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Ancient, Modern and Lunar magiks... Help eachother out?

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So there I was...

 

 

 

Thinking...

 

 

 

THREE mage books now... And the 2 places to switch between the three are very very far off the normal grid...

 

 

 

So I thought I'd make a usefull thread about these...

 

 

 

 

 

Someone already made a thread about which Spell Book we like best... So I will not go into that...

 

 

 

Instead, I wanna have the cake, and eat it too... I want quick switches from spell book to spell book whenever I like without having to go through miles and miles of walking, obscure teleports, and boat rides just to get where I have to be, only to realise that with my CURRENT spellbook, I cannot get fast to where I wanna be...

 

 

 

This must be frustrating...

 

 

 

I want to be at Pest control with my Ancients, and I want to be helping my mate fight Damis by magicly sharing pots, hp, spec and the whole nine yards with him, and I want to still be able to get around the world with all the normal Teleports, because i got stuff to alch too.

 

 

 

So a short guide on where each spell and "state of spell book" can take you.

 

 

 

Ancients:

 

Forget about ever going much further west then f2p areas can take you. Unless you use portals to go to Ardougne or Yanille, you're pretty much stuck with less convinient methods, such as Teleport Crystal to Lletya, Ring of Dueling for Castlewars, Pharaoh's Sceptre for the deep desert, or the Gnomish Teleports and Fairy rings.

 

 

 

To switch fast TO Ancients, use the Camulet to bring you into the near area, or use the Pharaoh's Sceptre to bring you right at the relevant Pyramid (Jaldraocht)

 

 

 

To switch FROM Ancients to Modern, you can use both the Astral altar (pray twice) or just the Ancients Altar. To go from Ancient to Lunar you pray just once at the Astral altar.

 

 

 

 

 

Modern is easy, either altar will help you switch back to Modern Magiks. When you're on Ancient ask a TeLunar to help out (read below), otherwise make your own way to either Altar.

 

 

 

Credits to Beserk Mode for finding out about switching from Ancient to Lunar to Modern by praying twice at the Astral altar

 

 

 

Which brings me to Lunar Magiks and TeLunars.

 

Its a very long haul to actually get to that altar from anywhere. When only using regular Teleports, you have to go to Camelot, then north to Rellekka, ride a boat, and then walk some more. This route can be cut short by both Fairy Rings and the Lyre, but it is still a long walk.

 

 

 

So how do you get there faster? Well, luckily the Lunatics (huh?) have a very nice spell book, which also allows the people around you to come along (provided they have done the quest ofcourse), which very much works like the Teleport Obelisks in the Wilderness (did noone notice this?)

 

 

 

I am proposing, that people advertise themselves as TeLunars.

 

What is a Telunar?

 

- Has completed Lunar Diplomacy

 

- Has level 70 Magic

 

- Has current spellbook on Lunar Magiks

 

- Is willing to help out

 

- Wears the Lunar Helm and Amulet

 

- Asks in the busier areas if anyone need a ride to Lunar Isle

 

 

 

How does this work?

 

The TeLunar will ask if anyone needs a ride, Or someone asks if there are any TeLunars around.

 

Those that do cough up the runes needed (2 Astral, 1 Law and 4 Earth).

 

The TeLunar announces that he is going to cast the spell

 

Everyone (except the noobs who dont have "Accept Aid" on) gets teleported to the Lunar Isle

 

Everyone thanks the TeLunar, and gives him a few coins for his trouble.

 

 

 

This could work for other locations as well, like Khazard(why?), Fishing guild, Catherby (tele other anyone?)...

 

 

 

Please post thoughts about this :)

 

 

 

 

 

For reference sake, here are some often used teleports that will bring you closer to tap into less often used teleport hubs:

 

Ardougne tele -> Spirit Tree, 2 Boat rides -> Shilo-Brimhaven Cart

 

Varrock tele -> Spirit Tree

 

Camelot Tele -> Gnome Glider on Whitewolf Mountain, or Keldagrim cart under Whitewolf Mountain

 

Yanille tele -> Wizard Guild portals:

 

Seers

 

Wizards Tower

 

Dark Wizards Tower -> Lumbridge swamp

 

Edgeville Glory -> Fairy rings, Abyss Rune Altar exits and Canoes

 

Al Kharid Glory -> Carpet rides and Port Sarim Jail

 

Ring of Dueling or Lumbridge tele -> Gnome Glider in Al Kharid

 

Kharyrll tele (canifis) -> Boat to Mor'Ton/Burgh de Rott/Barrows

 

Ectophial -> Mos le'Harmless

 

Khazard tele -> Trawler -> Port Sarim

 

Lyre -> Boat to Waterbirth, Miscellania, and Lunar Isle

 

 

 

Hope this helps you speed things up a bit :)

 

"Traveling, without moving..."

