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Tim

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Everything posted by Tim

  1. Purple > Green. Good luck to those who apply, as someone who used to be a Crewbie it's an exciting position and can be beneficial too.
  2. Tim replied to Leoo's topic in Off-Topic
    I had an interview today for an IT company today, thought it went well. They had 4 of us there and took in turns seeing us. I thought I did pretty damn well since I answered everything they asked and was already experienced... But no. They hired the one girl there because she "wanted a career change into IT and to get out of her current job" ...I'm 24, unemployed for 2 years, fully trained and experience ready to start immediately... and they hire a bimbo because "she's bored of her job".... I have never been so infuriatingly pissed off in my life.
  3. Near-maxed: finds a Santa. Sometimes I think Lady Luck is nothing more then a spiteful old cow. At least you can finish buying....I guess Crafting?
  4. Also one thing to be aware of, Although it's a browser game, Runescape still uses Java and Java is notorious for being a resource [bleep]. Not to mention Runescape isn't exactly the most optimized game either, this coming from a guy with a pretty high-built machine.
  5. Just move the damn thing to Musa Point and make it accessible by all! Dear god I've explained this on a monthly basis to those clowns! Minus the part last year they said "Yes we are going to build one in 2014", and then we get another T90 Vorago/KK/Arax/etc-max-only boss.
  6. plot-twist, Riku's going to cook said-ducks.
  7. They plan to gradually include T85 and T80 weapons including ports gear, chaotics and Nex gear.
  8. Tim replied to Leoo's topic in Off-Topic
    My location says in my profile. Gunna go see that new Dracula movie tonight (A PROPER vampire movie) and hang with some friends.
  9. you'll recharge the armor with the same system the weapons use. I dunno how proportionate it'll be. probably same amount of energy required to build tectonic to repair it from 0%
  10. I cant use T90 so I'm not bothered atm, but I do hope the shadow dyes arent bat-shit crazy overpriced or I can find them later on, since I want to use them on my dual chaotics.
  11. Here's a checklist of whats happening as well as some pictures: SUMMONING: - BoB Familiars now have a Give/Take All feature proportionate to their backpack size. - Combat Familiars will now auto-attack enemies that are targeting/attack you. - Combat Familiars can store (up to 500) Special Attack scrolls inside them, by right-clicking "Special Move" you can set a timed interval for how often they will use said attack (in seconds) - ONLY Combat Familiars can store scrolls. helms still function as per norm. - When a combat familiar is killed in a PvP situation or the player dies, the familiar will drop the scrolls to the ground, similar if a player is killed. (Possibly only in risk zones) - Interface has been cleaned up XMAS EVENT: - Part of the event surrounds a boss Snowman that uses PvM functions. You can die but the damage is negated very low (similar to Boogie demon) - Boss slowly shrinks in size as he is attacked, then you must lure him to Santa who is situated somewhere in F2P Runescape. - World Cracker event in which players work together. - Festive Aura will be making a comeback. - Boss attacks currently are: Disables in which you must run around to break (turned into a bauble/stocking), Hide in a Present box to avoid an AOE attack, Ally turned into a fire ball (must melt/assist), snowstorm turret in which the snowman revolves and sprays a wave attack. - Possible duel-wield snowballs. - Possible Ice-Sickle/Scythe reward. VORAGO: - Will have a Santa hat on him (as well as other bosses) - Panic sell wands. - Uses a new attack (possibly on wave 3); "clock of doom" - moves his body in the form of clock hands, 4 explosive bombs on each corner, somehow they must be disabled, if failed they begin to follow players and attack them, apparently purple bomb does a unique attack. - Maul of Omens override for completing some form of Objective. TREASURE TRAILS: - Weapon re-colouring dyes for all T90 Gear (currently working on T85 and T80) - Colors are Barrows Green, Shadow Purple, and 3rd Age White. - Barrows/Shadow are obtained in Hard clues, 3rd Age will be Elite only. - New rewards will allow you to skip certain parts of clues (Celtic Knots, Puzzle Box etc) - Every 3rd clue, you can re-roll the reward for free for better chances. - New super-rare item (3rd age % drop) which is a cosmetic override. - Dye-able gear will not turn to dust, and will require their initial construction materials for repairs (energy, tectonic shit, serene scales) - Dye-able gear CANNOT be traded once dyed. - Once dyed, the dyes CANNOT be removed. - Dying with dyed gear will cause the gear to 'break' (similar to Barrows) - Possible you can use a new dye over an existing dyed item. - Update only focuses on billionares. IMAGES:
  12. They should add more to Divination to be honest and ditch the whole "Invention" idea. Right now Divination is a naked new-born with almost nothing to it at the moment. With that said, there's still lots more they DO need to do, such as Construction. This was planned in 2012 and was supposed to be released in 2013. Construction hasn't had reward or ANY content for years on end (D&D doesn't count). we have so many teleport options and we're only allowed to put 7 portals in, hell here's some half-decent ideas: You could add Ashdale, Lunar, Trollhiem, Prifddinas and Sopheneim teleports. Armory display rooms where you can equip dummies with gear to display your skill (or wealth) and even make the dummies clockwork and walk around like pets. A lore-based room to chronicle your Quests with a cape rack to display your Legends/Quest Cape, decorative Shield of Aravv / Stone of Jas / Nomad's Spear. A PvM room to display mounted parts of bosses you've killed like the KK's pincer, a shard of Vorago, Araxxor's eye, Mole's hand, Barrow bros' spirits in a jar. A Skill room where you can display 2 skill-capes on each side with some form of object in front of it like a Smithing Cape & Anvil, with some sort of ...big decoration in the middle. Those are just some basic things they can add with the CURRENT PoH system with minimal work: add new rooms, new models, obtainable Quest replicas from NPCs for a price and add a "NPC Drop" % to bosses.
  13. I love how many people got the beta access and go "so...what should I do?" Don't effing opt into a beta if you're not actually going to test for bugs, that's the whole damn point.
  14. Wait, 5m a pop? they degrade to dust dont they?
  15. Right-click it. gives you the option to cash in 1, 10 or 50 at a time.
  16. And now I wait to not get a beta invite while they invite people who don't know the purpose of what a beta is.
  17. Tim replied to Leoo's topic in Off-Topic
    Well, im disowned from my parents now. The next few days/weeks are going to be the roughest [bleep]ing days of my life. 24 years cut out like that
  18. Nothing so far, if these 14 tickets don't net me some darts I'm going to be pissed.
  19. Laame. The fantasy name I use for practically EVERYTHING is still in use....on my old account that I haven't logged into in 2 years... Please don't make me buy membership for it Jagex....
  20. Farming better be one of 3 in the ports update. I mean agility? seriously? "you must help navigate an acrobatics circus from ..... being plundered"
  21. Think I'm just gunna spend all weekend doing runespan to be honest. I can't farm enough herbs in time nor can I afford the herbs to get to 83 to boost/unlock super antifires to kill frost dragons quickly to make profit to level up skills etc. Yay for Catch 22's of Runescape.
  22. Tim replied to Leoo's topic in Off-Topic
    I honestly think I might have to cut off tie with my family for the long-term health for myself, and it's going to leave me such a mess over the next few weeks :(
  23. The nerve of some NPCs....
  24. GOD DAMNIT LEIK. I had this written up but decided to play a game of Dota2 before posting. Not. Amused.

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