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Nobody

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Everything posted by Nobody

  1. The only positive is a week of D&D reset tokens.
  2. Time played via Adventurer's log :P
  3. Started torstol farming to use up my 260 juju farming potions (4). Barrows Deluxe is looking like it going to ruin my hopes for trim again. I want to play a MMORPG solo ffs! :P 231K from 91 Divination and 132K bonus experience remaining.
  4. Still seems a bit excessive considering there are 3 styles so 600Mish for all 99s/171M for all 90s :P
  5. And with Dungeoneering in particular, they could easily work it in as a way to keep the skill relevant when it's possible that it'll take more time for you to earn chaotics than it will to get something better. You could have players upgrade their stuff with tokens. Hell, you could do that throughout the entire tier system - give players a level 1 staff, by the time they reach 120 it'll be a level 90+ staff. Balancing it might be tricky, considering how fast DG gets at higher levels. Well, it would be a considerable grind, but... 200k tokens for the lvl 80 as present, then you can upgrade it thusly: 100k tokens for lvl 81, 200k for 82, 300k for 83, 400k for 84, 500k for 85, and so on. Altogether, it would cost 5.7M tokens or 57m exp to get a single T90 weapon. So you would be just off 114 DG. I think that's pretty fair. Following the same pattern of 100k increments, a single item would would cost 192m total exp to upgrade from 80-99. Off-hand equivalents would be half that, so 96m. So for one main hand weapon someone should basically be 200M dg?
  6. Funny you should mention that; AlmostLost mentioned that beating Super Barrows was going to be a new trimmed req :P I give up on trim :( I'm a great PVP tank, terrible at PVM. Well you do already have to of at least visited all the bosses for the music reqs, killed a significant number of QBDs for the journals, beat the fight caves and fight kiln and not only beat Vorago but be the one to do the killing blow. So its not like the cape is lacking in pvm reqs thus far. Killing blow is a lot less difficult than you think it is. It has nothing to do with doing the most damage. Vorago can ONLY be killed by using the maul of omens (at various stages of the fight, when you complete the stage, he drops 1 of the 3 pieces of the maul) on him. The last part of the fight is a damage race-- you are on a long bridge and as he damages you, he knocks you backwards. As you damage him, you push him back. When you get him to the end of the bridge, the person with the maul of omens in their inv receives a "Finish him" left click option on Vorago which ends the battle. Your team just decides ahead of time who wants to do the maul, and you have that person collect the pieces throughout the fight and then assemble it at the end and kill him. Assuming you can find a team, said team can last to that point, and said person survives to that point ([bleep]in fireball gets me every time) Better this than another CW-style requirement. :twss: I have no trouble grinding. Skill at PVM is what I lack.
  7. inb4trimmed requirement :(
  8. T90 power armor, probably degrades to nothing
  9. Behind the Scenes - November 2013 This month is all about your suggestions! 'Can we have these features?' you asked. 'Can you do something cool with the Barrows Brothers?' Oh boy, have we delivered… D&D Tracker This month we'll be adding a brand new way of tracking the important daily, weekly and monthly Distractions and Diversions all over RuneScape. Gone will be the days of wondering when you can next go and raid a sinkhole, thwart troll invasions, build statues, chop down an evil tree or perform amazing feats of acrobatics at the circus - just check the D&D Tracker! This new tracker can be seen in the Adventures interface on the Minigames tab. You’ll be able to see quickly which activities you can replay now, or how long it will be until they reset. You'll even be able select your favourite D&Ds and keep them together in one handy list! As a launch-week treat, we will be handing out daily rewards in the form of replay tokens which you’ll be able to pick up from the challenge Quartermaster in Burthorpe. Each day you’ll be able to earn a token to reset a daily activity of your choice, plus a random replay token for one of the other glorious D&Ds! It’s something you have suggested as an in-game feature for a while now, and - as you know - we are keen to give you exactly what you want. Hopefully that will give you a few less things to worry about while taking on those vicious Barrows Brothers. Buckets of