sonance2 Posted November 4, 2006 Share Posted November 4, 2006 Hi everyone! This post originally on the official forum but i cant link picture on it. "I have an idea. I think a little on-screen HUD is helps people. I think, the 4 most important things on a HUD is: HP, Prayer points, run energy and the weight. On the right side of the 3d screen, 1 column, 4 little icons and 4 number, the actual points. In the options menu the player can switch it off or on." The picture: The Quick find code: :( removed -- on the official forums, please, support it! Link to comment Share on other sites More sharing options...
NJE03 Posted November 4, 2006 Share Posted November 4, 2006 This would be pretty awsome. In fact I was thinking about this earliar. Anyway, is good idea. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85 Link to comment Share on other sites More sharing options...
sonance2 Posted November 4, 2006 Author Share Posted November 4, 2006 ty, i think it is realllllllllly awesome, please support on official forums too! :) Link to comment Share on other sites More sharing options...
Evil_Sabre Posted November 5, 2006 Share Posted November 5, 2006 very nice, would really help for pking or high lvl monster killing, i support :thumbsup: Link to comment Share on other sites More sharing options...
D. V. Devnull Posted November 5, 2006 Share Posted November 5, 2006 Would help for any situation, actually. I personally suggest that it would be displayed right above the player, though, with a "xx(current)/yy(max limit)" design, along with the "hp green/red" meter... Would make it easier to see character location, among other things. I definitely support this or some variant of it! :) ... Sadly, I am F2P, so I can't just walk into the official forums and give it my vote. :( ~Mr. D. V. Devnull and normally with a cool mind.(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.) Link to comment Share on other sites More sharing options...
nacfan Posted November 5, 2006 Share Posted November 5, 2006 good idea :thumbsup: ^click to visit my blog! And if u got some spare hammers for my collection, i will always take them just pm me :)5743th with cooking 99!--8 november 2006--16361st with str 99! --15 april 2007--35000th with Attack 99! --20 June 2008--29524th with Hitpoints 99! --3 August 2008-- Link to comment Share on other sites More sharing options...
sonance2 Posted November 5, 2006 Author Share Posted November 5, 2006 Yes, it is more helpful, i support ur modifications! :D Link to comment Share on other sites More sharing options...
Prankster_King Posted November 5, 2006 Share Posted November 5, 2006 Very nice idea. For the hp, you might want to put x/y. X being the amount of health you have now, and y being your total possible hp (hp level). But other than that, it would very useful. [bleep], my parrot has better grammar than you.{Author of Tip.It Times article}{Founder of the F2P Bankspace Campaign}{Interviewed for the Gielinor Tribune}{F2P Bankspace was ACHIEVED!} Link to comment Share on other sites More sharing options...
D. V. Devnull Posted November 5, 2006 Share Posted November 5, 2006 Very nice idea. For the hp, you might want to put x/y. X being the amount of health you have now, and y being your total possible hp (hp level). But other than that, it would very useful. Exactly what I suggested. Just give my post a re-read. LOL :lol: You'll see what I mean. :) I'll fix my post from earlier just a hair to clarify. Thanks for making me see I needed to clarify a little. ~Mr. Devnull and normally with a cool mind.(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.) Link to comment Share on other sites More sharing options...
Evildeath55 Posted November 5, 2006 Share Posted November 5, 2006 I like it, but instead of weight, do x/y for inventory, X being spaces used, and Y being max spaces. Link to comment Share on other sites More sharing options...
twig275 Posted November 5, 2006 Share Posted November 5, 2006 i like this idea, would help doin barrows Link to comment Share on other sites More sharing options...
Infernosage4 Posted November 6, 2006 Share Posted November 6, 2006 I like this idea. It would help tremedously when fighting. 269 QP | All Stats 60+ (except Summoning) | Barrows Drops: 8 | Dragon Drops: 1 Link to comment Share on other sites More sharing options...
Prankster_King Posted November 6, 2006 Share Posted November 6, 2006 Very nice idea. For the hp, you might want to put x/y. X being the amount of health you have now, and y being your total possible hp (hp level). But other than that, it would very useful. Exactly what I suggested. Just give my post a re-read. LOL :lol: You'll see what I mean. :) I'll fix my post from earlier just a hair to clarify. Thanks for making me see I needed to clarify a little. ~Mr. Devnull :wall: I didn't read all of the posts. Ah well... Two is better than one, I guess. : [bleep], my parrot has better grammar than you.{Author of Tip.It Times article}{Founder of the F2P Bankspace Campaign}{Interviewed for the Gielinor Tribune}{F2P Bankspace was ACHIEVED!} Link to comment Share on other sites More sharing options...
Dragon_Scyth Posted November 6, 2006 Share Posted November 6, 2006 I love it. it would be awsome for waring when your chasing someone and spamming there name its annoying to be contasntly checking your own HP to make sure your not being called. "Boredom got me playing, Boredom stops me from playing. It's a vicious cycle." Link to comment Share on other sites More sharing options...
trunksrs Posted November 6, 2006 Share Posted November 6, 2006 I dont know, being in the play area like that kinda bugs me. Maybe up by the compas somewhere could work. Maybe even an option to turn it on/off. Look, if your mom still drops you off at school, you ain't gangsta, pull up your damn pants!3 down, 7 to go Link to comment Share on other sites More sharing options...
gyroman25 Posted November 6, 2006 Share Posted November 6, 2006 that's an awesome idea. i've always been switching between my inventory and stats when i'm fighting monsters or pking in the wild. :thumbsup: :thumbsup: support support support :thumbsup: :thumbsup: :thumbsup: N0valyfe an idol to some, a great player to many, and a true runescaper to all Link to comment Share on other sites More sharing options...
D. V. Devnull Posted November 6, 2006 Share Posted November 6, 2006 I like it, but instead of weight, do x/y for inventory, X being spaces used, and Y being max spaces. Better idea, have both showing. :) ~Mr. Devnull and normally with a cool mind.(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.) Link to comment Share on other sites More sharing options...
Jeebe Posted November 7, 2006 Share Posted November 7, 2006 good idea! It's not original but the way you picture it is the best I've seen so far (or atleast to my likings that is ofcourse :P) Jeebe's RuneScape Tools Link to comment Share on other sites More sharing options...
im1knight Posted November 7, 2006 Share Posted November 7, 2006 hell yea! that awsome. dont need 2 check lvl list for hp again Quit runescape on Jan 6th of 2008, at level of 115 with around 150M worth of item in bank...however stats still remainsWorld 59, the world i loved~ Now 95% dedicated to playing Microsoft flight simulator http://www.youtube.com/user/im1knightmy youtube channel with many FSX videos i made. please leave a comment if you will Link to comment Share on other sites More sharing options...
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