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6600GT Play RuneScape OK?


d3nic

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Hmm.. i've always used the sun java.

 

 

 

However, how bad is "bad" when you talk about the lag. I mean, can you still move around and function fine, just with it acting choppy at times.. or is it just like a slideshow.

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J2SE 5.0 is up to update 8 now

 

 

 

 

 

Grabbing my info file:

 

 

 

-Dsun.java2d.d3d=true (flag to enable D3D rendering in JDK6.0 early access - may be present in other versions)

 

 

 

 

 

-Dsun.java2d.opengl=True (flag to enable openGL pipeline, all versions - severe colour errors result on my ATI graphics)

 

NB. uppercase T on True reports if the pipeline is enabled, lowercase t is silent.

 

Proves that it does SOMETHING to runescape

 

 

 

 

 

-Dsun.java2d.ddscale=true (flag to enable directdraw hardware scaling - all versions

 

unless OGL pipeline selected)

 

 

 

 

 

-Dsun.java2d.d3d=true -Dsun.java2d.ddscale=true -Dsun.java2d.translaccel=true

 

(This is the line I used to have in my java control panel, under Java applet runtime settings)

 

 

 

 

 

-Dsun.java2d.d3d=true -Dsun.java2d.ddscale=true -Dsun.java2d.translaccel=true -XX:+UseParNewGC -XX:+UseConcMarkSweepGC

 

(This has advanced tweaks for dual core / hyperthreading CPU - uncertain if the area they apply to is actually used in RS)

 

 

 

 

 

There is another "forcing tweak" that can be applied

 

, installing the JDK to provide the SERVER runtime, then tweaking a file to switch the runtime from client to server.

 

 

 

The server runtime has a slower startup, but has more aggressive JIT compiler settings, so more of the code is run in compiled, rather than interpreted mode.

 

 

 

 

 

http://www.kano.net/javabench/#servervm - the file tweak needed for server mode

 

 

 

How much of this makes any difference, is unknown.

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J2SE 5.0 is up to update 8 now

 

 

 

 

 

Grabbing my info file:

 

 

 

-Dsun.java2d.d3d=true (flag to enable D3D rendering in JDK6.0 early access - may be present in other versions)

 

 

 

 

 

-Dsun.java2d.opengl=True (flag to enable openGL pipeline, all versions - severe colour errors result on my ATI graphics)

 

NB. uppercase T on True reports if the pipeline is enabled, lowercase t is silent.

 

Proves that it does SOMETHING to runescape

 

 

 

 

 

-Dsun.java2d.ddscale=true (flag to enable directdraw hardware scaling - all versions

 

unless OGL pipeline selected)

 

 

 

 

 

-Dsun.java2d.d3d=true -Dsun.java2d.ddscale=true -Dsun.java2d.translaccel=true

 

(This is the line I used to have in my java control panel, under Java applet runtime settings)

 

 

 

 

 

-Dsun.java2d.d3d=true -Dsun.java2d.ddscale=true -Dsun.java2d.translaccel=true -XX:+UseParNewGC -XX:+UseConcMarkSweepGC

 

(This has advanced tweaks for dual core / hyperthreading CPU - uncertain if the area they apply to is actually used in RS)

 

 

 

 

 

There is another "forcing tweak" that can be applied

 

, installing the JDK to provide the SERVER runtime, then tweaking a file to switch the runtime from client to server.

 

 

 

The server runtime has a slower startup, but has more aggressive JIT compiler settings, so more of the code is run in compiled, rather than interpreted mode.

 

 

 

 

 

http://www.kano.net/javabench/#servervm - the file tweak needed for server mode

 

 

 

How much of this makes any difference, is unknown.

 

 

 

Where do I get update 8?

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Are you sure RuneScape doesn't use the graphics card?

 

 

 

Because when I switch it to low detail it goes so much smoother. :?

 

 

 

Min specs for RS:

 

 

 

High detail:

 

128MB RAM

 

500MHz CPU

 

 

 

Low detail:

 

64MB RAM

 

300MHz CPU

 

 

 

 

 

It runs smoother because it doesn't require as much RAM/CPU.

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In answer to your original question. Yes the 6600GT will play rs just fine, as like it has been said, is not video card based. Personally i have the MSI 6600GT, P4 3.4 oced to 3.7, and 1gb dual channel ram. And rs runes fine, except in trading places in world 1 and 2, but thats lag, nothing to do with your system really.

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I had this same problem. I don't think we ever narrowed it down to exactly what the problem was, but me and one other person took note of things that diminished the choppyness, I know if we played RS on the client, with something else open to the internet like IE or limewire, it ran just fine... but I think that was only temporary.

 

 

 

Well like I said, in the end we couldn't figure out what is was, it definitly wasn't our hardware or anything like that, however rather then using Sun Java, we switched to the Microsoft Java VM, which is what I still use today, and the choppyness is gone. If I revery to sun java, its back.

 

 

 

Anyway, you could try using the microsoft java vm (if you can find it), but your going to have like 10 people say "zomg your going to get a virus that will launch nukes at russia and cause a nuclear holocaust" but most of that is mere fabrication.

...

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