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Pixel pic WIP (update Sunday 22cd)


beesafree

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anything it needs?

 

don't mind big opening on left...

 

 

 

#1

 

file0001cr9.png

 

 

 

#2

 

file0002eh0.png

 

 

 

#3

 

file0002hv2.png

 

 

 

#4

 

wipxe5.png

 

 

 

#5

 

wipmc9.png

 

 

 

c/c please....i know it's not perfect....

 

 

 

edit: fixed it up after everyones c/c is it better?

 

edit: update...basic color

 

edit: colored some stuff....if there is anthing i should add just spea.....type up!

 

edit: another update....

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The body is too fat (as stated above) And he is kind of short :shock: but the main problem I'm having is that it seems extremely cluttered atm...I don't know if your planning on fixing it or not, but it's very ( lol ) busy looking.

 

 

 

__

 

kuroi

wiseoldmanv2jpgvx2.jpg

do u wow?

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It all looks a bit.......stretched. I suspect that you pixelled over the drawing then stretched it to fit in tip.it size limits. Generall that's ok but it seems you only shrank it vertiacally, making everything seem a bit too wide.

superawesomesiggynessck6.jpg

Imhomer.png

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Argh, fix his hair. Hair is important, really. I guess you were going for med-long "surf hair", which is the most popular hairlook in the world with boys atm, I guess. Try giving some "attitude" for that hair

 

Example from one of my earlier pixels (for drek):

 

exampleoi2.png

 

 

 

Also, don't make that curve to horizon line and especially do not draw it to lava. Liquid stuff just cannot bend.

mini-eerikki.jpeg

runemetsauserbar.jpg

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yep...

 

 

 

 

 

give me a second, and ill show you what needs to be done to the body.

 

 

 

edit:

 

 

 

fixed the torso, hair, legs, and tatooed my logo on his arm :-w

 

 

 

~ picture ~

 

 

 

feel free to use it if you want...

 

 

 

i like the hair and i don't mind the tat but the body i don't like the body to much...his arms aren't close enough...if it is that big of a deal i can make him less fat/beefy :mrgreen:

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  • 2 weeks later...

The grainy-ness should start out large and fade in porportion to how far away it is. Scaling is a major factor with space.

 

 

 

Perhaps start out with further spaced lager grains in the foreground and as they get farther back shrink and put them closer together? Maybe even try fading the dark and light grains together with the base color the further it gets away.

 

 

 

nice job so far, by the way ::'

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The grainy-ness should start out large and fade in porportion to how far away it is. Scaling is a major factor with space.

 

 

 

Perhaps start out with further spaced lager grains in the foreground and as they get farther back shrink and put them closer together? Maybe even try fading the dark and light grains together with the base color the further it gets away.

 

 

 

nice job so far, by the way ::'

 

 

 

hmm i wasn't thinking size, but that would work...

 

i was thinking closeness, like closer further away....

 

maybe i could combine the ideas....

 

hmmm...

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