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firebird308

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Everything posted by firebird308

  1. Did you lamp/buy the exp? You can't use lamps/ToG/etc on this skill yet. When you trade in tokens for exp, the graphic representation is a lamp. Well, I understood it to mean the usual genie lamp from the random events. Hence, my response.
  2. Did you lamp/buy the exp? You can't use lamps/ToG/etc on this skill yet.
  3. I also pretty much just use it for her threads. (Being called a troll elsewhere for daring to like something Jagex did has kinda put me off wanting to do anything with the rest of the forums. <_< )
  4. It can be a problem if the reason you have to leave is because an emergency comes up that requires you to leave the computer. Or possibly something more minor but no less needed like having to take a bathroom and/or food break.
  5. Sounds good to me, even without being maxed. Gives me things to look forwards to adding as I level up. :thumbsup:
  6. I personally use the clan chats listed in this thread. The thread also gives you a list of spawn locations.
  7. Actually, unless I'm mistaken, it's based on a mini-game already in the game called Manage Thy Kingdom.
  8. 1. Use a timer. 2. How do you smith rune at your level? :blink: I don't. I'm just mining the ores so I'll have them already banked for when I do have the level. Besides, when I'm in that mine, it's for the Addy ores. ^_^; Along with the gold as something to mine while waiting for the addys to respawn.
  9. When I mine in Keldagrim, worldhoppers keep showing up to take the ores. I once counted three within ten minutes of each other. <_< (I'm one of those that mine for own use instead of profit, BTW.)
  10. You may want to think about doing 'Back To My Roots', 'Forgiveness Of A Chaos Dwarf', and 'Toktz-Ket-Dil'. The first gives you access to a mini-game you need for Ardy diary if you're interested in completing it and there's also a little mini-quest attached that you can do during/after that gets a wizard buried and nets you some magic xp and runes. The other two unlock mining locations you may want to sometimes use if you need or want a break from the usual spots you use. Assuming you mine, that is.
  11. You guys really gonna complain about losing 437gp in favor of several thousand exp? Seriously if you're really that cheap just turn the rocks off at varrock museum. Dude, I'm already at level 80 Fletching, which is good enough for me right now. I only bothered to get that high because of Seers' diary, tbh. Also how do you think I level up my magic? (Hint: Not combat.) If I had any idea I'd get both rocks in less than one inventory load, I'd've left two spots open. And I don't want to turn off the rocks. I have other skills I actually need/want the xp in. And I actually lost more money than that since I make my own nats/get them as drops. Which reminds me. I really should hurry up and finish getting enough ess collected/mined to start on my next rcing spree. Both for the sake of getting those rocks and to build my supply back up/gain xp.
  12. Don't like the skill? Don't train it. Easy.
  13. Yeah, I was a bit miffed about a yew long turning into a rock. I was intending to high alch it. >_<; (I did have an empty spot open. It filled and the second one came along before I could stop cutting and store the one I'd gotten.)
  14. This is indeed effective. You get a chance EACH time you pick a herb / flower / veggie. I personally just add sweetcorn / strawberries / watermelons to my farmruns if I need the rocks. Don't do cabbage (can't note that!). If you have white lilies planted, everything is protected anyway. For the construction portal: Have a study near the portal. You can just make teletabs and earn money + magic exp while waiting. Don't just sit around. The agility rock just got a whole lot more fun due to being able to get it from all courses. 72 agility in the process :) But a big tip, due to a discussion earlier saying that alternating between rocks increases your chance. Here are some ideas: Willows at Draynor --> Master farmer --> Willows --> master farmer (4 rocks easy to alternate) Hunter at Piscatoris area (either falconry / box traps / dead fall traps, what ever you like) --> Monkfish (rinse and repeat) Firemaking / herblore / fletching are all skills you can do near a bank. Smithing / Crafting --> Smelt gold (with goldsmithing gauntlets) Turn these to amulets! Construction is harder, but like I said, making teletabs is just awesome. Mining --> Bring superheat runes and make bars on the spot. You can stay long, get some bars. Also you could just mine iron and bank it. Later melt / smith it. So many tips ;) so easy to combine!! Actually, it's just the one patch cabbage can't be noted at. It can be noted fine at the others. And can you really blame the poor leprechaun that's north of the cabbage patch for not wanting to deal with the stuff? :lol:
