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Air Company World 16 include Calculations


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The Air Company World 16 Guide

 

 

 

-Introduction to the Guide

 

-About Air Company World 16

 

-The crafter

 

-The runner

 

The bonus runner!

 

-The trade

 

-The numbers

 

-Conclusion to the numbers

 

-The time table

 

-Secret tips!

 

-Final word

 

**-For a quick find: scroll down until you meet the apropriate coloured title.

 

 

 

The Guide

 

 

 

With the release of runecrafting, there have always been people who find the skill boring. This is an opinion. A fact on the other hand is, that runecrafting can be very profitable, or very expensive. Just depends on how you are doing things.

 

 

 

On my way from 1 to 63 runecrafting as it is now. I have used a couple of ways to train runecrafting. A very hard skill to level up some say. I have experienced it not very hard. I found it time consuming. Sometimes money consuming. But in the most cases, I found it profitable. After I became member I found that making nature runes and law runes is a great thing. Even making double cosmics at level 59 is very handy by itself. But that is not all. I also found it a great way to earn money in F2P. At level 44, I could make a little over 60k profit per hour! And I would get experience in one of the tougher skills in Runescape.

 

 

 

When I became member, I had a runecrafting level (hold your breath) of level 54! I could make law runes before I became a member. So now you are asking, how long did that take you?! That is insane! Well, just a couple of hours. Why that few? Because I used this marvelous miracle named:

 

Air Company World 16

 

 

 

Air company World 16

 

 

 

Official Forum Post on http://www.runescape.com

 

Quick find code: 37-38-574-41961260

 

 

 

The air company is an unofficial Runescape gathering, where people can train their runecrafting. They do this by crafting air runes. But instead of running their own essence, other players, also called runners, provide the crafter with essence. This allows the crafter to stay at the same place and get ÃÆââââ¬Å¡Ã¬Ãâ¹ÃâinsaneÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ amounts of experience per hour. Compare that to regular walking. If you walk your own essence back and forth from the air altar, you only get 5000-6000exp. This makes the Air Company World 16 almost 400% faster!

 

*Insane: 21k per hour average.

 

Experience per hour ratio taken from: http://forum.tip.it/viewtopic.php?t=621870

 

 

 

f_world16genem_f0d7a6b.png

 

 

 

The crafter

 

 

 

The crafter is the one of the two essential parts for this company to work. Crafters are players who craft the essence into air runes. They receive air runes, at the price of cash and new essence for the runners.

 

To be a crafter, you do not require any specific outfit, although the official thread says so. This is done in a few cases, but neglected by most. So just wear a very appealing outfit.

 

The crafter needs the following items:

 

 

 

Cash: (the amount of trades you want to do x 2000gp)

 

 

 

Noted Essence (bank notes): (the amount of trades you want to do x25 essence)

 

 

 

The amount of cash you will need has not have to be a lot. Although it helps. For myself, I found that, to make this effective, you need aproximatly enough for 80 trades.

 

 

 

80 trades with a total value of 230k:

 

  • --> 160k cash
     
    --> 2000 essence

 

 

 

Your backpack has 28 spaces, of which 3 are filled up with the above. Do not carry any other items in your backpack.

 

f_inventorycrm_d96c67b.png

 

 

 

The runner

 

The second and final essential part of this company is the runner. The runner is even more important, as they save the crafter a lot of time walking back and forth. Basically, the runner runs. He runs back and forth between the bank and the air altar. But why run? Well, for each time the runner brings a load of unnoted essence to the crafter, he gets paid. To be a runner, you need no particularly outfit. But I suggest you carry pretty much nothing on you. Keep your weight as low as possible so you can run as much as possible.

 

 

 

Your outfit:

 

f_Runneroutfim_1a196a7.png

 

The runner needs the following items (to start):

 

  • -25 essence
     
    -An Air talisman or tiara

 

 

 

Your inventory should look like this when going to the air altar:

 

f_Runnerinvenm_fa9d16e.png

 

In your backpack you keep your stack of cash you earned and 25 unnoted essence. When you run back, you also get a stack of noted essence to replace the essence given to the crafter. You can use this stack of essence to get unnoted essence for the next run.

