Defense Bonuses

 

 

 

 

 

Kyllroc's Helm:

 

 

 

stab: +73

 

Slash: +77

 

crush +71

 

mage -25...mage -5

 

range -25...range: +83

 

 

 

Strength: +3

 

prayer: +3

 

 

 

Kyllroc's Body:

 

 

 

stab: +173

 

slash: 170

 

crush: 165

 

mage -50...mage: -3

 

range -50...range: +188

 

 

 

Strength: +5

 

prayer: +6

 

 

 

Kyllroc's Legs:

 

 

 

stab: +118

 

slash: +115

 

crush: +113

 

mage -50...Magic: -5

 

range -50...range: +128

 

 

 

Strength: +3

 

prayer: +3

 

 

 

Kyllroc's Basterd Sword:

 

 

 

stab: +0

 

slash: +112

 

crush: +112

 

magic: +0

 

range: +0

 

 

 

Strength: +100

 

prayer: +10

 

 

 

Kyllroc's Cape:

 

Stab +1...Stab +10

 

Slash +1...Slash +10

 

Crush +1...Crush +10

 

Magic -1...Magic -10

 

Range -1...Range -10

 

 

 

Strength +3

 

Prayer +2

 

 

 

Kyllroc's Gloves:

 

Stab +12...Stab +14

 

Slash +12...Slash +14

 

Crush +12...Crush +14

 

Magic -8...Magic -8

 

Range -8...Range +8

 

 

 

Strength +13

 

Prayer +2

 

 

 

Kyllroc's Boots:

 

Stab +1...Stab +14

 

Slash +1...Slash +15

 

Crush +1...Crush +17

 

Magic +0...Magic -5

 

Range +0...Range +5

 

 

 

Strength +14

 

Prayer +3

 

 

 

 

 

 

 

~~~~~

 

 

 

Amylleryk's Hood:

 

 

 

stab: +35

 

slash: +33

 

crush: +38

 

magic: +20...magic: +20

 

range: +30...range: +20

 

 

 

Prayer +5

 

 

 

Amylleryk's Robe Top:

 

 

 

stab: +79

 

Slash: +74

 

crush: +86

 

magic: +30...magic: +30

 

range: +65...range: +75

 

 

 

Prayer +10

 

 

 

Amylleryk's Robe Bottom:

 

 

 

stab: +58

 

slash: +55

 

crush: +61

 

magic: +20...magic: +20

 

range: +40...range: +50

 

 

 

Prayer +7

 

 

 

Amylleryk's Bow-Staff

 

 

 

stab: +0...stab: +10

 

slash: +0...slash: +10

 

crush: +0...crush: +10

 

magic: +30...magic: +30

 

range: +100...range: +20

 

 

 

Prayer +10

 

 

 

Amylleryk's Cape:

 

...Stab +8

 

...Slash +8

 

...Crush +8

 

Magic +15...Magic +20

 

Range +20...Range +20

 

 

 

Prayer +6

 

 

 

Amylleryk's Gloves:

 

...Stab +5

 

...Slash +5

 

...Crush +5

 

Magic +14...Magic +14

 

Range +14...Magic +14

 

 

 

Prayer +5

 

 

 

Amylleryk's Boots:

 

...Stab +10

 

...Slash +10

 

...Crush +10

 

Magic +10...Magic +20

 

Range +10...Magic +10

 

 

 

Prayer +6

 

~~~~

 

Defense Totals:

 

Kyllroc's: Stab +402, slash +401, crush +390, magic -36, range +422

 

Amylleryk's: Stab +205, slash +195, crush +218, magic +159, range +209

 

 

 

Attack Totals:

 

Kyllroc's: stab +24, slash +136, crush +136, magic -139, range -139

 

Amylleryk's: magic +139, range +181

 

 

 

Other Totals:

 

Kyllroc's: Strength +142, Prayer +30

 

Amylleryk's: Prayer +49

 

~~~~~

 

The Basterd Sword is as fast as a longsword. When attacking, it uses a crushing and slashing attack at the same time.

 

 

 

The Bow-Staff is as fast as a Crystal Bow, and has shots much like the crystal bow, except they glow bright red and are a combination of mage and range.

 

~~~~~

 

The Armor will degrade after 10 hours of combat, Repair costs are as follows:

 

Weapon: 150k

 

Body: 135K

 

Legs: 120k

 

Helm: 90k

 

~~~~

 

the requirements of the armor are 90 defense for both armors, 90 attack and strength for the Bahstard Sword, 90 range for the bow, and 90 mage to use the bow as a staff.

 

~~~~

 

Possible Set Effects:

 

 

 

Amylleryk's set effect 1: when wearing the full set, 25% of your hp level is added on to your hp total, so if you have 90 hp, your total hp is raised to 112. get what i mean?

