pault Posted November 1, 2006 Share Posted November 1, 2006 Jagex could easily stop autoers by implementing a system that runs checks based on the common and easily identifiable characteristics of cheaters. A point or flag based system would work well (example, you get more points for being level 3 than 18). For example: ~If the character is between levels 3 and 20 a flag is raised ~If the character has only one level above 50 a flag is raised ~If the character has the default skin or clothing a flag is raised ~If the character has not completed any quests, or only Rune Mysteries a flag is raised ~If the characters UID (user id established by the client) is inconsistent a flag is raised ~If any of the traps in the client (checking frames, multiple windows) are hit a flag is raised If a certain number of flags are hit (or points acquired), the character is recorded (as if reported) the next time they log on. If the character stops and starts in patterns (you wouldn't even need a human eye to moniter this) they would instantly be banned. If they exhibit no sketchy behavior, they are still monitered again at a random time. Thanks for reading, Paul. Link to comment Share on other sites More sharing options...
oreocookie987 Posted November 1, 2006 Share Posted November 1, 2006 What happens if we have a lvl 3 pure that has only completed Rune Mysteries and only has 50+ Runecrafting. This person would already have 3 flags for not even doing anything. My point, your idea is good but needs a lot of work still. Expecting a good life because you're a good person is like expecting a bull not to charge because you're a vegetarian. Link to comment Share on other sites More sharing options...
pault Posted November 1, 2006 Author Share Posted November 1, 2006 What happens if we have a lvl 3 pure that has only completed Rune Mysteries and only has 50+ Runecrafting. This person would already have 3 flags for not even doing anything. That is true, but who cares if you get flagged? It just means your character is going to be watched for segmented walking routines automatically. My point, your idea is good but needs a lot of work still. Jagex needs to do alot of work. I can go anywhere in Runescape and see autoers. All we need is a system that isn't blind. Link to comment Share on other sites More sharing options...
oreocookie987 Posted November 2, 2006 Share Posted November 2, 2006 It just means your character is going to be watched for segmented walking routines automatically. Ok, lets say this. You use the pure I mentioned earlier to make Air Runes, for example. You take the same walking route to the Air Altar and back to Falador Bank. This is a "segmented walking route" since it is the same rout being taken over and over. So even though you're actually playing the character, you still are though of as an autoer in the system. That is true, but who cares if you get flagged? This is like asking "Who cares if I get reported for macroing?". But if you don't care about being reported for macroing, the by all means ignore this. Expecting a good life because you're a good person is like expecting a bull not to charge because you're a vegetarian. Link to comment Share on other sites More sharing options...
pault Posted November 2, 2006 Author Share Posted November 2, 2006 Ok, lets say this. You use the pure I mentioned earlier to make Air Runes, for example. You take the same walking route to the Air Altar and back to Falador Bank. This is a "segmented walking route" since it is the same rout being taken over and over. So even though you're actually playing the character, you still are though of as an autoer in the system. Have you ever seen an autoer? They pause at certain points at the walking route. It's very different than how a normal player walks. The walking que can be dumped and checked by a computer for repeated pauses at the same point. It's a surefire way to check for cheating. This is like asking "Who cares if I get reported for macroing?". But if you don't care about being reported for macroing, the by all means ignore this. The system wouldn't even have to know your characters name untill it was confirmed that you are a cheater. Link to comment Share on other sites More sharing options...
oreocookie987 Posted November 2, 2006 Share Posted November 2, 2006 I really don't have much else to say on this thread. I've given you my opinion and thoughts, and I'm done. But I will end by giving you one warning. ~If the character has the default skin or clothing a flag is raised One of the system's flags can be permantently avoided if the person simply makes the autoing character have a custom appearance. Expecting a good life because you're a good person is like expecting a bull not to charge because you're a vegetarian. Link to comment Share on other sites More sharing options...
pault Posted November 2, 2006 Author Share Posted November 2, 2006 Obviously you know very little about the autoers who plague Runescape currently. They use the default skin for two reasons. One, because it's quicker to choose it at startup, and two, to humiliate Jagex. It is testament to Jagex inability to catch cheaters that many autoers choose the default skin or similar. I am proposing a novel way to catch cheaters, based on many different variables, including their clothing. The idea is that there are many things which might make us suspicious that somebody is a cheater, and those are all considered and whieghed before a decision is made. If somebody has a high "Cheating metascore" by tripping flags (such as default outfit, low combat, high skill in only one skill, little or no friends contact, no unnecesary objects in bank...etc...anything that isn't human is a flag) and then getting lots of points because of those flags (for example, a higher single skill level is more points, a lower combat level is more points, having no friends is more points than having 20 friends, etc...) then they are monitored much more than a usual player. Think of it as a reallocation of anti-cheating resources, to those who are actually cheating. Now you keep bringing up points without reading my first post. The system works well because it has many different triggers. I only brought up a few of the best (and unused, apparantly by Jagex) ideas. Jagex already records all mousemovents and clicks, lord knows what they are looking at from the log, however, because they don't seem to be able to catch anybody. They should immediately start syncing this log with the graphics engine to find players who find objects by color, which is a common way cheats work. Moreover, it should be synced with the tile system so it can tell if players are moving to the same squares over and over again, in a pattern of clicks. But I will end by giving you one warning. What are you warning me about? One of the ideas I've introduced is sure to be innefective? Not true. Identifying what players wear, how they behave, what friends they have, the little things basically, is the KEY TO CATCHING CHEATERS. The truth is an indepth system much like the one I have described, which identifies severely underdeveloped, high skilled, low level characters and singles them out for increased survellience and most likely quick bannage, is the only one that will work in the long run. I don't pretend to know enough about Runescape to explain how such a sytem would work, or all of it's facets, but I know enough to realize it's possible and necessary to have a cheating detection system that isn't blind to what characters are wearing. Link to comment Share on other sites More sharing options...