 

 

 

The route the runners follow is as follows:

 

 

 

f_Faladorroutm_95bcbbe.png

 

 

 

The bonus runner!

 

 

 

Ok, so you are now a trusty runner for the World 16 Air Company. Time to advance to elite. You are now making a solid 50k an hour. Easily I guess. But you want more. Ofcourse, you are greedy. Just kidding, nothing wrong with wanting more.

 

 

 

Requirements:

 

+37 magic

 

Acces to runes for Falador Teleport spell

 

Note: 'they are not required, but they speed up the process, just walk instead of teleporting'

 

 

 

But is there a way of doing so? Well, actually there is, but this requires a bit of timing, some law runes, an air/water staff and air/water runes. Yes, you are going to teleport. Because well, you have 37 magic and wish to use it. But that is not the trick. No, you are going to do some merchanting :-X Don't be scared, it sounds worse then it really is. I'll explain to you have you can make over double the money you were earning already. Ok, I have explained to you the route of how one walks. But let us alter that a tiny bit. IÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ll give you a new map for it:

 

 

 

4voehpy.jpg

 

 

 

If you were wandering, the orange line doesnÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t stop at the bank. Some may recognise it. It is the Magic Emporium in Port Sarim. Just a tiny walk from the Air Altar. In the following picture I shall show you 2 things!

 

 

 

1) How the store looks #-o

 

2) The inventory and the air staff I am wielding! There is only one alternative, which is to switch the water runes for air runes and the air staff for a water staff.

 

 

 

66v565e.jpg

 

 

 

So this is the store. Pretty nice. The little witch inside is called Betty. She is the one you should trade. Now, chaos and death runes are always sold out. So, no you are not going to buy chaos and death runes. Hell, you do not even have the money to buy them. You are going to buy the following item:

 

 

 

5yk0o7q.jpg

 

 

 

If you were wondering, Newts (as I like to call them) are used in Herblore. Which is a memberÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s skill. We use them to level up Herblore in the early levels, but also in higher levels. Like the crafters, most members are to lazy to walk for themselves. So we let you do it to. And youÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ll get paid for doing so!

 

Newt EyeÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s sell for anything between 100-250gp ea on the forum. Most likely 150gp ea, but they can sometimes peak. Although they can be a '*' to sell, try having a member friend post for you or sell them for you. Share him some of the profits to thank him :-w

 

 

 

To give you a picture of this nice store once traded:

 

 

 

4zxryoy.jpg

 

 

 

If you were wondering who is going to pay for all of those lovely eyes. Well, you can get 25 eyes each round. Charging 3-5gp per eye, this comes down to 75-125gp each round. Before you go to the store, you are getting 2000gp from the nice crafters. And hey, you use up some law runes. What is this all going to cost/earn me. Ok, lets hit the numbers!

 

 

 

-So you spend:

 

100gp (average cost Newt Eyes)

 

320gp (teleport runes)

 

 

 

-You earn:

 

2000gp (air running)

 

25 x 150 (Newt Eye earnings) = 3000gp

 

 

 

You just earned:

 

2000gp + 3000gp ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 100gp ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 320gp = 4580gp

 

 

 

That is over double you were making before you used this technique, which was originally 2000gp.

 

 

 

Now to say how the route goes:

 

1) Start from bank

 

2) Walk to air altar

 

3) Enter altar and trade a crafter

 

4) Exit Altar and continue to Port Sarim

 

5) Enter Magic Emperium and trade Betty

 

6) Teleport to Falador

 

7) Walk to the bank

 

etc. etc. etc.

 

 

 

A note: You are not obligated to using the teleport. But hey, it speeds up the process just a tiny bit. And the extra magic experience isn't bad.

 

 

 

The Trade

 

This is where the magic happens. Where runners and runecrafters meet each other. Each trade goes pretty much the same. But for the comfort, I will explain this by hand of a few pictures and text.

 

 

 

Each trade will go like this:

 

The crafter puts up:

 

  • -2000gp
     
    -25 noted essence

 

The runner puts up:

 

  • -25 unnoted essence

 

Trade 1e

 

f_Trade1em_ba5d1ca.png

 

 

 

 

 

Always watch the second screen. You want 25 unnoted essence, so do watch. After a while you will easily be able to notice when there is something missing.