 

 

 

Amylleryk's set effect 2: When you die, you will keep a random piece of the armor, no matter what. Doesn't work all the time.

 

 

 

Kyllroc's set effect 1: when wearing the full set, you have a chance to do a triple attack.

 

 

 

Kyllroc's set effect 2: When you die, a massive fire ball is released, Kind of like the Retribution prayer, but it covers a 25 by 25 area, instead of 9 by 9. The damage done is always at least half of your enemy's health and it has a chance to kill them. so if you die and your enemy has 90 hp left, you will hit anywhere from 45-90.

 

~~~~~~~

 

I WILL NOT LOWER THE REQUIREMENTS!!!!!!!

 

~~~~~

 

I have recieved many comments about the stats of Kyllroc's cape, so i propose new stats for the fire cape.

 

 

 

Fire Cape:

 

 

 

Stab +7...Stab +20

 

Slash +7...Stab +20

 

Crush +7...Crush +20

 

Magic +7...Magic +20

 

Range +7...Range +20

 

 

 

Please post about these new stats as well.

 

~~~

 

Also, before saying my ideas are bad or anything like that, post a way to improve it, or else your post will be considered spam.

 

 

 

 

 

 

 

For comparing purposes, here are the stats of the best armor combination possible:

 

 

 

Stab +347

 

Slash +348

 

Crush +329

 

Range +359

 

 

 

The best armor combination is Guthans Helm, Guthans Plate, Torags Legs, Fire Cape, Barrows Gloves, Rune Boots.

 

 

 

 

 

Thats only a difference of:

 

Stab 55

 

Slash 53

 

Crush 61

 

range 63

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Abyssal Demon Drops: 1 Abyssal Whips

ouch. the stats r too high?

 

 

 

Kyllroc's: Stab +402, slash +401, crush +390, magic -36, range +422

 

Torag: Stab +262, slash +260, crush +244, magic - 11, range + 286

 

 

 

kinda impossible. kyllrocs armour is too powerful. if a lvl 126 was wearing this, i don't think even a lvl 70 can hit through. a lvl 90 won't have much chance to bring the wearer's hp under half. and keep in mind that the wearer would have an entire inventory of food. he would be formidable in the wildy.

 

 

 

and wonderful ... the kyllroc wearer would be able to execute a triple attack? uh, what i can only say is that nobody would even attempt to touch the wearer in wildy or castle wars ...

 

 

 

and im a bit confused with amylleryk's set. is it more of a mage armor or ranger's armor? anyway, either both, the armor would allow the wearer to have as strong a defence as the barrow melee brother's armour. apparently, this would throw the current combat triangle off balance ...

 

 

 

try to modify the stats ... i just like to say that other than your stats, the rest is pretty good, especially your plot. if im not wrong, are you trying to combine mage and range armour together? then the sons of the couple would have karil and ahrim inheriting their abilities from amylleryk and the melee brothers from Kyllroc?

 

 

 

sigh ... i was looking forward to armours and equipment from medieval china or japan. hahaz.

 

 

 

abt the set effect for amylleryk, try to not touch the hp level. i hate to see a lvl 126 with 123 hp ... he has high enough defence and hp already.

 

 

 

i propose the following effects:

 

 

 

increase the weight of the enemy by 30%. so if hes carrying 46kg of weight, he would become 60kg ... that way, his energy would run out fast.

 

 

 

Bring down 4% of the opponent's armour with every 6 hits. This is not random. So if he has 200 stab defence. it would be brought down to 188 within 6 turns and so on. the effect lasts for 1 hr before the stats of the armour revert back to normal.

 

 

 

and also, try to make it harder for ppl to get pass the hallway. a guy with dharok armour would be enough to massacre his way down the hallway into the room.

 

 

 

and remember. kyllroc would be lvl 225 and he would be wearing a set of melee armour with 400+ defence. a lvl 126 would be untouchable? so lets not try to think about a lvl 225

  • Author

Amylleryk is a mager and a ranger.

 

 

 

You should've seen the stats before i edited them. :P

 

 

 

when i came up with the idea 2 weeks ago i proposed that there wouldnt be any set effect at all.

 

 

 

A guy in full dharoks goin down the hallway is impossible, because there are Aberrant Specters, which means you would have to wear a nosepeg. Plus you wouldn't have to fight the ghosts in the hallway.

 

 

 

Are you suggesting i lower the NPC's combat level?

 

 

 

I added the best current armor bonuses to my first post.

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Abyssal Demon Drops: 1 Abyssal Whips

The requirments are fine except one thing, the combat requirement. Remove that and rather put something else, maybe a strength req?

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R.I.P. Shiva and Steve

  • Author

I'd like to see someone under 100 combat try and kill two level-225 NPCs and having those NPC's use all 3 forms of combat at the exact same time.

 

 

 

 

 

Also, the combat requirement is only for the grave, not the armor.

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Abyssal Demon Drops: 1 Abyssal Whips

erm sounds good but the last thing we need is more powerful armour armour is so strong as it is somebody with either armour in the wildy muchless a team of people with this armour in the wildy would be devastating making them untouchable sorry mate but this way to strong

