Everything posted by Hedgehog
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20-Aug-2013 - Divination
Im Choice is getting really close to 99
- It's Super Effective!
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Agility Experts
Flash powder factory
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Need dung weapons
The healing was very useful. Well maybe not the healing, but the damage it dealt to monsters around you. Obviously that's not as important anymore. Well That's kinda exactly what I said
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Need dung weapons
The healing was never useful. It's used for the damage boost.
- Today...
- It's Super Effective!
- It's Super Effective!
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200M in all Skills
340k is not max, my friend Tiistai timed 360k fm in a hour in jadinko lair (no clan avatar boost) I meant average sorry, yesterday i got 370k in 1 hr. maybe he does fm while bonfiring? can easy be up to 500k (if you want to see a video, go to drowns channel) Or not bonfiring for like 200k more xp/hour
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Regarding nerf to Juju Mining Potion
If you want to look at it from that viewpoint, mining jujus were useless before this update, and useless after. Actually mining to train the mining skill was so 2k12. I try to ignore warbands as much as possible because of how bad they are for the game, but what you said is true for a lot of people, unfortunately.
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Regarding nerf to Juju Mining Potion
It wasn't a nerf because they got a lot better.
- It's Super Effective!
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Future Update Discussions
Nah I figure something will happen where Owen's corruption gets the best of him and starts the next quest. If that's the case, then Saradomin can just be like "Yeah...I'm gonna take that back now"
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Regarding nerf to Juju Mining Potion
So you are telling me I should get 99 mining while wasting 35m potential profits to then just go do a mind numbing money making way? But this is all besides the point. It goes about the effects and the hassle it now brings us to get an effect that is alike. Then stop trying to get something with a similar effect. It's that simple. The effect isn't worth it. It's a shitty effect. Be happy that they scrapped it for something that will actually benefit you.
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Future Update Discussions
I did not know that.. :o Yeah, I'm surprised to hear that Saradomin let Owen keep the wand for some people.
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divine energy
it's not though, as from the data I've seen and tracked myself, depending on where in tier your are the enriched rate fluctuates from around 3% to around 24%.With higher percentages of enriched memories, the use of energy should go up. Granted however 75 is a treshold, as from there onwards you get 3 energy/tick rather then 2 when harvesting. Something tells me calculations would better be made based on experience needed, given that ratio mentioned early does'nt affect here (double energy use on enriched but double exp gain too) You're right; I forgot that you get a varying amount of enriched energy at each level. Regardless, 1200 is a decent starting point if you want to estimate usage.
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Regarding nerf to Juju Mining Potion
It's not against the rules. It's just ill-advised. By the way, if you want some better money making suggestions, try filling buckets with sand or picking bananas (use baskets to carry more per inventory).
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Regarding nerf to Juju Mining Potion
>.< You aren't supposed to use banking in the first place. Drop the ores from now on, please.
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Regarding nerf to Juju Mining Potion
The easiest way to put this is that it wasn't a nerf; it was a massive buff. Jujus went from an item that provided exactly 0 benefit and costed a decent amount of time. You could even argue that they were a detriment, because they'd cause a player to bank for urns and pouches more often. Now, they provide a 10% increase to xp/hour, at the same cost. I haven't done the math to see if it's worth it, but I think it would be at a glance. Basically, they didn't provide a benefit before, but now they do.
- It's Super Effective!
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divine energy
Dragonseance said it was 1200 purchased energies per hour at the level 85 location. That should be the same for every level above 75.
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22-Jul-2013 - RuneScape 3!
Damn why are spiders the most expensive Actually it seems fair cuz it is the best option.
- It's Super Effective!
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Couple of Questions
If you can't predict (or if they're all equally bad), go with the hard trek for all adventurers.
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200M in all Skills
I don't think Jagex employees (if you want to call the Gowers that) count. If that is the case, Rab would be the original #1