 

More important

 

You have large! stacks of money and essence. Make sure you do not put up any other amount. You might just miss click and add a 0 or an extra 2 or 5. The result: Losing a lot of cash or essence. And of course a happy runner, but that doesnÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t matter. But please make sure you put up the right amounts and check the second screen.

 

 

 

It should look like this:

 

 

 

f_Trade2em_81de6e8.png

 

 

 

**Always, for each trade, even outside the Air Company, check the 2nd trade window!

 

 

 

The numbers

 

Now it is getting interesting. We all know that when you ÃÆââââ¬Å¡Ã¬Ãâ¹ÃâbuyÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ a skill, it is going to cost you. Well, no surprise, this is going to be expensive to. But please, before you get a heart attack and stop reading this guide, make sure you read the end of it. It might surprise you.

 

 

 

I have taken the liberty to calculate the costs of training via the Air Company World 16. For my calculations, I used the following prices and numbers.

 

Essence price: 35

 

Air runes price: 20

 

Price per runner: 2000

 

To calculate how many airs you make per level.

 

(Runecrafting level / 11) + 1 = the amount of air runes per essence

 

Example: for level 39, this gives ÃÆïÃâ Ã¢â¬â¢Ãâà 39 / 11 + 1 = 4,545 ÃÆïÃâ Ã¢â¬â¢Ãâà 4 air runes per essence

 

 

 

Example of calculation

 

Ok, so now the calculation. I will start of with an example so you can understand the way I calculated this.

 

The following example is a level 63 runecrafter who trains at the Air Company World 16.

 

For each essence you receive:

 

Runecrafting level / 11 + 1 air runes. That is for level 63, 63 / 11 + 1 = 6

 

 

 

So each essence gives you 6 air runes

 

1 essence = 6 air runes

 

1 essence = 35gp so

 

6 air runes = 6 x 20gp so ÃÆïÃâ Ã¢â¬â¢Ãâà 6 air runes = 120gp

 

1 essence = 6 air runes ÃÆïÃâ Ã¢â¬â¢Ãâà 35gp (essence) = 120gp (air runes)

 

 

 

That is a profit of 120 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = 85gp per essence

 

But the lesser part, each runner costs 2000gp

 

2000/25 essence = 80gp per essence for the runner.

 

Auch! Let us see what that brings us to.

 

The costs -------- The profit

 

35gp + 80gp ---- 120gp

 

So 120gp ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35gp ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80gp = 5gp profit per essence 8-)

 

 

 

The next numbers show how much each essence costs or makes you for the following levels.

 

  • Levels 1-10: (1x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -95ea
     
    Levels 11-21: (2x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -75ea
     
    Levels 22-32: (3x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -55ea
     
    Levels 33-43: (4x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -35ea
     
    Levels 44-54: (5x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = -15ea
     
    Levels 55-65: (6x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = +5ea
     
    Levels 66-76: (7x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = +25ea
     
    Levels 77-87: (8x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = +45ea
     
    Levels 88-98: (9x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35 = +65ea
     
    Level 99: (10x20) ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 80 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 35= +85ea

 

 

 

Now there are 2 mayor points (actually 3) while using the Air Company World 16.

 

First one is level 44

 

The second one is level 55.

 

The third one would be 54, but you might as well get to 55 then. In the next calculations, we go all the way up to 99. And in the conclusion, I will give the numbers for the above stated goals.

 

 

 

 

 

  • Lvl 1-11 = 1,358exp
     
    For level 11 you would need 272 essence at a rate of ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ95ea.
     
    This costs 25,840gp
     
     
     
    Lvl 11-22 = 5,624 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 1,358 = 4,266exp
     
    For level 22 you would need 854 essence at a rate of ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ75ea.
     
    This costs 64,050gp
     
     
     
    Lvl 22-33 = 18,247 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 4,266 = 13,981exp
     
    For level 33 you would need 2,797 essence at a rate of ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ55ea
     
    This costs 153,835gp
     
     
     
    Lvl 33-44 = 55,649 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 13,981 = 41,668exp
     
    For level 44 you would need 8,334 essence at a rate of ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ35ea
     
    This costs 291,690gp
     
     
     
    Lvl 44-55 = 166,636 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 41,668 = 124,968exp
     
    For level 55 you would need 24,994 essence at a rate of ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ15ea.
     