Improvements Talking of your suggestions, we’ve been busy combing the forums, fan sites, YouTube, and wading into the primordial soup of creation to find a fantastic bunch of improvements to the game. These are all things you’ve told us are important to you… so we’re adding them to the game. This list really is huge, but here are some of our favourites: The ability to clear any slot via the cosmetic overrides (so you can choose whether or not to display any of your worn equipment slots in non-PvP areas). The ability to add notes to individuals listed on your Friends and Ignore lists. A funky new log-in animation. Graphical improvements to a selection of emotes. New achievements for your adventurer’s log. A new “beam of light” animation when you get a drop worth over 1m. Milestone fireworks when hitting achievements over 99, like reaching 25m XP. Activated auras will ignore “deposit all” in the bank. Drag-and-drop mouse movement in the bank and beast-of-burden inventory, allowing easier bank sorting and inventory management. We will also be making a large improvement to the Coinshare System. We're making these changes because the current system is forcing the price of certain items to behave differently than the “real” market, and we're confident that our upcoming changes will solve these economic issues. Stay tuned for more information! We are also making some big upgrades to the world map. We know it’s sometimes slow and difficult to use, so were making it faster to load and more responsive. We’re also adding some new region labels to help you find the content you’re looking for! Barrows – Rise of the Six In the past, we have gone back and revisited older boss monsters - graphically improving them, adding hard modes, refreshing drop tables - but we decided none of that was enough for our favourite and most replayed bosses in the game. They deserved something bigger, badder, tougher - something worthy of the brothers. And Sliske was happy enough to oblige. Barrows - Rise of the Six Since the start of the Sixth Age, Sliske has been busy playing with his new-found powers. Tinkering around with the Shadow Realm is fine for a hobby, but after irritating Gielinor’s most powerful beings, he’s in need of a little more muscle. Lucky for him, then, that he's gotGielinor’s finest Third Age warriors on his side. Yes, that’s right. The Barrows Brothers are back - tougher than ever - and this time they're working as a team, waiting to take on groups of four adventurers hungry for a beating! They have a wealth of new abilities, tactics and a truly horrifying new capacity to deal damage. To keep things interesting, the brothers fought every day will change; meaning you'll have to stay on your toes and adapt your tactics . You didn’t think it would be easy, did you? Rewards for this brutal exchange of might vs wight include full set of deliciously spiky level 90 melee power armour. You’ll also be able to earn fantastic new level 90 shields for all three combat types - check them out below! Level 90 Shields In a strange twist of fate - no doubt caused by some strange combination of Sliske's magic and some graphics artists who like a challenge - we’ve even managed to create a range of strangely cute barrows pets. Look forward to them terrorising your local bank soon! Solomon's Store Just in case you wanted to look pretty while visiting Death, Solomon’s got a few new items to cheer you up! Wrap yourself up in a timelessly stylish mummy outfit, don two new showpieces from our talented artists -the Ogre Infiltrator and Drakefire (complete with awesome wings) outfits - and coo at the cuteness that is our unicorn companion pet, as requested by you on the forums. Have fun! Mod Mark Design Director - RuneScape
  10. PS4 Ultimate FAQ - North America
  11. MERCHANTING FOR e-fame CHARITY!
  12. It's $2,319 towards charity so far. Even if it doesn't have a large effect on the economy nothing wrong with helping charity.
  13. In that case...Duels (developer went bankrupt), Tribal Wars (InnoGames)
  14. ...Because people who have to spend a few months minimum to get a high level reward expect that reward to be worth the investment? It's honestly as simple as that. Out of curiosity, can someone point me to a developer that's worse at balance than Jagex? Bethesda
  15. 22,500 Divination exp at 89 for five minutes effort. I'm on board!
  16. If it were your company you would want the profits going into your pocket and not someone else's also. :P
  17. There are three kinds of lies: lies, damned lies, and statistics. Benjamin Disraeli British politician (1804 - 1881)

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