Everything posted by Hedgehog
- Q
- Q
- It's Super Effective!
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The Evolution of Combat: BETA discussion
Maybe they have plans to remove them, but haven't gotten to it yet.
- It's Super Effective!
- Q
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Herb runs, juju and timing questions..
You kind of need jujus now. I think you can still profit without them, but not much. You shouldn't have trouble doing all 5 patches in 5 minutes.
- Champion's Cape Obtained (OSRS) - 200M in all Squeals
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The Great Tip Pic of 2012
I'd say the end of November (I'd like to submit it to the player's gallery for December). I want to have it open for the combat update, at least.
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The Evolution of Combat: BETA discussion
It can't . Pps should only be used when it's the only option. In his case, skipping is preferable.
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It's Super Effective!
- The Evolution of Combat: BETA discussion
Why would you kill something if you don't have the stats/equipment?- The Evolution of Combat: BETA discussion
Why are you slaying with a pps in the first place?- Should I replace my dragon armor?
Oh, Blaze... Yes, get rid of your dragon and buy bandos. Make sure you have a fury and zerker ring too. Also, pray piety vs everything you melee and use prayer potions.- Getting Black Ibis with Sceptre of the Gods
- Load Stones
You don't want to waste ticks teleporting, but you mine gems? Also, you said efficient instead of productive.- Bank of RuneScape; Leaked Update?
time is money. People value something like party hats because of the insane time commitments it takes to get it. Factoring out inflation entirely I compared it to the Federal Reserve for this reason. The price of items is directly correlated to what they are worth in the real world. A party hat is worth 200m xp in a buyable perhaps. So buying a party hat has a time save value of 100's of hours, as a result valued at US minimum wage its worth $500+ as a lower bound. What a Jagex owned GP shop would cause: An upper bound on what gold is worth. In the abstract this isn't so bad, but imagine a major gold sink. Where the player gold market would revalue enough gold for 200m xp in a buyable skill to be worth 200 hours of work in the real world, the Jagex shop could prevent that supply/demand meeting causing things to go haywire. I think gp could be considered worthless after a certain point and something as bad as junk trading can emerge again. Claims Im making in this argument: - Real world value of gold determines game value. This shouldn't be controversial because there is a level of meeting on things that cost more time to get will be valued more in the real world then things easily gotten which will be cheap ingame/outside. - A price sink with static Jagex gold pricing will cause a market meltdown felt throughout the game beyond the ability of RWTers to generate a profit - Every incentive is for Jagex to further deflate the price of gold to reap more profit off it. Edit: sorry if this is horribly written I am running on next to no sleep, the tl;dr for this is Jagex owned gold shops will cause an economic fiasco throughout the game Edit:Edit: I open this to all the amateur economist lurkers/posters to make their predictions on the total market effects of a Jagex gold shop Phats aren't worth time, at least not how you described it. By purchasing a party hat, you do not cost yourself 200m herblore, since it's immediately resellable. It's just a way to hold cash. It does cost time in other ways, though. You lose time making money, organizing a trade, etc. Personally, I don't think a Jagex-owned coin shop would be that devastating. Frankly, most people would still buy from gold farmers. They can sell gold cheaper than Jagex can, and the risk a player faces when illegally buying gp is tiny compared to the time/money saved. The main issue with legalized rwt is that the money is just created. No time nor resources are lost in the process, which causes inflation, and lots of it. Jagex would need to hire Ben Bernanke to keep the economy regulated.- 81-99 Herblore (Ovls or not)
Overloads are about 70% efficient relative to super restores at the moment at 5m gp/hour. They're only better because they save time in other skills and increase income, which doesn't apply here.- Bank of RuneScape; Leaked Update?
It's really upsetting that everyone's mind jumps immediately to microtransactions. It really shows how much Jagex forces them upon us.- 200M in all Skills
It'd be really cool if someone named Meredith was a top player, so I could get 20b. Nice update, by the way.- Runespan Data: Siphon Success Rate
When you guys gather hit/miss data, can you put it in this spreadsheet (File->Make a copy) https://docs.google.com/spreadsheet/ccc?key=0AheuzHmAkHUNdE04LWNodzB5QjlqU1dJbmgzNlZXdUE ? Only edit the green cells. Tbh, don't mess with the 95% either. Post your hits, misses, lower bound, and upper bound, please. Thanks.- New to Solomon�s General Store: Introducing...Skill-Fu!
To be fair, a lot of these new animations are just too silly to be the regular animations. Case in point: Headbutt Mining. They could have made more serious ones in roughly the same amount of time.- New to Solomon�s General Store: Introducing...Skill-Fu!
What's the main update doing at the bottom of the page? Because that's not the main update. This is: It's still at the bottom of the page, though, which is odd.- Runespan Data: Siphon Success Rate
You can type 1 for a hit and 0 for a miss. If you need a tool to help you record, I can sort you out.- Runespan Data: Siphon Success Rate
I love that warm, fuzzy feeling I get when I see hit/miss data Living Soul 16.5-20.3% Accuracy Bloody Skull 23.1-27.3% Accuracy 50.8-60.4% Death 39.6-49.1% Blood Blood Pool 19.4-23.5% Accuracy Shifter 58.3-63.4% Accuracy Nebula 50.6-55.9% Accuracy 50.3-57.6% Cosmic 42.4-49.6% Astral - The Evolution of Combat: BETA discussion
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