    This costs 374,910gp
     
     
     
    Lvl 55-66 = 496,254 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 124,968 = 371,286exp
     
    For level 66 you would need 74,258 essence at a rate of +5ea
     
    This makes 371,286gp
     
     
     
    Lvl 66-77 = 1,475,581 - 496,254 = 979,327exp
     
    For level 77 you would need 195,866 essence at a rate of +25ea
     
    This makes 4,896,650
     
     
     
    Lvl 77-88 = 4,385,776 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 1,475,581 = 2,910,195exp
     
    For level 88 you would need 582,039 essence at a rate of +45ea
     
    This makes 26,191755gp
     
     
     
    Lvl 88-99 = 13,034,431 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 4,385,776 = 8,648,655exp
     
    For level 99 you would need 1,729,731 essence at a rate of +65ea
     
    This makes 112,432,520gp

 

 

 

Well, especially the last numbers, sound ridiculous. And they are. I'll explain to you why:

 

When going from 66+, you are making an enormous amount of air runes. Such an enormous amount, that you just cannot sell them fast enough. You will make more then you can sell. The logic step to take, is to sell them a bit cheaper. Well, I have done that a little in the next calculations:

 

 

 

  • Lvl 66-77 = 1,475,581 - 496,254 = 979,327exp
     
    For level 77 you would need 195,866 essence at a rate of +15ea
     
    This makes 117,520gp
     
     
     
    Lvl 77-88 = 4,385,776 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 1,475,581 = 2,910,195exp
     
    For level 88 you would need 582,039 essence at a rate of +25ea
     
    This makes 14,550,975gp
     
     
     
    Lvl 88-99 = 13,034,431 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 4,385,776 = 8,648,655exp
     
    For level 99 you would need 1,729,731 essence at a rate of +35ea
     
    This makes 60,540,585gp

 

 

 

Still enormous amounts right? Well, that is what happens when you train runecrafting.. :twisted:

 

 

 

 

 

Conclusion to the numbers

 

 

 

For level 44 all the way via Air company world 16: 535,415gp

 

This is 535K

 

 

 

At level 44, you can craft nature runes. This gives about a profit of 175k per hour at level 44.

 

You could earn back all the money in: 3 hours and 3.6 minutes aproximatly. Compare that to the time you saved.. :thumbsup:

 

 

 

For level 55 all the way via Air company world 16: 910,325gp

 

This is 910K

 

 

 

At level 55, you can make law runes and make a profit from Air Company World 16. This gives about a profit of 225k per hour at level 55 (making natures)

 

You could earn back all the money in: 4 hours and 2.7 minutes approximately

 

Also you can, from then on, continue via the air company without cost. (Small profit) Compare that to the time you saved to.. =D>

 

 

 

The Time Table

 

A few tip.iters advised me to make a certain time table and so I will. The following time table shows: The time for every 11 levels using:

 

A) Normal running: 6000 exp per hour.

 

B) Air Company World 16: 21000 exp per hour.

 

 

 

The set up will be like this:

 

-For level X-Y:

 

experience for lvl X-Y / 6000 = Time it takes via method A

 

experience for lvl X-Y / 21000 = Time it takes via method B

 

Time saved: Time via method B - Time via method A = Time saved

 

 

 

  • -For level 1-11:
     
    1358 / 6000 = 0.226 hour
     
    1358 / 21000 = 0.065 hour
     
    Time saved: 0.161 hour = 9.6 minutes
     
     
     
    -For level 11-22:
     
    4266 / 6000 = 0.7111 hour
     
    4266/ 21000 = 0.203 hour
     
    Time saved: 0.508 hour = 30.5 minutes
     
     
     
    -For level 22-33:
     
    13981 / 6000 = 2.330 hour
     
    13981 / 21000 = 0.666 hour
     
    Time saved: 1.664 hour = 1 hour 39,9 minutes
     
     
     
    -For level 33-44:
     
    41668 / 6000 = 6.945 hour
     
    41668 / 21000 = 1.984 hour
     
    Time saved: 4.961 hour = 4 hours 57,7 minutes
     
     
     
