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Time for super-duper energy potion?


Greedom1

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Given the lack of high level potions (82 plus), might it be time for a pk-friendly (or quest friendly) super-duper energy potion?

 

 

 

Made from say... Lantadyme or Cadantine and any second ingredient? (This part doesn't matter as the combinations are plentiful...)

 

 

 

Basically the effect of the potion is that it raises your energy -above- 100%. Say... 25% to 10% per dose for a max around... 150-200%.

 

 

 

Uses: For pking (though this would obviously be limited by entangle and other such spells), this would be valuable for those who may choose to attempt a deadman's dash if they ran into trouble.

 

 

 

I don't feel that this would unduly affect the wildy as it could easily be overcome by entangle spells. But it could potentially affect in a significant way those kills that begin around lvl 40-50 and end near 10-20 if no such spells are used.

 

 

 

Thoughts?

 

 

 

(EDIT - sorry I didn't put this in the right forum - thanks for the move Mods).

RSN: Greedom1 | QP 248+ | Combat 116 | Total 1920+ | Skills 95 craft, 99 farm, 88 herb, 91 mage, 85 slayer

Values? What do they mean?

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Hmm, not a bad idea, I've been thinking about what they should do with lvl 82+ Herblore potions, I like it :)

 

 

 

Thanks - I think it would a be a useful addition to the herblore skill with several other potions (which I'm sure will come eventually). It wouldn't change much (in the PK balance), or be that useful, but it would be something to consider.

RSN: Greedom1 | QP 248+ | Combat 116 | Total 1920+ | Skills 95 craft, 99 farm, 88 herb, 91 mage, 85 slayer

Values? What do they mean?

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time for a pk-friendly
You pkers want more? Arent you pkers ever happy with the updates to PK'ing???

All Quests completed

99 Thieving achieved on January 10th, 2008

99 Defense achieved on August 3rd, 2008

85 Slayer achieved on July 31st, 2008

6 Dragon boot drops, 14 Whip drops

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Moved to RS D&S.

tallest.jpeg

571st to 99 Fm Nov. 4 '06 - 315th to 99 Crafting Mar. 3 '07 - 3410th to 99 Fishing Sept. 18 '07

26378th to 99 Cooking Oct. 16 '07 -.- 99 Thieving Dec. 29 '07 - 1343rd to 99 Farming June 5 '08

1807th to 99 Agility Nov. 8 '08 - 3094th to 99 Smithing Feb. 14 '09

2012 total - 91 combat

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I like it. Just... not the name. :P

 

 

 

Nor do I - Obviously it would be something like "Extra Super Energy" or something reasonably plain and uncreative.

 

 

 

Though, a "super-duper-looper" could be mushroom spores, snape grass, and ground rune essence and the effect would essentially throw you into an acid trip from hell.... (Please never let this idea see the light of day!)

 

 

 

:P :twisted:

RSN: Greedom1 | QP 248+ | Combat 116 | Total 1920+ | Skills 95 craft, 99 farm, 88 herb, 91 mage, 85 slayer

Values? What do they mean?

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I like it. Just... not the name. :P

 

 

 

Nor do I - Obviously it would be something like "Extra Super Energy" or something reasonably plain and uncreative.

 

 

 

Though, a "super-duper-looper" could be mushroom spores, snape grass, and ground rune essence and the effect would essentially throw you into an acid trip from hell.... (Please never let this idea see the light of day!)

 

 

 

:P :twisted:

 

 

 

I would change the name of super energy potion to extra energy, and make the new one super energy... Or else it would lead to confusion, since poisons go..

 

 

 

Poison

 

Extra Poison

 

Super Poison

 

 

 

:P

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