beesafree Posted October 5, 2006 Share Posted October 5, 2006 anything it needs? don't mind big opening on left... #1 #2 #3 #4 #5 c/c please....i know it's not perfect.... edit: fixed it up after everyones c/c is it better? edit: update...basic color edit: colored some stuff....if there is anthing i should add just spea.....type up! edit: another update.... http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
eckered Posted October 5, 2006 Share Posted October 5, 2006 one thing it needs is color... second thing it needs is a more original idea... third thing the guy needs is a hair cut... wop wop Link to comment Share on other sites More sharing options...
beesafree Posted October 5, 2006 Author Share Posted October 5, 2006 i've never saw a sig like mine... ...i have longer hair than that O.o ....of corse it needs color... thnx for the reply http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
runescapeloser22 Posted October 5, 2006 Share Posted October 5, 2006 theres no such thing as a d plate :wink: and as for the obby shield and d legs, i know u might not want to... but instead of waiting for a response u might wanna go to runehq.com #-o anyway, the anatomy is kinda weird, his body is way too fat :ohnoes: and his right arm (our left) is too small Link to comment Share on other sites More sharing options...
beesafree Posted October 5, 2006 Author Share Posted October 5, 2006 here's the origanal photo http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
Kuroi_Ame Posted October 5, 2006 Share Posted October 5, 2006 The body is too fat (as stated above) And he is kind of short :shock: but the main problem I'm having is that it seems extremely cluttered atm...I don't know if your planning on fixing it or not, but it's very ( lol ) busy looking. __ kuroi do u wow?Cassiius|Level 70 Night Elf Preist|RunetotemSambora|Level 37 Tauren Shaman|BurningLegion Link to comment Share on other sites More sharing options...
imhomer Posted October 6, 2006 Share Posted October 6, 2006 It all looks a bit.......stretched. I suspect that you pixelled over the drawing then stretched it to fit in tip.it size limits. Generall that's ok but it seems you only shrank it vertiacally, making everything seem a bit too wide. Link to comment Share on other sites More sharing options...
beesafree Posted October 6, 2006 Author Share Posted October 6, 2006 :thumbsup: :thumbsup: :thumbsup: update :thumbsup: :thumbsup: :thumbsup: thank for the replys http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
runemetsa Posted October 6, 2006 Share Posted October 6, 2006 Argh, fix his hair. Hair is important, really. I guess you were going for med-long "surf hair", which is the most popular hairlook in the world with boys atm, I guess. Try giving some "attitude" for that hair Example from one of my earlier pixels (for drek): Also, don't make that curve to horizon line and especially do not draw it to lava. Liquid stuff just cannot bend. [Star Wreck][PM me][My gallery][DeviantArt][Cool T-shirts!][iron Sky - Trailer is now out!] Link to comment Share on other sites More sharing options...
beesafree Posted October 8, 2006 Author Share Posted October 8, 2006 more c/c pl0x? is my line art better? is my guy still fat? his arm still short? does my dragon still own? http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
beesafree Posted October 8, 2006 Author Share Posted October 8, 2006 yup everyone hates me.... :mrgreen: http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
eckered Posted October 8, 2006 Share Posted October 8, 2006 yep... give me a second, and ill show you what needs to be done to the body. edit: fixed the torso, hair, legs, and tatooed my logo on his arm :-w feel free to use it if you want... wop wop Link to comment Share on other sites More sharing options...
hiimben Posted October 9, 2006 Share Posted October 9, 2006 Good job on the shading of the drag armour so far. :) Link to comment Share on other sites More sharing options...
beesafree Posted October 11, 2006 Author Share Posted October 11, 2006 yep... give me a second, and ill show you what needs to be done to the body. edit: fixed the torso, hair, legs, and tatooed my logo on his arm :-w ~ picture ~ feel free to use it if you want... i like the hair and i don't mind the tat but the body i don't like the body to much...his arms aren't close enough...if it is that big of a deal i can make him less fat/beefy :mrgreen: http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
shadow1854 Posted October 12, 2006 Share Posted October 12, 2006 thats awsome.. :D Link to comment Share on other sites More sharing options...
funkyteen300 Posted October 12, 2006 Share Posted October 12, 2006 man pixie are awsome... that one looks great. Link to comment Share on other sites More sharing options...
linkviper Posted October 12, 2006 Share Posted October 12, 2006 yeah go on go on not bad =D> Link to comment Share on other sites More sharing options...
beesafree Posted October 12, 2006 Author Share Posted October 12, 2006 mini update http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
pomar1 Posted October 12, 2006 Share Posted October 12, 2006 nice ----TheLair Game!----"Game isn't dead... You wish!" Link to comment Share on other sites More sharing options...
eckered Posted October 12, 2006 Share Posted October 12, 2006 good to see you listened to some cc and took our advice =) wop wop Link to comment Share on other sites More sharing options...
beesafree Posted October 12, 2006 Author Share Posted October 12, 2006 oh yeah i moved your little symbol to the tree, on his arm it made it look too clutered...IMO http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
beesafree Posted October 22, 2006 Author Share Posted October 22, 2006 i tried making the ground look grainy but now that i look at it, it looks like a cake with sprinkles http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
Munpie Posted October 22, 2006 Share Posted October 22, 2006 The grainy-ness should start out large and fade in porportion to how far away it is. Scaling is a major factor with space. Perhaps start out with further spaced lager grains in the foreground and as they get farther back shrink and put them closer together? Maybe even try fading the dark and light grains together with the base color the further it gets away. nice job so far, by the way : Link to comment Share on other sites More sharing options...
eckered Posted October 22, 2006 Share Posted October 22, 2006 dude, you dont actually have to put my logo on it rofl... wop wop Link to comment Share on other sites More sharing options...
beesafree Posted October 22, 2006 Author Share Posted October 22, 2006 The grainy-ness should start out large and fade in porportion to how far away it is. Scaling is a major factor with space. Perhaps start out with further spaced lager grains in the foreground and as they get farther back shrink and put them closer together? Maybe even try fading the dark and light grains together with the base color the further it gets away. nice job so far, by the way : hmm i wasn't thinking size, but that would work... i was thinking closeness, like closer further away.... maybe i could combine the ideas.... hmmm... http://forums.thegamehomepage.com/ Link to comment Share on other sites More sharing options...
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