Irish_Geek Posted August 18, 2006 Share Posted August 18, 2006 I was really fascinated with the chemistry part of the recruitment drive quest. You had to mix real chemical compounds with other items to eventually try to get out of room to move on to the next one. If chemistry could be made into a real skill, I'm not to good with symbols/compounds, but it could look like this: level1, Mix one part oxygen w/ 2 parts hydrogen=H2O, water(plain old water level2, Mix one sodium, one hydrogen, one carbon, 3 parts oxygen=NaHCO3, baking soda(used for "poof" level3, Mixing 1 vial of baking soda, with one vial of vinegar=Gas "Poof"(no effect, except messy hands) level4, Mixing one sodium w/ one chlorine=NaCl, table salt (plus 1 hp healed if added to food ----- Maybe it could be like a non-skill thing but a task that can be used to enhance skills. You could, if you had the right materials, make explosives to level up range. Probably won't get positive feedback due to the fact that Runescape is "medieval", but if the dwarves have gunpowder(i'm assuming) to fire off cannons, why can't we figure out that when certain things get combined with certain other things, stuff blows up! Quality posting at its finest. Link to comment Share on other sites More sharing options...
ThurinEthir Posted August 18, 2006 Share Posted August 18, 2006 Hmmm...interesting idea. It would probably be part of herblore, since that's pretty much what herblore is, mixing stuff. I think there are explosive potions for Castle Wars, it would be cool to see them in other places. Glucose sugar should work the same way as salt, it's C6H12O6. 6 carbon, 12 hydrogen and 6 oxygen. Overall, a cool idea, and would be a great addition to herblore. Cenin pân nîd, istan pân nîd, dan nin ú-cenich, nin ú-istach.Ithil luin eria vi menel caran...Tîn dan delu. Link to comment Share on other sites More sharing options...
sligo Posted August 18, 2006 Share Posted August 18, 2006 Images of Dr. Bunsen Burner and his side-kick, Beeker, come to mind. The idea of Chemistry as a skill, in and of itself, doesn't quite fit the mould. However, incorporating Real-World chemistry into other aspects of RS makes a lot of sense. As for a new skill, other than the one I've been working on (I'm not going to reveal any details at this time), Chemistry could be worked into kind of a general science type of skill which would include other aspects of science, including biology, physics, astronomy, geology, etc. My fear is that by defining or creating a science based skill path in RS, which is decidely based on a magical-mythical-medievil world, we would lose some of the wonder and awe and turn RS into a thinly disguised science class. - Sligo I know that you believe you understand what you think I said, but, I am not sure you realize tht what you heard is not what I meant. Link to comment Share on other sites More sharing options...
Irish_Geek Posted August 18, 2006 Author Share Posted August 18, 2006 When I first thought of the idea, Herblore came first to mind, but I thought that was more potion making and such. But if there we're a skill, like Sligo said, that incorporated many types of Science, that would be very exciting, to me anyways. At one level being able to study the contents of a certain sample of dirt, then next disecting a chicken, and the next determining star alignments. My fear is that by defining or creating a science based skill path in RS, which is decidely based on a magical-mythical-medievil world, we would lose some of the wonder and awe and turn RS into a thinly disguised science class. I know what you mean, but in some book I read some time ago, it tried to explain the basics of algebra, with examples being like if 3x=15, then x=5... Quality posting at its finest. Link to comment Share on other sites More sharing options...
Irish_Geek Posted August 18, 2006 Author Share Posted August 18, 2006 Sorry for the double post, I haven't memerised the code to quote people, so I tried to quote someone and edit it into my last post, but accidently hit send... Quality posting at its finest. Link to comment Share on other sites More sharing options...
Professor Posted August 18, 2006 Share Posted August 18, 2006 The Chemistry skill will not neccesarily be too "modern" for RuneScape. Such things as soap, explosives(duh! everyone thinks about explosives when chemistry is mentioned!), and many other aspects of life (which i can't think of now, even though chemistry is my favorite subject at school). So it may be a good idea! Link to comment Share on other sites More sharing options...
aquariusman Posted August 18, 2006 Share Posted August 18, 2006 Images of Dr. Bunsen Burner and his side-kick, Beeker, come to mind. The idea of Chemistry as a skill, in and of itself, doesn't quite fit the mould. However, incorporating Real-World chemistry into other aspects of RS makes a lot of sense. As for a new skill, other than the one I've been working on (I'm not going to reveal any details at this time), Chemistry could be worked into kind of a general science type of skill which would include other aspects of science, including biology, physics, astronomy, geology, etc. My fear is that by defining or creating a science based skill path in RS, which is decidely based on a magical-mythical-medievil world, we would lose some of the wonder and awe and turn RS into a thinly disguised science class. - Sligo Lol on the Dr. Bunsen Burner : Actually, you could introduce some aspects from modern life into Runescape without damaging the integrity of it's magical-mythical-medievil world too badly. As long as those aspects (such as astrology) were existent during the general time period or seem to have been, then it would be very possible. Also, there would be no need to create a whole new skill, just incorporate the aspects into the already existant skills. Astrology could become a part of magic, chemisrty split between magic and herblore. on the part of biology, you could use farming and rename it Wildlife, because plants too, are a form of wildlife. Also, geology could be a part of mining/smithing, physics used in magic, again, and im sure all other sciences could be included into the exsitant skills in Runescape. Besides do you really want a new skill to make less room on UI in the skills section? Theres al ready almost enough to ake it close to requiring to scroll. There's no such thing as regret. A regret means you are unhappy with the person you are now,and if you're unhappy with the person you are, you change yourself. Thatregret will no longer be a regret, because it will help to form the new,better you. So really, a regret isn't a regret. It's experience. Link to comment Share on other sites More sharing options...
Giordano Posted August 19, 2006 Share Posted August 19, 2006 Just saying: You cant just mix oxgyen and hydrogen and magically becomes water. But I'm just saying... What would it be used for then? "omg lvl 85!!11 split atoms! w00t *nukes wildy* "The cry of the poor is not always just, but if you never hear it you'll never know what justice is." Link to comment Share on other sites More sharing options...
krogiecom Posted August 19, 2006 Share Posted August 19, 2006 ..... but if the dwarves have gunpowder(i'm assuming) to fire off cannons, why can't we figure out that when certain things get combined with certain other things, stuff blows up! Isnt the dwarven cannon in rs powered by steam? (hence the furnace) Link to comment Share on other sites More sharing options...
Zaaps1 Posted August 19, 2006 Share Posted August 19, 2006 Steel is made from iron and carbon, not coal. So i was thinking that coal is pretty useless if runescape was "real". However I do like the idea, but it could've been thought out better. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Barihawk Posted August 19, 2006 Share Posted August 19, 2006 Steel is made from iron and carbon, not coal. So i was thinking that coal is pretty useless if runescape was "real". However I do like the idea, but it could've been thought out better. The coal is used to feed the fire...it is not actually combined with the iron in RS. My heart is broken by the terrible loss I have sustained in my old friends and companions and my poor soldiers. Believe me, nothing except a battle lost can be half so melancholy as a battle won. -Sir Arthur Wellesley Link to comment Share on other sites More sharing options...
krogiecom Posted August 20, 2006 Share Posted August 20, 2006 The coal acts as coke (not the drink...and i think thats how its spelt) It superheats the fire and changes the iron I think everyone should pick up a bit of metallurgy :D Link to comment Share on other sites More sharing options...
Zaaps1 Posted August 20, 2006 Share Posted August 20, 2006 this would also make less high school people drop out of science class lol ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
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