    -For level 44-55:
     
    124968 / 6000 = 20.828 hour
     
    124968 / 21000 = 5.951 hour
     
    Time saved: 14.877 hour = 14 hour 52,6 minutes
     
     
     
    -For level 55-66:
     
    371286 / 6000 = 61.881 hours
     
    371286 / 21000 = 17.680 hours
     
    Time saved: 44.201 hour = 44 hour 12,1 minutes
     
     
     
    -For level 66-77:
     
    979327 / 6000 = 163.221 hour
     
    979327 / 21000 = 46.635 hour
     
    Time saved: 116.586 hour = 116 hour 35.2 minutes
     
     
     
    -For level 77-88:
     
    2910195 / 6000 = 485.033 hour
     
    2910195 / 21000 = 138.581 hour
     
    Time saved: 346.452 hour = 346 hour 27,1 minutes
     
     
     
    -For level 88-99:
     
    8648655 / 6000 = 1441.443 hour
     
    8648655 / 21000 = 411.841 hour
     
    Time saved: 1029.602 hour = 1029 hour 36,1 minutes

 

 

 

Just add up all the numbers for a certain goal. Let's say you are level 44. And you want to get level 77. You would save: 14.877 + 44.201 + 116.586 = 175.664 hours by using the Air Company World 16, instead of walking your own air runes.

 

 

 

 

 

Secret Tips :-$

 

Now a few secrets I have gathered during my time at the Air Company:

 

 

 

Crafter tips

 

-Wear big, flashy outfits you cannot miss!

 

People always look for crafters and if they simply cannot miss you, you draw more runners towards you. This means, you get trades the moment you crafted your air runes. The more trades, the more experience

 

-From time to time, say the following sentence:

 

[Colour]: Open 2k + ess ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ [name]

 

No flashy, scroll things. Just a fancy colour and that sentence. This will draw a lot of runners towards you.

 

-High combat. Although you cannot influence this to much. But high levels tend to draw more runners towards them. It is a virus which draws ÃÆââââ¬Å¡Ã¬Ãâ¹Ãâbad playersÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ towards ÃÆââââ¬Å¡Ã¬Ãâ¹Ãâreally great players.ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ Like people follow the Top 10 Ranked players.

 

-Go at peek-hours. When it is crowded, there are often more runners supplying essence. The logical result will be, more trades for you, meaning more experience per hour.

 

-Keep your runners happy. A lot of times, I noticed that runners go back to the same person. Every once in a while, give a loyal runner a small bonus. It keeps them motivated to come back to you.

 

-When you see a few people trade, try to trade the runners who are already waiting for a while first. This helps them not get annoyed and they will come back to you.

 

-ÃÆââââ¬Å¡Ã¬Ãâ¹ÃâÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢Have a break, have a KitKat,ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ as the famous commercial goes. It means, that every now and then, you should take a break. It really becomes a drag if you keep trading and crafting. So take a few steps away from the altar, say ÃÆââââ¬Å¡Ã¬Ãâ¹ÃâclosedÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ and just wait for a minute. Go to the toilet. Get yourself a drink. It actually improves your speed of working, if you take a break every now and then.

 

 

 

 

 

Runner tips:

 

-First rule in trading. Do Not Spam Trade (DNST). When a crafter trades you, the trade screen disappears, because you traded him again. A good chance that the crafter now picks someone else. You just ruined your shot to a trade.

 

-Try to stick to a single crafter. Crafters, like stated above, tend to trade you faster when you are loyal to them. Also you might even get a small bonus.

 

-Already said in the guide and needless to say. Wear nothing on you except the essence, the cash you gather and an air tiara/talisman. This will optimize your running ability and lets you earn more cash per hour.

 

-Chat around! On the route between altar and bank, there are a lot of people walking. Try playing a taxi and chat around every once in a while. Keeps the job fun.

 

-Keep all the cash you just earned in your inventory. This is just an extra motivation. You see the gold just stacking up. And you will enjoy it. Also set yourself a goal. 100k is equal to 50 trades. This takes a while, but it goes pretty fast.