  15. Finish the entire statue. Apparently, when you try to add the last pair, you'll get told that one statue going blooey a week is enough.
  16. Keep one inventory spot open and see what happens :P I had been keeping spots open. Also uh, there's coal involved so more spots kept opening due to the coal getting used up. At any rate, I'm currently sick of Smithing and should probably find something else to do.
  17. Some new controls need to be made, I agree. The disparity in difficulty of collecting agility and hunter to rocks like mining and firemaking is ridiculous. This is a process which should reward diligence, reliability, and faithful, steady play. Instead, right now it rewards bug / glitch abuse with things like the runecrafting single ess effort and agility rock practices. They already changed single-runecrafting last week. It no longer gives a benefit over crafting your inventory-full but is actually slower now. Also, today's patch notes say this: Added the chance of getting strange rocks from a few places that were missing it. Wondering what those are... (Ape Atoll, please!! :pray: ) EDIT: Here is what the knowledge base now says are the ways to obtain rocks. Looks like only completing courses now gives rocks for Agility, but I like that they added the courses! Only took me 3 or 4 laps to get my second Agility rock. :blink: They still need to change Construction rocks, IMO: * Agility: Completion of the following courses: o Tree Gnome Stronghold course (basic or advanced). o Agility Pyramid course. o Barbarian Outpost course (basic or advanced). o Ape Atoll course. o Wilderness course. o Werewolf course. o Bandos' Throne Room course. o Dorgesh-Kaan course. o Brimhaven Agility Arena (one chance per 10 tickets) * Cooking: Cooking fish. * Construction: Visiting your house for at least a minute while not in build mode. * Crafting: Making gold jewellery; making items from leather or dragon hide. * Farming: Harvesting vegetables, hops, herbs or flowers. * Fletching: Making unstrung bows or crossbow stocks. * Fishing: Fishing with any net or cage. * Firemaking: Lighting a fire using any logs and a tinderbox. * Herblore: Combining unfinished potions with secondary ingredients, not including barbarian mixes. * Hunter: Tracking; checking box and deadfall traps; practising falconry. * Mining: Mining ore, coal, clay or stone. * Runecrafting: Crafting runes. * Smithing: Smelting normal ores; smithing items from normal ores. * Thieving: Picking pockets. * Woodcutting: Cutting any wood or ivy; training at the sawmill. I smelted about 700 or so ores last night and no rock. >_< (Combo of mith and addy. I'm now out of both, aside from what I use for placeholders.)
  18. Uh, you don't want to use Torags. It has a magic defense of 'What's that?' and mith dragons use magic. That's why the guide on the site says to use Karil's. Or black d'hide if you have to, because you don't have/want to spend the money on Karil's. (In my case, half my bank would go byebye if I got Karil's.)
  19. I got mine by jumping a low wall on the Agility Pyramid. (With a sanity break in between. XD; )
  20. Thanks for the input! Do you happen to have a picture of the loot? It can be very helpful to us. :smile: From a Spirit Impling? Once again, pictures can be a great help! :thumbup: ~Diesel Here's the link. (http://firebird.darthcricket.com/tinderboxes.png) Figured you probably wouldn't appreciate a huge picture messing with the post.
  21. Just wanted to add that I got 21 (noted) tinderboxes. [Crew edit: This loot has been confirmed and added to the list. Thanks! :thumbup: - Speedyshel]
  22. When you add the rocks from whatever skill to the statue in the museum, you get some extra xp in whatever skill it was you were training when you got them.
  23. where'd you get your first stone? The werewolf agility course after about 5 laps. Lucky you. I used that for over an hour and got no rocks. (I gave up both because I ran out of food and I was getting sick of that course. XD; )
  24. It's like Tears of Guthix.
  25. Oh really? How? Just last night I saw a guy with a cannon blowing away greens as soon as they respawned in the Wildy. (All I wanted was a chance to get a tailbone for the Odd Old Man.) I had to worldhop to do my quick bit of dragon hunting.

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