December 28, 200619 yr well this is actually only my second full size sig that i have finished. Took me 3 hours on the grass, just get tired of making 2 px lines all over the places so it may seem that one side has more grass then the other. Any one have a better method for doing grass that looks good? Also if you dont know the little brown thing in the water is a snail. And yes I know the arms look weird. version2: version3: version4: c/c or comment. if you want to see my first sig then click here
December 28, 200619 yr I'm liking the duck and the flowers. The rest needs some work. You need the shading to not stand out too much. The grass could probably go with a new start. I found that choosing three shades of green and making small patches. I would shade the face and make the mouth and ears more noticable. You could put more hair to show more of the ear and choose a darker colour for the mouth. Anatomy is a problem but if it helps you could get a friend to lay down in the way you want in the sig or something, and quickly sketch it to get the basic idea. Water is pretty hard to shade right so I can't really help you there. You could add ripples around the duck and flowers. Hope I could help. :D
December 28, 200619 yr Author fixed a few things: added more contrast with water pants are shaded with more colors removed grass, left green for now untill i can get the shading if it down extened hairline increased lip area and shaded aroud lips made person slouch a little fixed up shading around face
December 28, 200619 yr doin good he looks a little... stiff? and his shoulders arnt right New Sig Coming soon!
December 28, 200619 yr Author tilted his head back. saved over version 2 so i cant make an animation and his shoulders arnt right dont know how to fix them when is he is that pos
December 28, 200619 yr He needs a shadow \ Lowgravity, I want to be just like you. But...I never will be as 1337 as you. :(
December 28, 200619 yr I would add more to the other side of the chest and maybe put the furthest leg (furthest from us) in a /\ sort of thing instead of being straight. :D
December 28, 200619 yr Author Now his arms need shadows. his closest arm has a shadow behind it and the farthest arm is facing toward the sun so it does not really have one. Anyway i made the legs farther apart.
December 28, 200619 yr That's not quite what I meant by the legs :) I decided to edit a few things that I think needed to be changed on the person. Here it is
December 28, 200619 yr Author I changed the pos of the leg and shaded around the jaw a bit. I didnt really like your shading too much on the legs because they seemed too smooth and the shirt because it seemed to "blotchy". I also went back a version.
December 28, 200619 yr he looks like he is screaming in pain, move his neck a little less slanted, and put a smile on.... http://forums.thegamehomepage.com/
December 28, 200619 yr ^^^ He is looking up in shock with his mouth open, give him some thing to be worried about, like an atom bomb or a plane with iraq written on the side :).
December 28, 200619 yr the foot on he leg that is up dosent look right his leg should be a little higher and his foott flat on the ground New Sig Coming soon!
December 28, 200619 yr Maybe he could be leaning against a tree or something :-k ^^^ He is looking up in shock with his mouth open, give him some thing to be worried about, like an atom bomb or a plane with iraq written on the side :). What the hell is wrong with you?
December 28, 200619 yr Maybe he could be leaning against a tree or something :-k ^^^ He is looking up in shock with his mouth open, give him some thing to be worried about, like an atom bomb or a plane with iraq written on the side :). What the hell is wrong with you? Eh? What you mean whats wrong with me lol?
December 28, 200619 yr The shading on the guy is nice, IMO. As long as the rest of the sig has that amount of contrast and strength then it will look good. The lillypads should also be at more of an angle, they look flat atm and it makes gives the whole picture a messed up perspective.
Create an account or sign in to comment