 

-Keep 2 items in your inventory that have no weight, like hammers or chisels. This way, you always have 25 essence in your inventory, instead of 27 which you would have using 'withdraw all essence'. This makes trading with the crafter and banking a bit faster.

 

 

 

Final Word

 

 

 

I hope I convinced a few people to train runecrafting. For myself, I have always enjoyed it and probably always will. There are tons of guides to runecrafting hidden all over the forum and all over the internet. They explain nature runecrafting. How to craft law runes and how to use the Abyss. Tons of debates on how hard runecrafting might just be. You are getting a high amount of experience per hour using the Air Company World 16. Also there is this ongoing debate about how annoying the abyss PKÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ers are. Well, you donÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t care about Abyss PKÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ers. Because you will be using the Air Company World 16. Half a world map away from the wilderness, safely in your air altar. No more running back and forth. Let others do it. And! After level 55, you will even be able to make a slight profit out of it. While still getting some of the fastest experience for runecrafting.

 

 

 

Really, is there a reason left, not to train runecrafting? :-k

 

 

 

Credits:

 

Myself, writing this :P

 

illuminitai, for his experience ratio per hour.

 

ProZac_Rehab, for keeping this thread a bit more alive, bumping but more important, helping me out by helping others! He keeps me motivated really. \'

 

World 16 founders, crafters, runners.

 

Tip.it community

 

And well, Jagex, for adding Runecrafting with the release of RS2.

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All in all a good guide. My one complaint, would be a need for commas. Can you add commas to separate the larger numbers to make the easier to read?

 

For example

Lvl 44-55 = 166,636 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 41,668 = 124,968 exp

 

For level 55 you would need 24,994 essence at a rate of ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ15ea.

 

This costs 374,910 gp

 

 

 

You might also want to add into the "leveling costs" section, the rough number of air runs the person would need to do themselves to earn the cash to craft that amount. e.g., Lvl 44-55-- This costs 374,910 gp or 188 air runs.

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Another guide amazingly similar to my own :roll:

 

I wonder why people don't just search first..

 

 

 

At least you laid it out well.

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All in all a good guide. My one complaint, would be a need for commas. Can you add commas to separate the larger numbers to make the easier to read?

 

For example

Lvl 44-55 = 166,636 ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ 41,668 = 124,968 exp

 

For level 55 you would need 24,994 essence at a rate of ÃÆââââ¬Å¡Ã¬Ã¢ââ¬Ãâ15ea.

 

This costs 374,910 gp

 

 

 

You might also want to add into the "leveling costs" section, the rough number of air runs the person would need to do themselves to earn the cash to craft that amount. e.g., Lvl 44-55-- This costs 374,910 gp or 188 air runs.

 

 

 

Hmm, I'll work on that. But is a good idea, adds just that little bit extra and also to the lay-out. Thank you for that tip.

 

 

 

This is the best World 16 guide I've seen. The one thing I would suggest is to finish the numbers all the way to 99 instead of stopping at 55. Just for those who like the company or are f2p. Either way though, great guide and still 10/10.

 

 

 

Thanks monk. I'll also do that today or tomorrow. It is true, that F2P has no alternative like FFL/nats, so I'll calculate that to.

 

 

 

Edit: I have added both the commas and the calculations till level 99. Goes pretty fast if you have the base calculations. ::'

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Awesome guide, even inspired me to get some more cash and get those 5 levels to 55. One thing I was just wondering was if it would be possible to include times, maybe even compare to self-sufficiency (Doing it yourself). I used self-sufficiency until 50, and believe me, it was not worth it, aside from the fact that all of it was free for me; I used about 25k worth of my friends ess :XD: , and just gave him enough airs to make up for double the cost. There is a fine line between passing time and udder boredom. I had passed that line by a couple hundred miles.

There's no such thing as regret. A regret means you are unhappy with the person you are now,

and if you're unhappy with the person you are, you change yourself. That

regret will no longer be a regret, because it will help to form the new,

better you. So really, a regret isn't a regret.

It's experience.

