hot_mountain Posted February 14, 2007 Share Posted February 14, 2007 I'm just wondering, do you get different amounts of Magic XP depending on what item you hi-alch? No, I really don't play anymore. Link to comment Share on other sites More sharing options...
Sjakie_1_1_3 Posted February 14, 2007 Share Posted February 14, 2007 No, it's always 65 xp per alch. Skill N' Chill - The Hawt Fun Sexy and Cool Skilling Clan!Skill n' chill website: http://skillandchill.freeforums.org/index.php - Clanchat: Skill N C - IRC Chat: #skillnchill Link to comment Share on other sites More sharing options...
twr_phr33k Posted February 14, 2007 Share Posted February 14, 2007 No. 65 magic xp every high alchemy spell cast. Link to comment Share on other sites More sharing options...
tmottbg Posted February 14, 2007 Share Posted February 14, 2007 No, you get the same amount with any item. OoC Overseer Eet mor kabbig! Link to comment Share on other sites More sharing options...
hot_mountain Posted February 14, 2007 Author Share Posted February 14, 2007 Ok, thanks. Can you alch noted items? No, I really don't play anymore. Link to comment Share on other sites More sharing options...
sheep455_is_the_best Posted February 14, 2007 Share Posted February 14, 2007 Yes, noted items are alch-able. [Whip drops: 13] Link to comment Share on other sites More sharing options...
hot_mountain Posted February 14, 2007 Author Share Posted February 14, 2007 Meaning you gotta find some completely rubbish item in bulk if you want to train your magic by alching? Can you alch all items? No, I really don't play anymore. Link to comment Share on other sites More sharing options...
twr_phr33k Posted February 14, 2007 Share Posted February 14, 2007 Meaning you gotta find some completely rubbish item in bulk if you want to train your magic by alching? Can you alch all items? No. 1 alch per note/item. Link to comment Share on other sites More sharing options...
hot_mountain Posted February 14, 2007 Author Share Posted February 14, 2007 Yeah, it wasn't that I meant. What I meant was; can you alch all kinds of items, like cabbages, bronze pickaxes, bones, runes.. you get it. Are all items alchable? No, I really don't play anymore. Link to comment Share on other sites More sharing options...
bombpie Posted February 14, 2007 Share Posted February 14, 2007 yupp, one at a time though. PURE F2p Link to comment Share on other sites More sharing options...
hot_mountain Posted February 14, 2007 Author Share Posted February 14, 2007 Aha, great. Thanks for all fast answers! No, I really don't play anymore. Link to comment Share on other sites More sharing options...
Captainkidd Posted February 14, 2007 Share Posted February 14, 2007 Every thing thats is trable-able(meaning you can trade it) is alc-able(means you can alc it) you don't have to alc trash items for stuff to alc, alot of people with 70+ flecthing make yew longs after buying the supplies and buy the natures and depending on hoe much supplies they supply and how much they buy, they can make profit from alcing it. Link to comment Share on other sites More sharing options...
fatj1 Posted February 14, 2007 Share Posted February 14, 2007 Remember try to make a profit. Don't high-alch things like bronze pic axes because you probilly get about 35gp and the Nature rune used to alch is about 300-350gp. Also steel plates sound good because they something like 1300ea plate. But think of the ores you used to smith it. 2xcoal=170*2=340gp. Then one iron 1*100=100. Thats 340gp right? Even with the nature rune that's about 650gp. But remember it take's 5 steel bars to make a steel plate so 340*5=1750+ the Nature rune is about 2100gp and you only get about 1300 for each steel plate.. You loose about 700gp. One of the best things to Hi-Alch is yew longs. Hope this and the examples help. Link to comment Share on other sites More sharing options...
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