signature.png
  • Author

What's wrong with somone or a team devastating the wilderness? They got the levels to wear, and they beat the ghosts/bought it to get it.

 

 

 

 

 

Did you expect it to have the same stats as barrows or something?

 

 

 

 

 

Ill put the difference between full dragon and full torags w/d sq and let you compare them.

 

 

 

 

 

Torags W/ D Sq:

 

Stab +312

 

Slash +312

 

Crush +292

 

Range +336

 

 

 

Full D:

 

Stab +232

 

Slash +246

 

Crush +235

 

Range +231

 

 

 

Thats a difference of:

 

Stab 80

 

slash 66

 

crush 57

 

range 105

 

 

 

Thats also a difference of only 10 defense levels, and 463,885 experience.

 

 

 

My suggested armor has a difference of 20 defense levels, and 4,608,705 xp from barrows.

 

 

 

Still think its overpowered?

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Abyssal Demon Drops: 1 Abyssal Whips

A triple atack? lol that would be devastating, maxed out you could use set effect to KO your enemy, lol basterd sword

hows the weather up there. where the rich people live. currently, in the poor area its -1.

Infinite fire and air runes? That sounds extremely cheap. RCers will lose a ton of money if they craft fires. (If any do?) Yeah. Considering that Barrows if extremely strong as it is, something along the lines of uber powerful new armor and weapons have to come out sometime. I'm thinking Jagex will rasie the max of 99 to a high number? Their going to run out of different armor to please people really soon.

i like the idea of super rmor, just make it really rare

if the armour is a little rare, it would work great. Very well thought out idea

  • Author
Infinite fire and air runes? That sounds extremely cheap. RCers will lose a ton of money if they craft fires. (If any do?) Yeah. Considering that Barrows if extremely strong as it is, something along the lines of uber powerful new armor and weapons have to come out sometime. I'm thinking Jagex will rasie the max of 99 to a high number? Their going to run out of different armor to please people really soon.

 

 

 

 

 

RCers only make fires to get to the level to craft natures, but even then they dont sell them. most people can get over 20k fires just by killing monsters that drop them.

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Abyssal Demon Drops: 1 Abyssal Whips

I'd like to see the stats lowered but other than that seems like a well thought out idea...

  • Author

explain to me why the stats should be lowered, and explain which piece(s) of armor exactly should be editied.

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Abyssal Demon Drops: 1 Abyssal Whips

Too much damn [bleep]es, isch. ugly..

tifsbti6oi.gif

maybe put the full kyllroc effect to a two hit attack that hits with maybe a 15% increase in str and attack, or put that as a special and change the Amylleryk's set effect to a faster restore of rate for stats and hp, say like a 300% increase that only applies when the stats are weakened, and not when they are above your base level. another thing you could do is make the effects less depending on combat level, so that a lvl 80 fighting a lvl 110, each wearing a full set of kyllroc's, would not be a massacre. also maybe change the look of amylleryk's armour colour from white to a darker colour, maybe a colour similar to dragon armour, yet darker and add the sign of guthix to both armours, seeing as they fought under guthix. another idea would be putting sort of a ying-yang insigna of zamorak-guthix for amylleryk's armour, and saradomin-guthix for kyllroc's armour. and also lower the requirements to wear, say to 85.

There's no such thing as regret. A regret means you are unhappy with the person you are now,

and if you're unhappy with the person you are, you change yourself. That

regret will no longer be a regret, because it will help to form the new,

better you. So really, a regret isn't a regret.

It's experience.

  • Author

Im not lowering the requirements.

 

 

 

A level 80 with the ability to wear full kyllrocs is impossible.

 

 

 

 

 

i dont much care for the set effects

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Abyssal Demon Drops: 1 Abyssal Whips

  • Author

someone respond lol

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Abyssal Demon Drops: 1 Abyssal Whips

  • Author

added a new set effect idea...

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Abyssal Demon Drops: 1 Abyssal Whips

  • 2 weeks later...
  • Author

blah...

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Abyssal Demon Drops: 1 Abyssal Whips

traz remeaber mobileworx i posted on this for support on the RS forums

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Triple Attack? So if someone does like 23 damage 3 times thats 69 HP taken away in like a few seconds? Damn. A lil bit overpowered thier.

Sino ka ba?

Pinoy ako

  • Author

its just an POSSIBLE set effect...

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Abyssal Demon Drops: 1 Abyssal Whips

um well thought out, but i think the whole parents idea is just a little stupid, you can change that aspect. First off, there should be no combat requirement..on anything. The weapons are way to strong, and the drops of ghosts are way to good. All and all u made everything to good.

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