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NJE03

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Everything posted by NJE03

  1. Once again, high alchemy will prevent rune ore prices from changing.
  2. A F2P Quest Cape would be a joke. Every player has pretty much done Dragon Slayer. It would take the value away from the Members quest cape. Yeah that would be a bit silly (F2P quest). Most everyone would be able to get it. Skill capes on the other hand... :wink:
  3. i like having the last numbers 0 or 5 :) Right on. \
  4. I fail to see how it is stupid. Some people appreciate the challenge of it being "harder". Totally agree about the getting lv126 a F2P deserving more credit than the same as P2P. Reason being it takes much more time and determination. PS 1,000th post. \
  5. Yea they have nonmembers only and members only polls... and like everyone says, if they make forums nonmembers, then theres gonna b a hell of alot of spam and stuff in there.... Maybe they could have a nonmembers forum and a Members Forum? Better yet just give F2P that have logged in certain amount of hours access to some sort of marketplace forum since that is all we really could get some good use of.
  6. <*Loses his mind and rattles unkn0wnwarrior's neck due to frustration at the mime...*> I wish I had your luck with that [bleep]-ing mime!!! :x ~Mr. Devnull Hehe, Stronghold of Security is a great place for them :)Stronghold+cutting a gem yup.
  7. I think you should consider boosting the firemaking req. to 75 or so as opposed to 50. (Further prevent autoers entering, and makes it more exclusive)
  8. The only risk is for the miner, the ore is mined and gets into the market either way... the difference is whether the miner benefits from his hard work or a pker does. There needs to be a place for the miner.
  9. 100k to 88 now. Yeah I prefer old Crandor as well.
  10. We do get to do some polls you know. :
  11. You my friend are a moron. :|
  12. Strange. It was perfectly clear to me... :-k And it was great advice as well. My advice - as others have said, gather raw resource. (logs, ores, etc.)
  13. Ah I hate runecraft, more power to you if you like it. :)
  14. Simple enough; Less ways to level, slower exp rates, combine with weaker method - F2P is clearly slower and therefore harder - ESPECIALLY in regards to combat.
  15. F2P: 2 rune rocks in wildy P2P: 3 rune rocks in wildy (2 normal + 1 in the end of maze), 2 at hero guild, 1 at dark beasts and 1 at the neitiznot island. = 7 rune rocks in p2p That proves it. Mining Guild needs an upgrade, BIG TIME!!! :-k +3 in the 3rd floor with as heavy a requirement as Nje03 is asking? No question, it would still be balanced, and would only help P2P for full certain in the process. Totals would become F2P @ 5 and P2P @ 10, and F2P would have a non-wildi option finally, like there should have been in the first place! ~Mr. Devnull Sounds appetizing.
  16. This suggestion 1 year anniversary was Sept. 23, Thanks for the bump whoever did that. :)
  17. I don't know about 1 hit kill lol. That seem a little bit too much.
  18. I'm jealous of that cash pile buddy. :shock: Very nice. My advice to you is even all your skills out to end in 5 and 0. After that pick a skill you like and focus on that. :wink: Or you could build up that cash even more and buy smithing.
  19. Thanks for the constructive criticism. You are not alone in saying less rune ore. :-k I still think a few would be great.

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