no_username4 Posted November 2, 2006 Share Posted November 2, 2006 I didn't really read that last post, but I have something to say. Jagex has methods. We don't know what they are, but they're obviously somewhat effective as runescape isn't flooded with macroers. Jagex has probably implemented some(or all) of these ideas in one way or another. Link to comment Share on other sites More sharing options...
nvw08 Posted November 2, 2006 Share Posted November 2, 2006 I personally like it, if a player triggers these flags, then they have problems, all you have to do is choose non default clothes, do another quest, cooks assisting is fine, and not click on *exactly* the same group of 3 pixels... Not very hard, I think that would work if it's not being put in already, as it looks like a pretty logistical way to catch autoers. Droolman's item Guide | My RuneScape pictures | My barrows videos, with download link!Free Image Hosting! | Free File Hosting! Link to comment Share on other sites More sharing options...
pault Posted November 2, 2006 Author Share Posted November 2, 2006 Jagex has methods. We don't know what they are, but they're obviously somewhat effective as runescape isn't flooded with macroers. Runescape is flooded with macroers. Jagex has probably implemented some(or all) of these ideas in one way or another. Wrong. I see hundreds of level 3s every day, in full default, autoing on every skill. I personally like it, if a player triggers these flags, then they have problems, all you have to do is choose non default clothes, do another quest, cooks assisting is fine, and not click on *exactly* the same group of 3 pixels... Not very hard, I think that would work if it's not being put in already, as it looks like a pretty logistical way to catch autoers. I can only assume that nothing like this is going on, and Jagex is clinging to their old methods for catching people, a slowly rotating screen, a few simple traps in the client, and the recording of mousemovements whose log they throw away. Link to comment Share on other sites More sharing options...
anglefire Posted November 6, 2006 Share Posted November 6, 2006 ok ,just saying, whos the multi-million dollar company running this? jagex. we dont know how they find macro's now, they might use some kind of method like your saying, or they might have tried it and it dosent seem effective, no one knows this but them, so really this is kind of a pointless argument. how long will the person be "flagged" for those reasons? because now a days the game is full of pure skillers, why spend more money on a system that is going to track real people along with macro's? will jagex staff personally have to go in and review each file to make sure its not a bot? there is more people they have to hire to do that then. personally i dont see any macro's in rs2, when i played rsc i would see a lot of them though. there system is effective enough to keep a good amount out, and even if someones not caught today, there's always tomorrow. Link to comment Share on other sites More sharing options...
Necromancer_Magic Posted November 6, 2006 Share Posted November 6, 2006 Hmm :-k Let us think for a minute.... People who have been banned on a main character 70-126 (will know what im talking about) i had a level 115 and i got banned for marcroning - INCORECTALLY i might add, i needed my farming over 50 :oops: Anyway When you are banned, you decide to make a few safe zones. An example of a "Safe Zone" If by making lots of different characters who are good at one skill. For example: I had a level 3 who was 50+ in woodcutting - just because i liked it and it was a decent money maker, but if it got banned i could always switch over to my level 3 who is level 40something in fishing and cooking. As for the clothing - Some people may just like the default - or cant be bothered changing the settings. Just because people get in a routine and they turn off chat because people are always calling them "autoing-noobs" or just dont shut up. doesnt automaticaly make them an autobot! :shame: :shame: As for the tile idea: When i am powercrafting - and dont want to waste money on world 16. I walk out of the bank, stick to the walls and one square out of fally turn right then go up then enter alter, reverse - repeat When you craft 10k+ ess you get bored and do stuipid/wierd things Just my two cents on the subject. ~! Necro !~ Joined Runescape: 23/01/02 |||. Retired from Runescape: 07/07/2007[hide=Quotes]Elfs creating a crystal Axe would be like GreenPeace creating a Nuclear Powered Harpoon for killing seals..."Level 1 sailing: ability to build a failboat.'[/hide]Drops: Ahrims Hood, Guthans set FULL (minus legs), dragon half shield, dragon legs/skirt Link to comment Share on other sites More sharing options...
endo Posted November 6, 2006 Share Posted November 6, 2006 Honestly,many level 3s aren't autoers,i've just found out they're china gold farmers,some of them have poor english,some ignore people.All they do is mine/fish/cut wood, sell them for gold coins and then sell the gold coins for cash. Most of them play multiple accounts at once tho. Thats 2 rules broken but its almost impossible to catch people on multiple accounts (on different servers). Link to comment Share on other sites More sharing options...
Killsw1tch Posted November 6, 2006 Share Posted November 6, 2006 I've read all the posts, and for Endo, 95% of level 3's (mainly in f2p) are autoers. When you see their name "dfsdgf348" or something dumb, you know it is a macroer. Now, if you see a level 3 with the name, "I Sk1llz I", it is, more than likely, not a macroer. That's one thing whoever made this thread was missing. A flag for [developmentally delayed]ed names like "zezrr11". Proud owner of Fire Cape since 83 Combat and only 72 range. Link to comment Share on other sites More sharing options...
Dalcyte Posted November 6, 2006 Share Posted November 6, 2006 i don't like this. Firstly, it's not fair if a character is moving in a repatetive motion and they're instantly banned under some qualifications. I know personally that i do similar movements over and over, and mining requires this. Now, this system would ban many innocent players and cause an uproar, along with do NOTHING to stop autoing. I hope you realize that the minute they're banned, they start 5 new accounts, and keep doing it, over and over. It'll help, but do more harm than good. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
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