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Awesome guide, even inspired me to get some more cash and get those 5 levels to 55. One thing I was just wondering was if it would be possible to include times, maybe even compare to self-sufficiency (Doing it yourself). I used self-sufficiency until 50, and believe me, it was not worth it, aside from the fact that all of it was free for me; I used about 25k worth of my friends ess :XD: , and just gave him enough airs to make up for double the cost. There is a fine line between passing time and udder boredom. I had passed that line by a couple hundred miles.

 

 

 

Trust me, every level is worth it. And the great thing, you rank fast! So it looks great on your highscores. Hm, about the times. Well, like stated, it takes a few hours. The experience is around 21k per hour. Which is correct by my findings, as I use about 4k essence per hour. Walking takes about 6000 exp. I do not take in pouches for P2P, as it is rubish that these people will do that. Also there are nature running timings. And FFL timings. Gets a little confusing hehe.

 

 

 

A few things I will add based on these tips:

 

-Comparison in time and thus time saved based on air runes.

 

-Advantages and disadvantadges of Air Company World 16 based on time and money most likely.

 

 

 

Also, one stated above it is hard to sell for 20ea. I have taken this into consideration by adjusting the calculations for 66+ by a certain amount. There is a large market availeble and most of the time, I am able to sell all my air runes for 20ea. So I stick to it. If you want to sell the air runes for lower prices, you are allowed but should take in account that the cost is greater or the profit fewer.

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i have a question..:

 

 

 

so the very first lvl you start to make a profit when being a crafter is at runecrafting 55? and every lvl below that you lose money right?

 

if you buy the ess 35 ea and sell the airs 20 ea, yep

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Fantastic guide, but almost nobody buys airs for 20gp each. They sell much easier at 15-18gp.

 

 

 

Yup you are right. And as you read in my guide, I adjusted the calculations for higher levels. At first, you only make a few thousand air runes. You can sell those for 20ea. For later levels, especially after 55, you start making thousands of air runes. For myself, I have always been able to sell my air runes for 20ea. Although it takes a little more effort.

 

 

 

You have the choice to sell your airs for a lower price, but you have to take in account, that the profit comes at level 66 in that case.

 

 

 

i use this guide, but its a bit rich for f2pers...

 

 

 

It isn't that bad. I have trained a lot on F2P using the World 16. And now I am on a runecrafting raid, I will continue using World 16. Yes, you will need a few thousand to start. You can even calculate the amount of money required for level 1-55. But hey, you save time. And you can make air runes yourself to earn back a lot! ::'

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Updated the Guide a bit.

 

Colours for a tad faster scanning the guide and the Credits.

 

 

 

Not that much, but I think I have added all there is to this guide. Any suggestions will be taken serious and see if it adds something to the guide.

 

 

 

Thank you for any comment. Think this one is ready for a moderator review?

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  • 3 weeks later...
amazing guide dude :-X i love it =D>

 

Thank you very much :D

 

Brining up my post as I want everyone to see it :) Make runecrafting a bit more popular hihi \:D/

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awesome guide man :thumbsup: I'm gonna try it once I get to 11 runecrafting. But before I become a crafter, I'll probably be a runner to enough cash to get up to get to 22 :mrgreen:

 

 

 

craft, run, repeat. Till level 55 of course, when I can make a profit.

 

 

 

Do you suggest buying the ess or mining it?

hmmm....nope. I got nuthin'

 

please support me as I run to 1mill!

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awesome guide man :thumbsup: I'm gonna try it once I get to 11 runecrafting. But before I become a crafter, I'll probably be a runner to enough cash to get up to get to 22 :mrgreen:

 

 

 

craft, run, repeat. Till level 55 of course, when I can make a profit.

 

 

 

Do you suggest buying the ess or mining it?

 

 

 

Consider that mining 1k essence takes aproximatly 1 hour. For the first few levels this could be done. But especially when you go higher.. this is not well.

 

 

 

Mining takes 1 hour for 1k

 

Air company uses up to 4k essence per hour easily! At peek hours while I was doing great, up to 5k per hour. So you are mining 4 hours for 1 hour of runecrafting. Buying is better ::' And thanks btw :)

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Very good... Though i skimmed through it, I can see its very well planned. Good that you even gave calculations too. I'm probably going to use this after i get a bit richer.

End Of Year, F2P lvl 3 skiller.

 

Other account, Pkfr0mafar, EX noob-PKer.

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