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very well written, something possibly worthy of archive of wisdom status. I've often had the pressing need to get somewhere with have a tele for it, this will help a lot.

"How you act when no one is looking is the clearest indicator of the strength or depravity of your true character. "

 

yeah, he's deffinetly a little excited...dont worry its not a glitch...d legs are meant to stretch in that area for that reason.

this really needs to get out to everyone. if it can, then changing between these 3 spell sets will be cake. the only downside is that not many people have done lunar diplomacy. that doesn't take from the fact that this is an excellent post, however. keep up the good work.

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double post

 

stupid lag -.-

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  • Author
Hasn't anybody ever heard of teleport tablets? :roll:

 

 

 

I agree that having tablets is usefull...

 

Especially house tablets when you got your house in a nice location, as well as having 6 portals and a glory

 

 

 

However, tablet teleports arent gonna cover for the fact that you need to go to the moon clan outpost, or any other out of the way Lunar and Ancient tele spots other then Canifis...

 

 

 

And then theres the Bank space issue as well...

 

 

 

Having new Lunar armor as well as your tablets isnt much usefull of just runes would cover it

Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
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Hasn't anybody ever heard of teleport tablets? :roll:

 

 

 

I agree that having tablets is usefull...

 

Especially house tablets when you got your house in a nice location, as well as having 6 portals and a glory

 

 

 

However, tablet teleports arent gonna cover for the fact that you need to go to the moon clan outpost, or any other out of the way Lunar and Ancient tele spots other then Canifis...

 

 

 

And then theres the Bank space issue as well...

 

 

 

Having new Lunar armor as well as your tablets isnt much usefull of just runes would cover it

 

 

 

What would you need to go to the ancient teleport spots for? Ardy lever/glory to edgeville covers most of the deep-wildy teles and the non-wild tele locations are pretty inane

 

 

 

Only reason to go to the Lunar place would probably be for astral runes, and a lyre to the Fremm places doesn't make it very inconvenient to get to the Lunar place

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  • Author
What would you need to go to the ancient teleport spots for? Ardy lever/glory to edgeville covers most of the deep-wildy teles and the non-wild tele locations are pretty inane

 

 

 

Only reason to go to the Lunar place would probably be for astral runes, and a lyre to the Fremm places doesn't make it very inconvenient to get to the Lunar place

 

 

 

You miss my point...

 

 

 

You wanna cast Ancient and Lunar spells, but that forces you into making tablets (albeit just house tabs still, if you got a nice house), if you still wanna get around efficiently...

 

 

 

It's not so much what you CAN do with a certain spell book, but its hat you CANNOT do that matters...

 

 

 

One of them is being able to get QUICKLY to Lunar Isle, be it to switch to Lunar or back to Modern from Ancients, or any other reason (Lyre isnt exactly quick, let alone as convinient as runes)...

 

 

 

 

 

If it were up to me, a transport hub as centralized as Rellekka, deserves a tele by using a spell, not an item that puts you outside of the front gate...

Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
MSSW4 General - Did we kick your ass too?




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I really see no point to MOST tele's in the ancient spell book, besides nubbin it up in wild. Edge tele for.... Edge, Canafis tele for Barrows(way fast with "In Aid of the Myreque" complete), Ice Mountain tele is as close to fally as I can get on ancients, Level 18 Zombie Graveyard for dragon killing, Greater Demon tele.... why?, Ice plateu.... why?

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I would say in the same wya ancients and normal mages cna team atm luanrs will also add this this

 

 

 

I mean with the new combination you can have hgih damage from ancient

 

teleblocking and weakening from normal

 

and healing and curing ur companies from lunar

 

 

 

Plus luanr can offer quikc team get aways

 

 

 

I can see this turning magic upside down a bit, these new spells in combat terms are more like prayer - an aid, not actually attacking

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Hasn't anybody ever heard of teleport tablets? :roll:

 

 

 

I agree Scott, But still This could be Very usefull...And I DO recall teleporting you MANY MANY times when we only Had ancients and Teleother from Normals :P

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  • Author

All I'm asking for really is:

 

 

 

Show it off (advertise) if you have lvl 70 magic or higher and are on Lunar spells

Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
MSSW4 General - Did we kick your ass too?




Check us out!
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  • Author

anyone else have any thoughts?

 

 

 

else this is just bound to fail :(

Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
MSSW4 General - Did we kick your ass too?




Check us out!
wildsig3.gif
clanmotif.png
==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==
CLICK IT!

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