Everything posted by ElChris
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101 Suggestions, #19 (again), #20, and #21.
The extra space for charms only is a great idea!
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Lock this Blog please!
Just made a new "Dragon" item:
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Count to ~200~ before a mod posts - fifth round
7
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The Fight Caves
There are just 4 healers!
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Count to ~200~ before a mod posts - fifth round
20 dum-di-dum-dadidum
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Lock this Blog please!
Yes, I was just fighting in a duel tournament and I defeated them all! I was getting 72K in the end (and payed 3K entry). Well, not that much cash, but it's the achievement I reached why I am so happy. \
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CountDown From 15K - COUNTDOWN FINISHED!!!!
9090 ?.?
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Count to ~200~ before a mod posts - fifth round
31
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Count to ~200~ before a mod posts - fifth round
22
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close
oh ,why?
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The Fight Caves
You should have saved and logged out after wave 61, thats the wave before the 2 lvl 360s are comming. But the 62 waves aren't the hard pard. Jad is much harder to kill, as to get to him. GL for your the time.
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Count to ~200~ before a mod posts - fifth round
3
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Count to ~200~ before a mod posts - fifth round
three
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Anyone Ever see a Famous RS player? Post your pics!
First to 200m mining and first to 200m agility.And still the only one with 200M in mining and agility.
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Time for armoury and weapons update for 120+ cb players?
Thats also in WoW :roll: But I like the idea. How about this: Some monsters are dropping enchantments, the harder to kill the monster, the better is the enchantment. There are 9 kinds of enchantments, and there is 1 slot for each weapon/armoury piece. First you have to make the slot for the weapon with cut gems (opal, jade, topaz, sapphire, emerald, ruby, diamond, dragonstone and onyx) for their equal kind of enchantment (e.g. an dragonstone enchantments needs a dragonstone slot). The enchantments are scrolls which are then saved in the slot, they cannot be taken out, but destroyed to cast a new one into it. The enchantments could give this stats: opal: +3 in everything for weapons, +1 in everything for armoury jade: +1 poison, +8 on poisonable weapons if used on armoury, it will prevent 1 poison damage each time topaz: only 2/3 of energy needed for a spec attack for weapons, if used n armoury, it gives +2 in everything sapphire: +10 magic attack and def emerald: +10 defence in all ruby: +10 strength for weapons, +4 strength for armoury diamond: +3 in everything dragonstone: +4 in everything onyx: +5 in everything
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Anyone Ever see a Famous RS player? Post your pics!
He is #1 in Agility, right?
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Anyone Ever see a Famous RS player? Post your pics!
OK, happy? [hide=][/hide] Cool! Which world? And why are all those famous people there?
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The Fight Caves
I've seen videos where people are Dharoking Jad! :o pretty awesome I am thinking on using my ancient mace for my 2nd cape to save up some prayer. Well, when I got my 1st cape, I had 1 Saradomin brew and 3, or maybe 4 Prayer/Superrestore pots left.
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A Draconic Guide V1.4
Really nice guide. But why is there no guide for Blue Dragons?
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Weekly Poll: What 99?
Hard to say. I would say Farming was before the Vinesweeper minigame. It is still one of the harder ones to get, because it is not a buyable one like Prayer. Slayer depends on your combat level. It still takes very long. I don't know if RuneCrafting takes that long, because I hardly train it (look sig, my lowest skill). So in my oppinion, none of these take the longest. It's Agility which needs the most time to train, but not the hardest, just clicking. The hardest is Slayer.
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Anyone Ever see a Famous RS player? Post your pics!
Oh, 2 years ago I sold some dragon scale dusts to Enrix E B. He gave me my first 1M. He's quite a cool person. Well, that's the most famous person I've ever met and talked with in RuneScape :
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Quest 150
I cannot wait for the "Mobilising Armies" minigame. It will be full of bugs at the beginning, of course, but I expect much for the time it takes to be released, maybe too much.
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The Fight Caves
I got that problem with that healers too (well, 5 times, got the cape on the 6th attempt). The healers only keep on healing Jad, when they cannot reach you, for example Jad is between you and the healers. This happened for me on my 6th attempt too, so before I shoot the healers, I quickly moved around Jad till the healers so that they can reach me. Finnaly I shoot all of them to make them attack me. Finnaly I moved some squares, so that only 1 of the healers attacks me, with the other 3 behind the attacking one. After that, I keept shooting Jad and finished him off. Gratz on me, Fire Cape \ I suggest you do not run trough Jad to reach the healers, because then he uses melee on you, which can hit a max of 97.
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Count to ~200~ before a mod posts - fifth round
5
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The Fight Caves
easy job for you ;)